[pokemmo] 02/12: Updated manpage
Carlos Donizete Froes
coringao-guest at moszumanska.debian.org
Wed Dec 27 21:38:53 UTC 2017
This is an automated email from the git hooks/post-receive script.
coringao-guest pushed a commit to branch master
in repository pokemmo.
commit f759124aa9bce62abd12670618e35be873debdc4
Author: Carlos Donizete Froes <coringao at riseup.net>
Date: Wed Dec 27 19:10:16 2017 -0200
Updated manpage
Signed-off-by: Carlos Donizete Froes <coringao at riseup.net>
---
src/pokemmo.6 | 9 +++------
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git a/src/pokemmo.6 b/src/pokemmo.6
index dfa1912..3d4febd 100644
--- a/src/pokemmo.6
+++ b/src/pokemmo.6
@@ -70,7 +70,9 @@ Verbose output in stdout.
Enables debugging of child java processes (Client and Updater)
.TP
.B --swr
-When launching, the client will attempt to use a software renderer if one is available. If the client is in a Mesa3D environment, LIBGL_ALWAYS_SOFTWARE will be enabled. Otherwise the internal LWJGL2 swr will be enabled.
+When launching, the client will attempt to use a software renderer if one is available.
+If the client is in a Mesa3D environment, LIBGL_ALWAYS_SOFTWARE will be enabled.
+Otherwise the internal LWJGL2 swr will be enabled.
.TP
.B --reverify
Reverify the contents of the PokeMMO directory using the bootstrapper. This process is non-destructive.
@@ -82,11 +84,6 @@ Use the operating system's default settings for java RAM allocation (-Xmx & -Xms
.SH AUTHOR
.br
The PokeMMO game client is developed by PokeMMO.eu <admin at pokemmo.eu>.
-.br
-The permitted usage of the PokeMMO game client is defined by a non-free license.
-.br
-The content of this license can be found in the game client after an account's
-first login or at https://pokemmo.eu/tos
.PP
This manual page was written by Carlos Donizete Froes [a.k.a coringao],
for the Debian project (but may be used by others).
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