[openjk] branch upstream/latest updated (a586cff -> 8a6ff05)

Simon McVittie smcv at debian.org
Sat Aug 5 10:53:10 UTC 2017


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smcv pushed a change to branch upstream/latest
in repository openjk.

      from  a586cff   New upstream version 0~20170610+dfsg1
      adds  316400c   Appveyor: Set private SSH key from env variable
      adds  d0b1e10   Try setting private ssh key differently..
      adds  9a74ec2   Enable RDP on appveyor temporarily
      adds  d73ad88   Get Appveyor build/deployment scripts working
      adds  a143042   Merge branch 'dev/appveyor'
      adds  6a05594   Minor fix to the deploy script
      adds  25d9825   Move travis scripts into scripts/travis
      adds  96c2f73   Move appveyor scripts to scripts/appveyor
      adds  a1290e0   Run cmake install with correct configuration
      adds  6b234a6   Fix warnings in G2_API.cpp
      adds  be7dbae   Fix warnings in l_precomp.cpp
      adds  18324ba   Fix some compiler warnings (#917)
      adds  45a05fe   Shared: Fix debug engine legacy dll loading wrong name.
      adds  73b1c24   add cl_drawRecording
      adds  71325ab   Merge pull request #799 from deathsythe47/master
      adds  8a6ff05   New upstream version 0~20170718+dfsg1

No new revisions were added by this update.

Summary of changes:
 .travis.yml                                      |   4 +-
 appveyor.yml                                     |  26 +++---
 code/cgame/cg_local.h                            |   4 +-
 code/cgame/cg_main.cpp                           |   2 +-
 code/cgame/cg_syscalls.cpp                       |   2 +-
 code/game/g_public.h                             |   4 +-
 code/icarus/IcarusImplementation.cpp             |   2 +-
 code/qcommon/q_shared.h                          |   6 --
 code/rd-common/tr_public.h                       |   2 +-
 code/ui/ui_public.h                              |   2 +-
 codeJK2/cgame/cg_local.h                         |   4 +-
 codeJK2/cgame/cg_main.cpp                        |   2 +-
 codeJK2/cgame/cg_syscalls.cpp                    |   2 +-
 codeJK2/game/AI_Utils.cpp                        |  32 -------
 codeJK2/game/g_public.h                          |   2 +-
 codemp/botlib/l_precomp.cpp                      |   6 +-
 codemp/cgame/cg_public.h                         |   2 +-
 codemp/cgame/cg_syscalls.c                       |   4 +-
 codemp/client/cl_main.cpp                        |   4 +
 codemp/client/cl_scrn.cpp                        |   4 +-
 codemp/client/client.h                           |   2 +
 codemp/game/NPC_AI_Utils.c                       |  33 -------
 codemp/game/g_public.h                           |   2 +-
 codemp/game/g_syscalls.c                         |   4 +-
 codemp/qcommon/q_shared.h                        |   8 +-
 codemp/rd-common/tr_public.h                     |   2 +-
 codemp/rd-dedicated/G2_API.cpp                   | 106 ++++++++---------------
 codemp/ui/ui_public.h                            |   2 +-
 codemp/ui/ui_shared.h                            |   2 +-
 codemp/ui/ui_syscalls.c                          |   4 +-
 scripts/appveyor/deploy.bat                      |  20 +++++
 scripts/builds/deploy.bat                        |   8 --
 scripts/{travis-build.sh => travis/build.sh}     |   0
 scripts/{travis-install.sh => travis/install.sh} |   0
 shared/qcommon/q_platform.h                      |  12 +++
 shared/sys/sys_main.cpp                          |   2 +-
 shared/sys/sys_win32.cpp                         |   2 +-
 37 files changed, 124 insertions(+), 201 deletions(-)
 create mode 100644 scripts/appveyor/deploy.bat
 delete mode 100644 scripts/builds/deploy.bat
 rename scripts/{travis-build.sh => travis/build.sh} (100%)
 rename scripts/{travis-install.sh => travis/install.sh} (100%)

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