[openjk] 02/24: g_svcmds: fix typo in avoiding non-C++11-compliant string syntax
Simon McVittie
smcv at debian.org
Sat Jan 21 21:44:00 UTC 2017
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smcv pushed a commit to branch debian/master
in repository openjk.
commit d956ce30faf79a60176b079fea9687a5a9123738
Author: Simon McVittie <smcv at debian.org>
Date: Fri Oct 28 10:23:06 2016 +0100
g_svcmds: fix typo in avoiding non-C++11-compliant string syntax
---
code/game/g_svcmds.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/game/g_svcmds.cpp b/code/game/g_svcmds.cpp
index 1ef8388..6c2174a 100644
--- a/code/game/g_svcmds.cpp
+++ b/code/game/g_svcmds.cpp
@@ -581,7 +581,7 @@ void Svcmd_SaberAttackCycle_f( void )
//LIGHTSABERCOMBATSTYLE_TAVION
break;
case SS_STAFF:
- gi.Printf( S_COLOR_MAGENTA" Lightsaber Combat Style: Staff\n" );
+ gi.Printf( S_COLOR_MAGENTA "Lightsaber Combat Style: Staff\n" );
//LIGHTSABERCOMBATSTYLE_TAVION
break;
}
--
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