[chocolate-doom] 20/79: Clear the screen AFTER initialising the loading disk buffer, so that bits of loading disk are not visible on the initial screen melt.

Jonathan Dowland jmtd at moszumanska.debian.org
Mon Jan 30 15:07:21 UTC 2017


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jmtd pushed a commit to annotated tag chocolate-doom-0.1.3
in repository chocolate-doom.

commit 6b56827d7672aa19f7ce32debb8b207e0bfeb4fb
Author: Simon Howard <fraggle at gmail.com>
Date:   Mon Jan 2 20:27:45 2006 +0000

    Clear the screen AFTER initialising the loading disk buffer, so that
    bits of loading disk are not visible on the initial screen melt.
    
    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 248
---
 src/i_video.c | 12 ++++++++----
 1 file changed, 8 insertions(+), 4 deletions(-)

diff --git a/src/i_video.c b/src/i_video.c
index 5bc83d5..6546841 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_video.c 240 2006-01-02 00:06:30Z fraggle $
+// $Id: i_video.c 248 2006-01-02 20:27:45Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.42  2006/01/02 20:27:45  fraggle
+// Clear the screen AFTER initialising the loading disk buffer, so that
+// bits of loading disk are not visible on the initial screen melt.
+//
 // Revision 1.41  2006/01/02 00:06:30  fraggle
 // Make functions static.  Remove unused variable.
 //
@@ -168,7 +172,7 @@
 //-----------------------------------------------------------------------------
 
 static const char
-rcsid[] = "$Id: i_video.c 240 2006-01-02 00:06:30Z fraggle $";
+rcsid[] = "$Id: i_video.c 248 2006-01-02 20:27:45Z fraggle $";
 
 #include <SDL.h>
 #include <ctype.h>
@@ -920,12 +924,12 @@ void I_InitGraphics(void)
     else
 	screens[0] = (unsigned char *) Z_Malloc (SCREENWIDTH * SCREENHEIGHT, PU_STATIC, NULL);
 
-    memset(screens[0], 0, SCREENWIDTH * SCREENHEIGHT);
-
     // Loading from disk icon
 
     LoadDiskImage();
 
+    memset(screens[0], 0, SCREENWIDTH * SCREENHEIGHT);
+
     // We need SDL to give us translated versions of keys as well
 
     SDL_EnableUNICODE(1);

-- 
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