[openjk] 02/09: SP: Fix incorrect null pointer comparison in g_svcmds

Simon McVittie smcv at debian.org
Tue Mar 14 11:31:23 UTC 2017


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smcv pushed a commit to branch debian/master
in repository openjk.

commit 701b05ec2ff317b4a541097ecd328837c6714c02
Author: Ensiform <ensiform at gmail.com>
Date:   Sun Mar 12 13:13:15 2017 -0500

    SP: Fix incorrect null pointer comparison in g_svcmds
---
 code/game/g_svcmds.cpp | 8 ++------
 1 file changed, 2 insertions(+), 6 deletions(-)

diff --git a/code/game/g_svcmds.cpp b/code/game/g_svcmds.cpp
index 6c2174a..f7d4faa 100644
--- a/code/game/g_svcmds.cpp
+++ b/code/game/g_svcmds.cpp
@@ -222,7 +222,7 @@ static void Svcmd_SaberBlade_f()
 		gi.Printf( "USAGE: saberblade <sabernum> <bladenum> [0 = off, 1 = on, no arg = toggle]\n" );
 		return;
 	}
-	if ( &g_entities[0] == NULL || &g_entities[0].client == NULL )
+	if ( &g_entities[0] == NULL || g_entities[0].client == NULL )
 	{
 		return;
 	}
@@ -330,11 +330,6 @@ static void Svcmd_ForceSetLevel_f( int forcePower )
 	{
 		return;
 	}
-	if ( !g_cheats->integer )
-	{
-		gi.SendServerCommand( 0, "print \"Cheats are not enabled on this server.\n\"");
-		return;
-	}
 	const char *newVal = gi.argv(1);
 	if ( !VALIDSTRING( newVal ) )
 	{
@@ -941,6 +936,7 @@ static svcmd_t svcmds[] = {
 	{ "control",					Svcmd_Control_f,							CMD_CHEAT },
 	{ "grab",						Svcmd_Grab_f,								CMD_CHEAT },
 	{ "knockdown",					Svcmd_Knockdown_f,							CMD_CHEAT },
+
 	{ "playerModel",				Svcmd_PlayerModel_f,						CMD_NONE },
 	{ "playerTint",					Svcmd_PlayerTint_f,							CMD_NONE },
 	

-- 
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