[ufoai] 01/02: Add segfault-reactionfire-mode-bug-861979.patch and fix the segmentation fault
Markus Koschany
apo-guest at moszumanska.debian.org
Sun May 7 17:34:32 UTC 2017
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apo-guest pushed a commit to branch master
in repository ufoai.
commit c0b6bae41fd9cb9aeb2a8b749f3f191d2a578776
Author: Markus Koschany <apo at debian.org>
Date: Sun May 7 18:48:45 2017 +0200
Add segfault-reactionfire-mode-bug-861979.patch and fix the segmentation fault
on determining reactionfire mode when soldier has no weapon.
Closes: #861979
Thanks: Robert Hackbauer for the report.
---
.../segfault-reactionfire-mode-bug-861979.patch | 36 ++++++++++++++++++++++
debian/patches/series | 1 +
2 files changed, 37 insertions(+)
diff --git a/debian/patches/segfault-reactionfire-mode-bug-861979.patch b/debian/patches/segfault-reactionfire-mode-bug-861979.patch
new file mode 100644
index 0000000..d8575fe
--- /dev/null
+++ b/debian/patches/segfault-reactionfire-mode-bug-861979.patch
@@ -0,0 +1,36 @@
+From: Markus Koschany <apo at debian.org>
+Date: Sun, 7 May 2017 18:46:50 +0200
+Subject: segfault reactionfire mode bug 861979
+
+Forwarded: http://ufoai.org/forum/index.php/topic,9111.0.html
+Origin: https://sourceforge.net/p/ufoai/code/ci/9cad041f0931b1f49e0c70f32e351a7227f0d2ff/
+---
+ src/game/inv_shared.cpp | 7 ++-----
+ 1 file changed, 2 insertions(+), 5 deletions(-)
+
+diff --git a/src/game/inv_shared.cpp b/src/game/inv_shared.cpp
+index 708e708..e5a73a5 100644
+--- a/src/game/inv_shared.cpp
++++ b/src/game/inv_shared.cpp
+@@ -633,9 +633,6 @@ const fireDef_t* Item::getSlowestFireDef () const
+ */
+ const objDef_t* Item::getReactionFireWeaponType () const
+ {
+- if (!this)
+- return nullptr;
+-
+ if (def()) {
+ const fireDef_t* fd = getFiredefs();
+ if (fd && fd->reaction)
+@@ -999,9 +996,9 @@ Item* Inventory::findInContainer (const containerIndex_t contId, const Item* con
+ */
+ bool Inventory::holdsReactionFireWeapon () const
+ {
+- if (getRightHandContainer()->getReactionFireWeaponType())
++ if (getRightHandContainer() != nullptr && getRightHandContainer()->getReactionFireWeaponType())
+ return true;
+- if (getLeftHandContainer()->getReactionFireWeaponType())
++ if (getLeftHandContainer() != nullptr && getLeftHandContainer()->getReactionFireWeaponType())
+ return true;
+ return false;
+ }
diff --git a/debian/patches/series b/debian/patches/series
index e8dafba..4e55024 100644
--- a/debian/patches/series
+++ b/debian/patches/series
@@ -1 +1,2 @@
initialize-entityString.patch
+segfault-reactionfire-mode-bug-861979.patch
--
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