[ioquake3] 11/25: GLimp_HaveExtension() -> SDL_GL_ExtensionSupported()
Simon McVittie
smcv at debian.org
Sun Mar 12 18:23:25 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch debian/master
in repository ioquake3.
commit 06b47ad2a96742e089a16d0bd1e3b25a0bd354af
Author: SmileTheory <SmileTheory at gmail.com>
Date: Sat Dec 10 00:35:17 2016 -0800
GLimp_HaveExtension() -> SDL_GL_ExtensionSupported()
---
code/renderergl2/tr_extensions.c | 33 ++++++++++++---------------------
code/sdl/sdl_glimp.c | 23 +++++++----------------
2 files changed, 19 insertions(+), 37 deletions(-)
diff --git a/code/renderergl2/tr_extensions.c b/code/renderergl2/tr_extensions.c
index 10ae3b8..f0b24b7 100644
--- a/code/renderergl2/tr_extensions.c
+++ b/code/renderergl2/tr_extensions.c
@@ -43,15 +43,6 @@ QGL_ARB_vertex_array_object_PROCS;
QGL_EXT_direct_state_access_PROCS;
#undef GLE
-static qboolean GLimp_HaveExtension(const char *ext)
-{
- const char *ptr = Q_stristr( glConfig.extensions_string, ext );
- if (ptr == NULL)
- return qfalse;
- ptr += strlen(ext);
- return ((*ptr == ' ') || (*ptr == '\0')); // verify it's complete string.
-}
-
void GLimp_InitExtraExtensions()
{
char *extension;
@@ -112,7 +103,7 @@ void GLimp_InitExtraExtensions()
// GL_NVX_gpu_memory_info
extension = "GL_NVX_gpu_memory_info";
- if( GLimp_HaveExtension( extension ) )
+ if( SDL_GL_ExtensionSupported( extension ) )
{
glRefConfig.memInfo = MI_NVX;
@@ -125,7 +116,7 @@ void GLimp_InitExtraExtensions()
// GL_ATI_meminfo
extension = "GL_ATI_meminfo";
- if( GLimp_HaveExtension( extension ) )
+ if( SDL_GL_ExtensionSupported( extension ) )
{
if (glRefConfig.memInfo == MI_NONE)
{
@@ -146,7 +137,7 @@ void GLimp_InitExtraExtensions()
// GL_ARB_texture_float
extension = "GL_ARB_texture_float";
glRefConfig.textureFloat = qfalse;
- if( GLimp_HaveExtension( extension ) )
+ if( SDL_GL_ExtensionSupported( extension ) )
{
glRefConfig.textureFloat = !!r_ext_texture_float->integer;
@@ -160,7 +151,7 @@ void GLimp_InitExtraExtensions()
// GL_EXT_framebuffer_object
extension = "GL_EXT_framebuffer_object";
glRefConfig.framebufferObject = qfalse;
- if( GLimp_HaveExtension( extension ) )
+ if( SDL_GL_ExtensionSupported( extension ) )
{
glRefConfig.framebufferObject = !!r_ext_framebuffer_object->integer;
@@ -179,7 +170,7 @@ void GLimp_InitExtraExtensions()
// GL_EXT_framebuffer_blit
extension = "GL_EXT_framebuffer_blit";
glRefConfig.framebufferBlit = qfalse;
- if (GLimp_HaveExtension(extension))
+ if (SDL_GL_ExtensionSupported(extension))
{
glRefConfig.framebufferBlit = qtrue;
@@ -195,7 +186,7 @@ void GLimp_InitExtraExtensions()
// GL_EXT_framebuffer_multisample
extension = "GL_EXT_framebuffer_multisample";
glRefConfig.framebufferMultisample = qfalse;
- if (GLimp_HaveExtension(extension))
+ if (SDL_GL_ExtensionSupported(extension))
{
glRefConfig.framebufferMultisample = qtrue;
@@ -212,7 +203,7 @@ void GLimp_InitExtraExtensions()
// GL_ARB_texture_compression_rgtc
extension = "GL_ARB_texture_compression_rgtc";
- if (GLimp_HaveExtension(extension))
+ if (SDL_GL_ExtensionSupported(extension))
{
qboolean useRgtc = r_ext_compressed_textures->integer >= 1;
@@ -230,7 +221,7 @@ void GLimp_InitExtraExtensions()
// GL_ARB_texture_compression_bptc
extension = "GL_ARB_texture_compression_bptc";
- if (GLimp_HaveExtension(extension))
+ if (SDL_GL_ExtensionSupported(extension))
{
qboolean useBptc = r_ext_compressed_textures->integer >= 2;
@@ -247,7 +238,7 @@ void GLimp_InitExtraExtensions()
// GL_ARB_depth_clamp
extension = "GL_ARB_depth_clamp";
glRefConfig.depthClamp = qfalse;
- if( GLimp_HaveExtension( extension ) )
+ if( SDL_GL_ExtensionSupported( extension ) )
{
