[colobot] 39/62: Make shortcut blink in red

Didier Raboud odyx at moszumanska.debian.org
Fri Nov 10 11:53:57 UTC 2017


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odyx pushed a commit to branch debian/master
in repository colobot.

commit 2a0c2c38f0760e505df6d8b39c1811a1c03164a4
Author: DavivaD <davivad055 at gmail.com>
Date:   Tue Oct 17 02:35:33 2017 +0200

    Make shortcut blink in red
---
 src/ui/controls/shortcut.cpp | 27 +++++++++++++++++++++------
 1 file changed, 21 insertions(+), 6 deletions(-)

diff --git a/src/ui/controls/shortcut.cpp b/src/ui/controls/shortcut.cpp
index 52cbcec..036c10d 100644
--- a/src/ui/controls/shortcut.cpp
+++ b/src/ui/controls/shortcut.cpp
@@ -109,12 +109,6 @@ void CShortcut::Draw()
         zoom = 1.0f;
         mode = Gfx::ENG_RSTATE_NORMAL;
     }
-    if ( (m_state & STATE_DAMAGE) && Math::Mod(m_time, 0.7f) >= 0.3f )
-    {
-        icon = 59;
-        zoom = 0.8f;
-        mode = Gfx::ENG_RSTATE_NORMAL;
-    }
     if ( m_icon == 128+6 || m_icon == 128+7 || m_icon == 58 )  // pause or film?
     {
         icon = -1;  // no bottom
@@ -215,6 +209,27 @@ void CShortcut::Draw()
 
         DrawIcon(m_pos, m_dim, uv1, uv2);
     }
+    if ( (m_state & STATE_DAMAGE) && Math::Mod(m_time, 0.7f) >= 0.3f )
+    {
+      Math::Point uv1, uv2;
+      float   dp;
+
+      m_engine->SetTexture("textures/interface/button2.png");
+      m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
+
+      uv1.x = 159.0f/256.0f;
+      uv1.y = 240.0f/256.0f;
+      uv2.x = 145.0f/256.0f;
+      uv2.y = 256.0f/256.0f;
+
+      dp = 0.5f/256.0f;
+      uv1.x += dp;
+      uv1.y += dp;
+      uv2.x -= dp;
+      uv2.y -= dp;
+
+      DrawIcon(m_pos, m_dim, uv1, uv2);
+    }
 }
 
 // Draw the vertex array.

-- 
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