[ioquake3] 06/21: Silence g_util.c warning about set but not read variable
Simon McVittie
smcv at debian.org
Fri Aug 4 20:39:12 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch debian/master
in repository ioquake3.
commit 39716745f9ffc7b04356be23b53669890d67ec5b
Author: Zack Middleton <zack at cloemail.com>
Date: Fri Jul 28 17:24:34 2017 -0500
Silence g_util.c warning about set but not read variable
Probably caused by my commit on June 2 2017.
commit 4006358492b800db0602ed0eca600166caec22e4
Fix spawn/freed entity logic (specifically harvester skulls)
---
code/game/g_utils.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/code/game/g_utils.c b/code/game/g_utils.c
index bcc1200..d0e407f 100644
--- a/code/game/g_utils.c
+++ b/code/game/g_utils.c
@@ -391,7 +391,6 @@ gentity_t *G_Spawn( void ) {
gentity_t *e;
e = NULL; // shut up warning
- i = 0; // shut up warning
for ( force = 0 ; force < 2 ; force++ ) {
// if we go through all entities and can't find one to free,
// override the normal minimum times before use
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/ioquake3.git
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