[openjk] 123/130: Merge tag 'upstream/0_20161025+dfsg1' into debian/master

Simon McVittie smcv at debian.org
Fri Oct 28 11:09:28 UTC 2016


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smcv pushed a commit to branch debian/master
in repository openjk.

commit ee44072e39ebd36af40e994471f1fdb224a9548a
Merge: 6b25efe 8b1d49d
Author: Simon McVittie <smcv at debian.org>
Date:   Fri Oct 28 10:57:03 2016 +0100

    Merge tag 'upstream/0_20161025+dfsg1' into debian/master
    
    Upstream version 0~20161025+dfsg1

 CMakeLists.txt                                |    3 +-
 appveyor.yml                                  |   21 +-
 code/CMakeLists.txt                           |   12 +-
 code/cgame/FxPrimitives.cpp                   |    2 +-
 code/cgame/FxScheduler.cpp                    |   29 +-
 code/cgame/FxScheduler.h                      |   25 +
 code/cgame/FxSystem.h                         |   20 -
 code/cgame/FxUtil.cpp                         |    2 +-
 code/cgame/cg_consolecmds.cpp                 |    4 +-
 code/cgame/cg_effects.cpp                     |    8 +-
 code/cgame/cg_main.cpp                        |   31 +-
 code/cgame/cg_players.cpp                     |   14 +-
 code/cgame/cg_servercmds.cpp                  |    4 +-
 code/client/cl_input.cpp                      |    7 +
 code/client/cl_main.cpp                       |    4 +-
 code/game/CMakeLists.txt                      |    6 +-
 code/game/G_Timer.cpp                         |   49 +-
 code/game/NPC_spawn.cpp                       |    2 +-
 code/game/Q3_Interface.cpp                    |  121 ++-
 code/game/Q3_Interface.h                      |    4 +-
 code/game/ai.h                                |   75 +-
 code/game/b_public.h                          |  303 ++++++-
 code/game/bg_public.h                         |   52 +-
 code/game/g_local.h                           |  116 ++-
 code/game/g_main.cpp                          |   41 +-
 code/game/g_objectives.cpp                    |   15 +-
 code/game/g_public.h                          |   16 +-
 code/game/g_roff.cpp                          |   42 +-
 code/game/g_savegame.cpp                      |  514 ++++++-----
 code/game/g_shared.h                          |  881 +++++++++++++++++-
 code/game/g_svcmds.cpp                        |  634 ++++++-------
 code/game/g_vehicles.h                        |  155 ++++
 code/game/g_weapon.cpp                        |    2 +-
 code/game/ghoul2_shared.h                     |  303 ++++++-
 code/icarus/IcarusImplementation.cpp          |   65 +-
 code/icarus/IcarusInterface.h                 |    3 +-
 code/qcommon/cm_load.cpp                      |   24 +-
 code/qcommon/md4.cpp                          |    4 +-
 code/qcommon/msg.cpp                          |   11 +-
 code/qcommon/ojk_i_saved_game.h               |  106 +++
 code/qcommon/ojk_saved_game.cpp               |  972 ++++++++++++++++++++
 code/qcommon/ojk_saved_game.h                 |  193 ++++
 code/qcommon/ojk_saved_game_class_archivers.h |   51 ++
 code/qcommon/ojk_saved_game_helper.h          |  843 +++++++++++++++++
 code/qcommon/ojk_saved_game_helper_fwd.h      |  321 +++++++
 code/qcommon/ojk_scope_guard.h                |   58 ++
 code/qcommon/q_shared.cpp                     |   23 +-
 code/qcommon/q_shared.h                       |  914 ++++++++++++++++++-
 code/qcommon/qcommon.h                        |   12 +-
 code/rd-common/mdx_format.h                   |   15 +
 code/rd-common/tr_common.h                    |    2 +-
 code/rd-common/tr_image_jpg.cpp               |   16 +-
 code/rd-common/tr_public.h                    |    6 +-
 code/rd-vanilla/CMakeLists.txt                |    6 +-
 code/rd-vanilla/G2_API.cpp                    |    5 +-
 code/rd-vanilla/G2_bones.cpp                  |    1 -