glRefConfig.depthClamp = qtrue;
@@ -261,7 +252,7 @@ void GLimp_InitExtraExtensions()
// GL_ARB_seamless_cube_map
extension = "GL_ARB_seamless_cube_map";
glRefConfig.seamlessCubeMap = qfalse;
- if( GLimp_HaveExtension( extension ) )
+ if( SDL_GL_ExtensionSupported( extension ) )
{
glRefConfig.seamlessCubeMap = !!r_arb_seamless_cube_map->integer;
@@ -275,7 +266,7 @@ void GLimp_InitExtraExtensions()
// GL_ARB_vertex_array_object
extension = "GL_ARB_vertex_array_object";
glRefConfig.vertexArrayObject = qfalse;
- if( GLimp_HaveExtension( extension ) )
+ if( SDL_GL_ExtensionSupported( extension ) )
{
glRefConfig.vertexArrayObject = !!r_arb_vertex_array_object->integer;
@@ -291,7 +282,7 @@ void GLimp_InitExtraExtensions()
// GL_EXT_direct_state_access
extension = "GL_EXT_direct_state_access";
glRefConfig.directStateAccess = qfalse;
- if (GLimp_HaveExtension(extension))
+ if (SDL_GL_ExtensionSupported(extension))
{
glRefConfig.directStateAccess = !!r_ext_direct_state_access->integer;
diff --git a/code/sdl/sdl_glimp.c b/code/sdl/sdl_glimp.c
index e7052a0..7160d6f 100644
--- a/code/sdl/sdl_glimp.c
+++ b/code/sdl/sdl_glimp.c
@@ -566,15 +566,6 @@ static qboolean GLimp_StartDriverAndSetMode(int mode, qboolean fullscreen, qbool
return qtrue;
}
-static qboolean GLimp_HaveExtension(const char *ext)
-{
- const char *ptr = Q_stristr( glConfig.extensions_string, ext );
- if (ptr == NULL)
- return qfalse;
- ptr += strlen(ext);
- return ((*ptr == ' ') || (*ptr == '\0')); // verify it's complete string.
-}
-
/*
===============
@@ -594,8 +585,8 @@ static void GLimp_InitExtensions( void )
glConfig.textureCompression = TC_NONE;
// GL_EXT_texture_compression_s3tc
- if ( GLimp_HaveExtension( "GL_ARB_texture_compression" ) &&
- GLimp_HaveExtension( "GL_EXT_texture_compression_s3tc" ) )
+ if ( SDL_GL_ExtensionSupported( "GL_ARB_texture_compression" ) &&
+ SDL_GL_ExtensionSupported( "GL_EXT_texture_compression_s3tc" ) )
{
if ( r_ext_compressed_textures->value )
{
@@ -615,7 +606,7 @@ static void GLimp_InitExtensions( void )
// GL_S3_s3tc ... legacy extension before GL_EXT_texture_compression_s3tc.
if (glConfig.textureCompression == TC_NONE)
{
- if ( GLimp_HaveExtension( "GL_S3_s3tc" ) )
+ if ( SDL_GL_ExtensionSupported( "GL_S3_s3tc" ) )
{
if ( r_ext_compressed_textures->value )
{
@@ -636,7 +627,7 @@ static void GLimp_InitExtensions( void )
// GL_EXT_texture_env_add
glConfig.textureEnvAddAvailable = qfalse;
- if ( GLimp_HaveExtension( "EXT_texture_env_add" ) )
+ if ( SDL_GL_ExtensionSupported( "EXT_texture_env_add" ) )
{
if ( r_ext_texture_env_add->integer )
{
@@ -658,7 +649,7 @@ static void GLimp_InitExtensions( void )
qglMultiTexCoord2fARB = NULL;
qglActiveTextureARB = NULL;
qglClientActiveTextureARB = NULL;
- if ( GLimp_HaveExtension( "GL_ARB_multitexture" ) )
+ if ( SDL_GL_ExtensionSupported( "GL_ARB_multitexture" ) )
{
if ( r_ext_multitexture->value )
{
@@ -695,7 +686,7 @@ static void GLimp_InitExtensions( void )
}
// GL_EXT_compiled_vertex_array
- if ( GLimp_HaveExtension( "GL_EXT_compiled_vertex_array" ) )
+ if ( SDL_GL_ExtensionSupported( "GL_EXT_compiled_vertex_array" ) )
{
if ( r_ext_compiled_vertex_array->value )
{
@@ -718,7 +709,7 @@ static void GLimp_InitExtensions( void )
}
textureFilterAnisotropic = qfalse;
- if ( GLimp_HaveExtension( "GL_EXT_texture_filter_anisotropic" ) )
+ if ( SDL_GL_ExtensionSupported( "GL_EXT_texture_filter_anisotropic" ) )
{
if ( r_ext_texture_filter_anisotropic->integer ) {
qglGetIntegerv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, (GLint *)&maxAnisotropy );
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/ioquake3.git
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