[game-data-packager] 08/51: GameData: Format copyright notice and help text as YAML literals
Simon McVittie
smcv at debian.org
Fri Dec 29 01:23:34 UTC 2017
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 458e0e77a5f4d434398ffbe0ad959987b1c30779
Author: Simon McVittie <smcv at debian.org>
Date: Tue Dec 26 16:57:06 2017 +0000
GameData: Format copyright notice and help text as YAML literals
Signed-off-by: Simon McVittie <smcv at debian.org>
---
game_data_packager/__init__.py | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/game_data_packager/__init__.py b/game_data_packager/__init__.py
index e34dbd0..a5277a4 100644
--- a/game_data_packager/__init__.py
+++ b/game_data_packager/__init__.py
@@ -31,7 +31,7 @@ import zipfile
import yaml
from .build import (PackagingTask)
-from .data import (FileGroup, Package, WantedFile)
+from .data import (FileGroup, Package, WantedFile, YamlLiteral)
from .packaging import (NoPackaging)
from .paths import (DATADIR)
from .util import ascii_safe
@@ -425,7 +425,7 @@ class GameData(object):
):
v = getattr(self, k)
if v is not None:
- ret[k] = v
+ ret[k] = YamlLiteral(v)
return ret
--
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