[chocolate-doom] 55/83: Display the game name in the title bar. Move game start code to later in initialisation because of the IWAD detection changes.

Jonathan Dowland jmtd at moszumanska.debian.org
Mon Jan 30 15:06:26 UTC 2017


This is an automated email from the git hooks/post-receive script.

jmtd pushed a commit to annotated tag chocolate-doom-0.0.1
in repository chocolate-doom.

commit 9c9e1bac25a53ba9486a74300c669492f9641d76
Author: Simon Howard <fraggle at gmail.com>
Date:   Wed Aug 31 21:35:42 2005 +0000

    Display the game name in the title bar. Move game start code to later
    in initialisation because of the IWAD detection changes.
    
    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 61
---
 src/d_main.c  | 132 +++++++++++++++++++++-------------------------------------
 src/i_video.c |  28 ++++++++++++-
 2 files changed, 74 insertions(+), 86 deletions(-)

diff --git a/src/d_main.c b/src/d_main.c
index 998b11e..f21467e 100644
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_main.c 60 2005-08-31 21:24:24Z fraggle $
+// $Id: d_main.c 61 2005-08-31 21:35:42Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.9  2005/08/31 21:35:42  fraggle
+// Display the game name in the title bar.  Move game start code to later
+// in initialisation because of the IWAD detection changes.
+//
 // Revision 1.8  2005/08/31 21:24:24  fraggle
 // Remove the last traces of NORMALUNIX
 //
@@ -60,7 +64,7 @@
 //-----------------------------------------------------------------------------
 
 
-static const char rcsid[] = "$Id: d_main.c 60 2005-08-31 21:24:24Z fraggle $";
+static const char rcsid[] = "$Id: d_main.c 61 2005-08-31 21:35:42Z fraggle $";
 
 #define	BGCOLOR		7
 #define	FGCOLOR		8
@@ -785,6 +789,8 @@ static void IdentifyVersion(void)
             gamedescription = "DOOM 2: Plutonia Experiment";
         else if (gamemission == pack_tnt)
             gamedescription = "DOOM 2: TNT - Evilution";
+        else
+            gamedescription = "DOOM 2: ?????????????";
     }
 
     printf("%s\n", gamedescription);
@@ -1053,6 +1059,46 @@ void D_DoomMain (void)
 	printf("Playing demo %s.lmp.\n",myargv[p+1]);
     }
     
+    // init subsystems
+    printf ("V_Init: allocate screens.\n");
+    V_Init ();
+
+    printf ("M_LoadDefaults: Load system defaults.\n");
+    M_LoadDefaults ();              // load before initing other systems
+
+    printf ("Z_Init: Init zone memory allocation daemon. \n");
+    Z_Init ();
+
+    printf ("W_Init: Init WADfiles.\n");
+    W_InitMultipleFiles (wadfiles);
+    
+    IdentifyVersion();
+
+    // Check for -file in shareware
+    if (modifiedgame)
+    {
+	// These are the lumps that will be checked in IWAD,
+	// if any one is not present, execution will be aborted.
+	char name[23][8]=
+	{
+	    "e2m1","e2m2","e2m3","e2m4","e2m5","e2m6","e2m7","e2m8","e2m9",
+	    "e3m1","e3m3","e3m3","e3m4","e3m5","e3m6","e3m7","e3m8","e3m9",
+	    "dphoof","bfgga0","heada1","cybra1","spida1d1"
+	};
+	int i;
+	
+	if ( gamemode == shareware)
+	    I_Error("\nYou cannot -file with the shareware "
+		    "version. Register!");
+
+	// Check for fake IWAD with right name,
+	// but w/o all the lumps of the registered version. 
+	if (gamemode == registered)
+	    for (i = 0;i < 23; i++)
+		if (W_CheckNumForName(name[i])<0)
+		    I_Error("\nThis is not the registered version.");
+    }
+    
     // get skill / episode / map from parms
     startskill = sk_medium;
     startepisode = 1;
@@ -1103,88 +1149,6 @@ void D_DoomMain (void)
 	autostart = true;
     }
     
