[ioquake3] 12/50: Fix random bot not looking for bots by funname
Simon McVittie
smcv at debian.org
Sun Jul 23 21:55:22 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch debian/master
in repository ioquake3.
commit 51649695a56c86333113991458318d450935ec2b
Author: Zack Middleton <zack at cloemail.com>
Date: Thu Jun 29 15:37:02 2017 -0500
Fix random bot not looking for bots by funname
Quake 3's Anarki bot has a 'funname' with colors in it.
This commit fixes Anarki not being detected as in use.
---
code/game/g_bot.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/code/game/g_bot.c b/code/game/g_bot.c
index 3b1e011..4d3eb61 100644
--- a/code/game/g_bot.c
+++ b/code/game/g_bot.c
@@ -273,7 +273,10 @@ int G_SelectRandomBotInfo( int team ) {
num = 0;
for ( n = 0; n < g_numBots ; n++ ) {
- value = Info_ValueForKey( g_botInfos[n], "name" );
+ value = Info_ValueForKey( g_botInfos[n], "funname" );
+ if ( !value[0] ) {
+ value = Info_ValueForKey( g_botInfos[n], "name" );
+ }
//
if ( G_CountBotPlayersByName( value, team ) == 0 ) {
selection[num++] = n;
--
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