[openjk] 02/24: g_svcmds: fix typo in avoiding non-C++11-compliant string syntax

Simon McVittie smcv at debian.org
Sat Jan 21 21:44:00 UTC 2017


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smcv pushed a commit to branch debian/master
in repository openjk.

commit d956ce30faf79a60176b079fea9687a5a9123738
Author: Simon McVittie <smcv at debian.org>
Date:   Fri Oct 28 10:23:06 2016 +0100

    g_svcmds: fix typo in avoiding non-C++11-compliant string syntax
---
 code/game/g_svcmds.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/code/game/g_svcmds.cpp b/code/game/g_svcmds.cpp
index 1ef8388..6c2174a 100644
--- a/code/game/g_svcmds.cpp
+++ b/code/game/g_svcmds.cpp
@@ -581,7 +581,7 @@ void Svcmd_SaberAttackCycle_f( void )
 		//LIGHTSABERCOMBATSTYLE_TAVION
 		break;
 	case SS_STAFF:
-		gi.Printf( S_COLOR_MAGENTA" Lightsaber Combat Style: Staff\n" );
+		gi.Printf( S_COLOR_MAGENTA "Lightsaber Combat Style: Staff\n" );
 		//LIGHTSABERCOMBATSTYLE_TAVION
 		break;
 	}

-- 
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