-    // init subsystems
-    printf ("V_Init: allocate screens.\n");
-    V_Init ();
-
-    printf ("M_LoadDefaults: Load system defaults.\n");
-    M_LoadDefaults ();              // load before initing other systems
-
-    printf ("Z_Init: Init zone memory allocation daemon. \n");
-    Z_Init ();
-
-    printf ("W_Init: Init WADfiles.\n");
-    W_InitMultipleFiles (wadfiles);
-    
-    IdentifyVersion();
-
-    // Check for -file in shareware
-    if (modifiedgame)
-    {
-	// These are the lumps that will be checked in IWAD,
-	// if any one is not present, execution will be aborted.
-	char name[23][8]=
-	{
-	    "e2m1","e2m2","e2m3","e2m4","e2m5","e2m6","e2m7","e2m8","e2m9",
-	    "e3m1","e3m3","e3m3","e3m4","e3m5","e3m6","e3m7","e3m8","e3m9",
-	    "dphoof","bfgga0","heada1","cybra1","spida1d1"
-	};
-	int i;
-	
-	if ( gamemode == shareware)
-	    I_Error("\nYou cannot -file with the shareware "
-		    "version. Register!");
-
-	// Check for fake IWAD with right name,
-	// but w/o all the lumps of the registered version. 
-	if (gamemode == registered)
-	    for (i = 0;i < 23; i++)
-		if (W_CheckNumForName(name[i])<0)
-		    I_Error("\nThis is not the registered version.");
-    }
-    
-#if 0
-    // Iff additonal PWAD files are used, print modified banner
-    if (modifiedgame)
-    {
-	/*m*/printf (
-	    "===========================================================================\n"
-	    "ATTENTION:  This version of DOOM has been modified.  If you would like to\n"
-	    "get a copy of the original game, call 1-800-IDGAMES or see the readme file.\n"
-	    "        You will not receive technical support for modified games.\n"
-	    "                      press enter to continue\n"
-	    "===========================================================================\n"
-	    );
-	getchar ();
-    }
-
-    // Check and print which version is executed.
-    switch ( gamemode )
-    {
-      case shareware:
-      case indetermined:
-	printf (
-	    "===========================================================================\n"
-	    "                                Shareware!\n"
-	    "===========================================================================\n"
-	);
-	break;
-      case registered:
-      case retail:
-      case commercial:
-	printf (
-	    "===========================================================================\n"
-	    "                 Commercial product - do not distribute!\n"
-	    "         Please report software piracy to the SPA: 1-800-388-PIR8\n"
-	    "===========================================================================\n"
-	);
-	break;
-	
-      default:
-	// Ouch.
-	break;
-    }
-#endif	
     printf (
 	    "===========================================================================\n"
 	    " " PACKAGE_NAME " is free software, covered by the GNU General Public\n"
diff --git a/src/i_video.c b/src/i_video.c
index 8197e67..64f2c44 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_video.c 51 2005-08-10 08:45:35Z fraggle $
+// $Id: i_video.c 61 2005-08-31 21:35:42Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.19  2005/08/31 21:35:42  fraggle
+// Display the game name in the title bar.  Move game start code to later
+// in initialisation because of the IWAD detection changes.
+//
 // Revision 1.18  2005/08/10 08:45:35  fraggle
 // Remove "if (french)" stuff, FRENCH define, detect french wad automatically
 //
@@ -87,11 +91,12 @@
 //-----------------------------------------------------------------------------
 
 static const char
-rcsid[] = "$Id: i_video.c 51 2005-08-10 08:45:35Z fraggle $";
+rcsid[] = "$Id: i_video.c 61 2005-08-31 21:35:42Z fraggle $";
 
 #include <ctype.h>
 #include <SDL.h>
 
+#include "config.h"
 #include "w_wad.h"
 #include "z_zone.h"
 #include "doomstat.h"
@@ -653,6 +658,23 @@ void I_SetPalette (byte *doompalette)
     palette_to_set = 1;
 }
 
+// 
+// Set the window caption
+//
+
+static void SetCaption(void)
+{
+    char *buf;
+
+    buf = Z_Malloc(strlen(gamedescription) + strlen(PACKAGE_STRING) + 10, 
+                   PU_STATIC, NULL);
+    sprintf(buf, "%s - %s", gamedescription, PACKAGE_STRING);
+
+    SDL_WM_SetCaption(buf, NULL);
+
+    Z_Free(buf);
+}
+
 
 void I_InitGraphics(void)
 {
@@ -685,6 +707,8 @@ void I_InitGraphics(void)
         I_Error("Error setting video mode: %s\n", SDL_GetError());
     }
 
+    SetCaption();
+
     SDL_ShowCursor(0);
     SDL_WM_GrabInput(SDL_GRAB_ON);
 

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/chocolate-doom.git



More information about the Pkg-games-commits mailing list