[ioquake3] 47/50: New upstream version 1.36+u20170720+dfsg1

Simon McVittie smcv at debian.org
Sun Jul 23 21:55:27 UTC 2017


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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit 64cb8bfbfd64541f3cfab594f933429b37085fde
Merge: aaa2b09 67dace6
Author: Simon McVittie <smcv at debian.org>
Date:   Sun Jul 23 22:36:17 2017 +0100

    New upstream version 1.36+u20170720+dfsg1

 .travis.yml                              |  24 ++-
 README.md                                |   2 +
 code/cgame/cg_draw.c                     |  11 +-
 code/cgame/cg_newdraw.c                  |  11 +-
 code/cgame/cg_servercmds.c               |  45 ++--
 code/cgame/cg_view.c                     |   3 +-
 code/client/cl_cin.c                     |  16 +-
 code/client/cl_main.c                    |  37 +++-
 code/game/ai_dmq3.c                      |   7 +-
 code/game/g_active.c                     |   7 +-
 code/game/g_bot.c                        | 212 ++++++++++++-------
 code/game/g_client.c                     |  40 ++--
 code/game/g_cmds.c                       |   6 +-
 code/game/g_local.h                      |   4 +-
 code/game/g_main.c                       |   4 +-
 code/game/g_session.c                    |  27 ++-
 code/game/g_team.c                       |  80 +++----
 code/q3_ui/ui_atoms.c                    |  12 +-
 code/q3_ui/ui_main.c                     |   7 +-
 code/q3_ui/ui_servers2.c                 |  99 ++++-----
 code/q3_ui/ui_startserver.c              |   4 +
 code/qcommon/vm_armv7l.c                 |  28 ++-
 code/renderercommon/qgl.h                | 127 ++---------
 code/renderercommon/tr_common.h          |   2 +-
 code/renderergl1/tr_animation.c          |   4 +-
 code/renderergl1/tr_image.c              |  36 ++--
 code/renderergl1/tr_init.c               |   2 +-
 code/renderergl1/tr_local.h              |   8 +-
 code/renderergl1/tr_mesh.c               |   4 +-
 code/renderergl1/tr_model_iqm.c          |   4 +-
 code/renderergl1/tr_shader.c             |  10 +
 code/renderergl2/glsl/dlight_fp.glsl     |  22 +-
 code/renderergl2/glsl/generic_fp.glsl    |  23 +-
 code/renderergl2/glsl/lightall_fp.glsl   |  21 +-
 code/renderergl2/glsl/pshadow_fp.glsl    |  44 ++--
 code/renderergl2/glsl/shadowmask_fp.glsl |  28 +--
 code/renderergl2/tr_animation.c          |   4 +-
 code/renderergl2/tr_backend.c            | 351 +++++++++++++++----------------
 code/renderergl2/tr_dsa.c                |  46 ++--
 code/renderergl2/tr_extensions.c         |  99 +++------
 code/renderergl2/tr_fbo.c                | 128 ++++++-----
 code/renderergl2/tr_glsl.c               |  28 +--
 code/renderergl2/tr_image.c              |  55 +++--
 code/renderergl2/tr_init.c               |  27 ++-
 code/renderergl2/tr_light.c              |   1 -
 code/renderergl2/tr_local.h              |  23 +-
 code/renderergl2/tr_main.c               |   2 +-
 code/renderergl2/tr_mesh.c               |  30 ++-
 code/renderergl2/tr_model_iqm.c          |   7 +-
 code/renderergl2/tr_scene.c              |   2 +-
 code/renderergl2/tr_shade.c              |  24 +++
 code/renderergl2/tr_shader.c             |  14 +-
 code/renderergl2/tr_shadows.c            |   4 +-
 code/renderergl2/tr_sky.c                |   2 +
 code/renderergl2/tr_surface.c            |  38 +---
 code/renderergl2/tr_world.c              |   2 -
 code/sdl/sdl_glimp.c                     |  51 ++++-
 code/sys/sys_main.c                      |   3 +-
 code/ui/ui_atoms.c                       |  10 +-
 code/ui/ui_main.c                        |  86 +++++---
 code/ui/ui_shared.c                      |   8 +-
 misc/linux/start_server.sh               |   8 +-
 misc/osx/start_server.sh                 |   8 +-
 opengl2-readme.md                        |  21 +-
 64 files changed, 1095 insertions(+), 1008 deletions(-)

-- 
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