[game-data-packager] 01/01: typos
Alexandre Detiste
detiste-guest at moszumanska.debian.org
Mon Oct 31 03:11:15 UTC 2016
This is an automated email from the git hooks/post-receive script.
detiste-guest pushed a commit to branch master
in repository game-data-packager.
commit 77c3ecb9329fe2a3d20251786e4ebcfc47d9cde7
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date: Mon Oct 31 04:11:07 2016 +0100
typos
---
debian/TODO | 2 +-
debian/changelog | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/debian/TODO b/debian/TODO
index 705360b..7565ec2 100644
--- a/debian/TODO
+++ b/debian/TODO
@@ -5,7 +5,7 @@ See also: https://wiki.debian.org/Games/GameDataPackager/Development
---
WON'T FIX (... unless someone want to spend a lot of time
-to see wether these could still work on a modern system):
+to see whether these could still work on a modern system):
These are old native ports like the ones
sold by Loki Software around year 2000.
diff --git a/debian/changelog b/debian/changelog
index cae4502..e097695 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -68,7 +68,7 @@ quake (17) unstable; urgency=medium
[ Alexandre Detiste ]
* Add support for "Enemy Territory: Quake Wars" using the
- propietary binaries (there is no open-source engine)
+ proprietary binaries (there is no open-source engine)
and following the same patterns as used for Quake 4.
[ Simon McVittie ]
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git
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