[game-data-packager] 02/03: quake3: Symlink ioquake3 native game and UI code into ~/.q3a

Simon McVittie smcv at debian.org
Tue Mar 14 11:34:51 UTC 2017


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smcv pushed a commit to branch debian/stretch
in repository game-data-packager.

commit 1e63749f56d604e66f8714b060983f4b3a2060a7
Author: Simon McVittie <smcv at debian.org>
Date:   Tue Mar 14 10:38:06 2017 +0000

    quake3: Symlink ioquake3 native game and UI code into ~/.q3a
    
    Also run with vm_cgame, vm_game, vm_ui set to 0 by default.
    
    This resolves bugs in the proprietary Quake III Arena releases
    by swapping in ioquake3's updated (and Free Software) versions, and
    mitigates security issues in ioquake3 by letting
    ioquake3_1.36+u20161101+dfsg1-2 put a confirmation prompt in front of
    the option to enable auto-downloading. This regressed in v46.
---
 debian/changelog                     | 8 ++++++++
 runtime/launch-quake3-server.yaml.in | 4 ++++
 runtime/launch-quake3.yaml.in        | 6 ++++++
 3 files changed, 18 insertions(+)

diff --git a/debian/changelog b/debian/changelog
index 7f55d0f..f8c3d46 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -2,6 +2,14 @@ game-data-packager (48+deb8u1) UNRELEASED; urgency=medium
 
   * d/gbp.conf: Switch git branch to debian/stretch for updates
     during freeze
+  * quake3: Symlink ioquake3 native game and UI code into ~/.q3a,
+    and run with vm_cgame, vm_game, vm_ui set to 0 by default.
+    This resolves bugs in the proprietary Quake III Arena releases by
+    swapping in ioquake3's updated (and Free Software) versions, and
+    mitigates security issues in ioquake3 by letting
+    ioquake3_1.36+u20161101+dfsg1-2 put a confirmation prompt in
+    front of the option to enable auto-downloading.
+    This regressed in v46.
 
  -- Simon McVittie <smcv at debian.org>  Tue, 14 Mar 2017 10:31:25 +0000
 
diff --git a/runtime/launch-quake3-server.yaml.in b/runtime/launch-quake3-server.yaml.in
index 9492762..0973a8c 100644
--- a/runtime/launch-quake3-server.yaml.in
+++ b/runtime/launch-quake3-server.yaml.in
@@ -5,8 +5,12 @@ engines:
   - ioq3ded
 argv: >
   +set fs_basepath $assets/quake3
+  +set vm_game 0
 base_directories:
   - $assets/quake3-data
+  - $prefix/lib/ioquake3
+symlink_into_dot_directory:
+  - baseq3
 required_files:
   - baseq3/pak0.pk3
   - baseq3/pak1.pk3
diff --git a/runtime/launch-quake3.yaml.in b/runtime/launch-quake3.yaml.in
index 87ad5be..01fc883 100644
--- a/runtime/launch-quake3.yaml.in
+++ b/runtime/launch-quake3.yaml.in
@@ -5,8 +5,14 @@ engines:
   - ioquake3
 argv: >
   +set fs_basepath $assets/quake3
+  +set vm_cgame 0
+  +set vm_game 0
+  +set vm_ui 0
 base_directories:
   - $assets/quake3-data
+  - $prefix/lib/ioquake3
+symlink_into_dot_directory:
+  - baseq3
 required_files:
   - baseq3/pak0.pk3
   - baseq3/pak1.pk3

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git



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