[openjk] 01/11: SG: Add missing header file

Simon McVittie smcv at debian.org
Sun Jan 22 10:23:05 UTC 2017


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smcv pushed a commit to branch debian/master
in repository openjk.

commit d6256050a80a98065c75219bc7f3b02e5a8807f5
Author: bibendovsky <bibendovsky at hotmail.com>
Date:   Sat Jan 21 11:54:03 2017 +0200

    SG: Add missing header file
---
 code/game/G_Timer.cpp                | 1 +
 code/icarus/IcarusImplementation.cpp | 1 +
 code/qcommon/ojk_saved_game.cpp      | 3 ++-
 code/server/sv_savegame.cpp          | 1 +
 4 files changed, 5 insertions(+), 1 deletion(-)

diff --git a/code/game/G_Timer.cpp b/code/game/G_Timer.cpp
index 192594d..fc8ed1e 100644
--- a/code/game/G_Timer.cpp
+++ b/code/game/G_Timer.cpp
@@ -20,6 +20,7 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
 ===========================================================================
 */
 
+#include <memory>
 #include "g_local.h"
 #include "../Rufl/hstring.h"
 #include "qcommon/ojk_saved_game_helper.h"
diff --git a/code/icarus/IcarusImplementation.cpp b/code/icarus/IcarusImplementation.cpp
index 7d2fc8f..cd6d01c 100644
--- a/code/icarus/IcarusImplementation.cpp
+++ b/code/icarus/IcarusImplementation.cpp
@@ -22,6 +22,7 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
 
 // IcarusImplementation.cpp
 
+#include <memory>
 #include "StdAfx.h"
 #include "IcarusInterface.h"
 #include "IcarusImplementation.h"
diff --git a/code/qcommon/ojk_saved_game.cpp b/code/qcommon/ojk_saved_game.cpp
index 9d479f1..d58e232 100644
--- a/code/qcommon/ojk_saved_game.cpp
+++ b/code/qcommon/ojk_saved_game.cpp
@@ -4,8 +4,9 @@
 
 
 #include "ojk_saved_game.h"
-#include "ojk_saved_game_helper.h"
 #include <algorithm>
+#include <memory>
+#include "ojk_saved_game_helper.h"
 #include "qcommon/qcommon.h"
 #include "server/server.h"
 
diff --git a/code/server/sv_savegame.cpp b/code/server/sv_savegame.cpp
index f9191e2..0671183 100644
--- a/code/server/sv_savegame.cpp
+++ b/code/server/sv_savegame.cpp
@@ -21,6 +21,7 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
 */
 
 // Filename:-	sv_savegame.cpp
+#include <memory>
 #include "../server/exe_headers.h"
 
 #define JPEG_IMAGE_QUALITY 95

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