[openjk] 119/130: SP: Add tab completion for new commands
Simon McVittie
smcv at debian.org
Fri Oct 28 11:09:27 UTC 2016
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch debian/master
in repository openjk.
commit b376600ab9ac09af59b32961c66965c5ab59a92d
Author: Ensiform <ensiform at gmail.com>
Date: Mon Oct 24 21:34:37 2016 -0500
SP: Add tab completion for new commands
Adds `difficult`y and `secrets` to tab completion.
---
code/cgame/cg_consolecmds.cpp | 2 ++
codeJK2/cgame/cg_consolecmds.cpp | 2 ++
2 files changed, 4 insertions(+)
diff --git a/code/cgame/cg_consolecmds.cpp b/code/cgame/cg_consolecmds.cpp
index 2644832..a990b79 100644
--- a/code/cgame/cg_consolecmds.cpp
+++ b/code/cgame/cg_consolecmds.cpp
@@ -281,6 +281,7 @@ qboolean CG_ConsoleCommand( void ) {
static const char *gcmds[] = {
"bow",
"entitylist",
+ "difficulty",
"flourish",
"force_absorb",
"force_distract",
@@ -310,6 +311,7 @@ static const char *gcmds[] = {
"saberAttackCycle",
"saberColor",
"saberblade",
+ "secrets",
"setForceAll",
"setSaberAll",
"setobjective",
diff --git a/codeJK2/cgame/cg_consolecmds.cpp b/codeJK2/cgame/cg_consolecmds.cpp
index 3a408b0..6a67a67 100644
--- a/codeJK2/cgame/cg_consolecmds.cpp
+++ b/codeJK2/cgame/cg_consolecmds.cpp
@@ -265,6 +265,7 @@ qboolean CG_ConsoleCommand( void ) {
static const char *gcmds[] = {
"entitylist",
+ "difficulty",
"force_distract",
"force_grip",
"force_heal",
@@ -283,6 +284,7 @@ static const char *gcmds[] = {
"runscript",
"saberAttackCycle",
"saberColor",
+ "secrets",
"setForceAll",
"setSaberAll",
"setobjective",
--
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