[planetblupi] 01/19: Prevent screen move when we are not playing or building

Didier Raboud odyx at moszumanska.debian.org
Fri Dec 8 09:03:54 UTC 2017


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odyx pushed a commit to branch debian/master
in repository planetblupi.

commit 32e734f59d2f4f4f950b2c1664eaccadb5a9b8c3
Author: Mathieu Schroeter <mathieu at schroetersa.ch>
Date:   Fri Nov 3 08:55:07 2017 +0100

    Prevent screen move when we are not playing or building
    
    - It closes issue #46.
---
 src/event.cxx | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/event.cxx b/src/event.cxx
index c574663..e008ba7 100644
--- a/src/event.cxx
+++ b/src/event.cxx
@@ -5426,6 +5426,9 @@ CEvent::TreatEventBase (const SDL_Event & event)
     case SDLK_UP:
     case SDLK_DOWN:
     {
+      if (m_phase != EV_PHASE_PLAY && m_phase != EV_PHASE_BUILD)
+        return true;
+
       bool          left, right, up, down;
       const Uint8 * state = SDL_GetKeyboardState (nullptr);
 

-- 
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