[game-data-packager] 01/01: make_template: avoid spawning shell

Alexandre Detiste detiste-guest at moszumanska.debian.org
Thu Jul 13 10:11:25 UTC 2017


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detiste-guest pushed a commit to branch master
in repository game-data-packager.

commit f8f5c976444c56835b36b864960d1f91410098bc
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date:   Thu Jul 13 12:10:44 2017 +0200

    make_template: avoid spawning shell
    
    not changelog worthy
---
 game_data_packager/make_template.py | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/game_data_packager/make_template.py b/game_data_packager/make_template.py
index 27c9662..87c9032 100644
--- a/game_data_packager/make_template.py
+++ b/game_data_packager/make_template.py
@@ -42,6 +42,7 @@ from .unpack import TarUnpacker
 from .unpack.auto import automatic_unpacker
 from .util import (
         check_output,
+        rm_rf,
         which,
         )
 
@@ -418,7 +419,7 @@ class GameData(object):
                  cwd=tmp)
         self.longname = log.split('\n')[0].split('"')[1]
         self.add_one_dir(os.path.join(tmp, 'app'), game=game, lang=guess_lang(exe))
-        os.system('rm -r ' + tmp)
+        rm_rf(tmp)
 
         self.add_archive(exe, lower=False)
         self.file_data[os.path.basename(exe)] = dict(unpack=dict(format='innoextract'),provides=['file1','file2'])

-- 
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