[game-data-packager] 06/12: runtime: Find unreal.missing-data.txt when running unreal-gold
Simon McVittie
smcv at debian.org
Mon Jul 3 22:42:14 UTC 2017
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 6bef07d995565e81a4f611c8514692bf2eaf2622
Author: Simon McVittie <smcv at debian.org>
Date: Mon Jul 3 11:07:08 2017 +0100
runtime: Find unreal.missing-data.txt when running unreal-gold
---
runtime/gdp_launcher_base.py | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/runtime/gdp_launcher_base.py b/runtime/gdp_launcher_base.py
index 107858e..490be3f 100755
--- a/runtime/gdp_launcher_base.py
+++ b/runtime/gdp_launcher_base.py
@@ -438,7 +438,9 @@ class Launcher:
raise AssertionError('os.execve should never return')
def load_text(self, filename, placeholder):
- for f in ('%s.%s' % (self.id, filename), filename):
+ for f in ('%s.%s' % (self.id, filename),
+ '%s.%s' % (self.game, filename),
+ filename):
try:
path = os.path.join(RUNTIME_SOURCE, f)
text = open(path).read()
--
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