[chocolate-doom] 22/26: Add manpage (Thanks to Jon Dowland)
Jonathan Dowland
jmtd at moszumanska.debian.org
Mon Jan 30 15:07:39 UTC 2017
This is an automated email from the git hooks/post-receive script.
jmtd pushed a commit to annotated tag chocolate-doom-0.1.4
in repository chocolate-doom.
commit 976815c1af9454d23b8ed2e425b8c67e8f9d4c41
Author: Simon Howard <fraggle at gmail.com>
Date: Mon Jan 30 08:09:54 2006 +0000
Add manpage (Thanks to Jon Dowland)
Subversion-branch: /branches/CHOCOLATE_DOOM_0_1/chocolate-doom
Subversion-revision: 359
---
man/Makefile | 8 ++++++++
man/chocolate-doom-options.in | 14 ++++++++++++++
man/doom-options.in | 30 ++++++++++++++++++++++++++++++
man/foot | 7 +++++++
man/head | 18 ++++++++++++++++++
5 files changed, 77 insertions(+)
diff --git a/man/Makefile b/man/Makefile
new file mode 100644
index 0000000..eb6ec29
--- /dev/null
+++ b/man/Makefile
@@ -0,0 +1,8 @@
+
+chocolate-doom.6: chocolate-doom-options.in head foot Makefile doom-options.in
+ cp head $@
+ echo .SH DOOM OPTIONS >> $@
+ awk -F"\t" '{print ".TP\n\\fB"$$1"\\fR"; $$1=""; print }' < doom-options.in >>$@
+ echo .SH CHOCOLATE\\-DOOM OPTIONS >> $@
+ awk -F"\t" '{print ".TP\n\\fB"$$1"\\fR"; $$1=""; print }' < chocolate-doom-options.in >>$@
+ m4 -DAUTHORS="`cat ../AUTHORS`" foot >> $@
diff --git a/man/chocolate-doom-options.in b/man/chocolate-doom-options.in
new file mode 100644
index 0000000..2d2cc23
--- /dev/null
+++ b/man/chocolate-doom-options.in
@@ -0,0 +1,14 @@
+-1 Sets screenmultiply to 1
+-2 Sets screenmultiply to 2, doubling up the screen by 2x.
+-extraconfig <file> Specifies a configuration file to use for Chocolate Doom-specific settings. The default is 'chocolate-doom.cfg'
+-fullscreen Runs the game fullscreen.
+-nofullscreen Runs the game in a window
+-window runs the game in a window
+-gameversion <ver> Emulates a specific release of Doom 1.9. Valid values are "1.9", "ultimate" and "final".
+-grabmouse Grabs the mouse during play
+-nograbmouse Does not grab the mouse during play
+-iwad <file> Specifies an IWAD file to use. If unspecified, chocolate doom will look for doom2.wad, doom.wad, tnt.wad, plutonia.wad, in /usr/share/games/doom, and the current directory.
+-longtics When recording demos, records in the the modified "Doom v1.91" format to avoid losing turning resolution.
+-merge <file> Loads a PWAD but simulates merging it into the main IWAD
+-novert Turns on novert
+-nonovert Turns off novert
diff --git a/man/doom-options.in b/man/doom-options.in
new file mode 100644
index 0000000..eee117f
--- /dev/null
+++ b/man/doom-options.in
@@ -0,0 +1,30 @@
+-deathmatch start a deathmatch game
+-altdeath start a deathmatch game (alternative mode)
+-timer x exit a deathmatch level after x minutes
+-avg austin virtual gaming (same as -timer 20)
+-cdrom use C:\DOOMDATA for configuration data
+-config x use x as the configuration file
+-devparm developer mode: F1 saves a PCX screenshot in the current working directory
+-dup put two network commands in each network packet
+-episode e start playing on episode e (from 1-4)
+-extratic send two packets per tic for network redundancy
+-fast monsters move faster
+-file f... add the PWADs f...
+-loadgame s load the save in slot s
+-maxdemo x set the maximum byte size of the recorded demo
+-nodes define the number of players in a network game
+# <not implemented yet> -nodraw no drawing of the screen is performed
+-nomonsters disable all monsters
+-respawn monsters respawn after being killed
+-nomusic disable music
+-nosfx disable sound effects
+-nosound equivalent to -nomusic -nosfx
+-playdemo x play demo from file x.lmp
+-record record a demo to file x.lmp
+-recordfrom x y start recording y.lmp from save slot x
+-skill x set the game skill (0-5; 5 being hardest)
+-statcopy x register a stats driver at memory location x
+-timedemo x play x.lmp at double speed and display the redraw count
+-warp [x y|zz] start the game at level ExMy or MAPyy
+-wart x y load PWAD ExMy.WAD and warp to level ExMy
+-turbo x multiple player speed by x%. If unspecified, x defaults to 200. Values are rounded up to 10 and down to 400.
diff --git a/man/foot b/man/foot
new file mode 100644
index 0000000..cdd5b79
--- /dev/null
+++ b/man/foot
@@ -0,0 +1,7 @@
+.\" this section from foot
+.SH AUTHOR
+chocolate\-doom is written and maintained by
+AUTHORS.
+The manpage was written by Jon Dowland <jon at alcopop.org>.
+.SH COPYRIGHT
+Copyright \(co 2006 Simon Howard.
diff --git a/man/head b/man/head
new file mode 100644
index 0000000..11aac8e
--- /dev/null
+++ b/man/head
@@ -0,0 +1,18 @@
+.\" this section from head
+.TH chocolate\-doom 6
+.SH NAME
+chocolate\-doom \- historically compatible doom engine
+.SH SYNOPSIS
+.B chocolate\-doom
+[\fIDOOM OPTIONS\fR]
+[\fICHOCOLATE\-DOOM OPTIONS\fR]
+.SH DESCRIPTION
+.PP
+chocolate\-doom is a modern doom engine designed to behave
+as similar to the original doom game as is possible.
+.br
+Command-line arguments are divided up into \fBDOOM
+OPTIONS\fR, a subset of the original doom's command line
+arguments, and \fBCHOCOLATE\-DOOM OPTIONS\fR which are
+specific to this engine.
+.\" this section generated from vanilla-doom-options.in
--
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