 code/rd-vanilla/G2_misc.cpp                   |  226 +++--
 code/rd-vanilla/tr_ghoul2.cpp                 |   32 +-
 code/rd-vanilla/tr_surface.cpp                |   32 +-
 code/server/sv_game.cpp                       |   22 +-
 code/server/sv_savegame.cpp                   | 1207 ++++++++++---------------
 code/server/sv_snapshot.cpp                   |    6 +
 code/ui/ui_main.cpp                           |   57 +-
 code/ui/ui_shared.cpp                         |  230 ++++-
 code/ui/ui_shared.h                           |    8 +-
 codeJK2/cgame/FxPrimitives.cpp                |    2 +-
 codeJK2/cgame/FxSystem.h                      |   20 -
 codeJK2/cgame/FxUtil.cpp                      |    2 +-
 codeJK2/cgame/cg_consolecmds.cpp              |    4 +-
 codeJK2/cgame/cg_effects.cpp                  |    8 +-
 codeJK2/cgame/cg_main.cpp                     |   27 +-
 codeJK2/cgame/cg_players.cpp                  |   12 +-
 codeJK2/cgame/cg_servercmds.cpp               |    4 +-
 codeJK2/cgame/cg_weapons.cpp                  |   14 +-
 codeJK2/game/CMakeLists.txt                   |    6 +-
 codeJK2/game/G_Timer.cpp                      |   50 +-
 codeJK2/game/NPC_spawn.cpp                    |    2 +-
 codeJK2/game/Q3_Interface.cpp                 |    3 +-
 codeJK2/game/Q3_Registers.cpp                 |  112 ++-
 codeJK2/game/ai.h                             |   74 +-
 codeJK2/game/anims.h                          |   26 +-
 codeJK2/game/b_public.h                       |  269 +++++-
 codeJK2/game/bg_public.h                      |   48 +-
 codeJK2/game/g_ICARUS.cpp                     |    4 +-
 codeJK2/game/g_local.h                        |   84 +-
 codeJK2/game/g_main.cpp                       |   36 +-
 codeJK2/game/g_objectives.cpp                 |   15 +-
 codeJK2/game/g_public.h                       |    9 +-
 codeJK2/game/g_roff.cpp                       |   40 +-
 codeJK2/game/g_savegame.cpp                   |  216 +++--
 codeJK2/game/g_shared.h                       |  868 +++++++++++++++++-
 codeJK2/game/g_svcmds.cpp                     |  451 +++++----
 codeJK2/game/ghoul2_shared.h                  |    8 +-
 codeJK2/icarus/Instance.cpp                   |  107 ++-
 codeJK2/icarus/Sequence.cpp                   |  146 ++-
 codeJK2/icarus/Sequencer.cpp                  |   88 +-
 codeJK2/icarus/TaskManager.cpp                |  225 ++++-
 codeJK2/icarus/interface.h                    |    3 +-
 codemp/CMakeLists.txt                         |    2 +
 codemp/botlib/l_precomp.cpp                   |    4 +-
 codemp/cgame/cg_effects.c                     |   14 +-
 codemp/client/FxPrimitives.cpp                |    2 +-
 codemp/client/FxScheduler.cpp                 |    2 +-
 codemp/client/FxSystem.cpp                    |    2 +-
 codemp/client/FxSystem.h                      |   32 +-
 codemp/client/FxUtil.cpp                      |    2 +-
 codemp/game/ai_main.c                         |    2 +-
 codemp/icarus/GameInterface.cpp               |    2 +-
 codemp/icarus/Q3_Interface.cpp                |    2 +-
 codemp/icarus/interface.h                     |    2 +-
 codemp/qcommon/md4.cpp                        |    4 +-
 codemp/qcommon/qcommon.h                      |    2 +-
 codemp/server/sv_challenge.cpp                |    2 +
 codemp/ui/ui_main.c                           |   11 +-
 codemp/ui/ui_shared.c                         |  135 ++-
 codemp/ui/ui_shared.h                         |    8 +-
 shared/qcommon/q_math.c                       |   48 +
 shared/qcommon/q_math.h                       |   26 +
 shared/qcommon/q_platform.h                   |    6 +-
 shared/sys/sys_win32.cpp                      |    2 +-
 120 files changed, 9884 insertions(+), 2399 deletions(-)

-- 
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