[iortcw] 05/497: All: Rend2: Dont call va each frame in GLSL_VertexAttribPointers
Simon McVittie
smcv at debian.org
Wed Sep 21 19:46:47 UTC 2016
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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.
commit 9fed9499574d321ffc251c162ba7153e868e9c76
Author: M4N4T4RMS at gmail.com <M4N4T4RMS at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date: Wed Jan 15 00:21:27 2014 +0000
All: Rend2: Dont call va each frame in GLSL_VertexAttribPointers
---
MP/code/rend2/tr_glsl.c | 5 ++++-
SP/code/rend2/tr_glsl.c | 5 ++++-
2 files changed, 8 insertions(+), 2 deletions(-)
diff --git a/MP/code/rend2/tr_glsl.c b/MP/code/rend2/tr_glsl.c
index 693e443..db55c15 100644
--- a/MP/code/rend2/tr_glsl.c
+++ b/MP/code/rend2/tr_glsl.c
@@ -1653,7 +1653,10 @@ void GLSL_VertexAttribPointers(uint32_t attribBits)
}
// don't just call LogComment, or we will get a call to va() every frame!
- GLimp_LogComment(va("--- GL_VertexAttribPointers( %s ) ---\n", vbo->name));
+ if(r_logFile->integer)
+ {
+ GLimp_LogComment(va("--- GL_VertexAttribPointers( %s ) ---\n", vbo->name));
+ }
// position/normal/tangent are always set in case of animation
oldFrame = glState.vertexAttribsOldFrame;
diff --git a/SP/code/rend2/tr_glsl.c b/SP/code/rend2/tr_glsl.c
index 693e443..db55c15 100644
--- a/SP/code/rend2/tr_glsl.c
+++ b/SP/code/rend2/tr_glsl.c
@@ -1653,7 +1653,10 @@ void GLSL_VertexAttribPointers(uint32_t attribBits)
}
// don't just call LogComment, or we will get a call to va() every frame!
- GLimp_LogComment(va("--- GL_VertexAttribPointers( %s ) ---\n", vbo->name));
+ if(r_logFile->integer)
+ {
+ GLimp_LogComment(va("--- GL_VertexAttribPointers( %s ) ---\n", vbo->name));
+ }
// position/normal/tangent are always set in case of animation
oldFrame = glState.vertexAttribsOldFrame;
--
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