[ioquake3] branch upstream/latest updated (e0bbc25 -> 282bf0b)
Simon McVittie
smcv at debian.org
Mon Oct 30 14:00:36 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to branch upstream/latest
in repository ioquake3.
from e0bbc25 New upstream version 1.36+u20170908+dfsg1
new e0a3674 ignore window resize event on fullscreen
new 213b15a Merge pull request #310 from em92/sceenlooping-bugfix
new dcf5707 Don't reload arenas.txt/*.arena files in Team Arena UI
new a48dcdf Fix crash when out of memory in Team Arena's String_Alloc
new 098d97b Fix in_nograb not releasing the mouse cursor
new 11b3bca Update UI player animation handling to match CGame
new 0a59926 Fix specifying minimum mac os version in make-macosx.sh
new c04cf19 Fix minimum macOS version not being set in AppBundle Info.plist
new 45de6be Fix listen server sending snapshots each client frame
new 414f3c5 Enable Ogg Vorbis support by default
new eeaade7 Statically link libgcc on Windows
new 51e9aa2 Fix hit accuracy stats for lightning gun and shotgun kills
new 20573bc Don't link to libGL at compile time
new c9d12aa Add common OpenGL version parsing + OpenGL 3 fixes
new da07a6d Support parsing OpenGL ES version strings
new e657dbd Fix setting cflags/libs from sdl2-config
new a83ae01 Load OpenGL ES 1.1 function procs
new b3223dc [qcommon] Use unsigned types where wrapping arithmetic is intended
new ac4802a OpenGL2: Fix brightness when r_autoExposure is disabled
new d824cfa OpenGL2: Fix MD3 surface with zero shaders dividing by zero
new 39b0702 [botlib/be_aas_def.h] Change array size from MAX_PATH to MAX_QPATH
new 815c898 Don't redefine MAX_PATH in bot code
new e46e984 Fix memory leak in (unused) AAS_FloodAreas()
new 96f94a2 Fix compiling GLSL shaders under Windows.
new 9e502bd Only draw cm_patch/bot debug polygons in world scenes
new b4a4fe9 Fix reading crash log when log wraps around buffer
new 690c5a4 Don't send team overlay info to bots
new 7d012f2 Fix a race condition in the makedirs target
new 6ecfa4f Fix shader corruption on OpenBSD
new 282bf0b New upstream version 1.36+u20171016~dfsg
The 30 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
.travis.yml | 4 +-
Makefile | 79 ++++---
code/botlib/be_aas_debug.c | 1 +
code/botlib/be_aas_def.h | 8 +-
code/botlib/be_aas_main.c | 7 +-
code/botlib/be_ai_goal.c | 2 +-
code/botlib/be_ai_weap.c | 2 +-
code/botlib/l_precomp.c | 2 +-
code/botlib/l_precomp.h | 4 -
code/botlib/l_script.c | 8 +-
code/botlib/l_utils.h | 3 -
code/game/ai_main.c | 16 +-
code/game/g_bot.c | 3 +
code/game/g_client.c | 2 +-
code/game/g_weapon.c | 32 +--
code/q3_ui/ui_local.h | 3 +
code/q3_ui/ui_players.c | 72 ++++++-
code/qcommon/common.c | 2 +-
code/qcommon/q_math.c | 2 +-
code/renderercommon/qgl.h | 424 ++++++++------------------------------
code/renderergl1/tr_init.c | 16 +-
code/renderergl1/tr_main.c | 3 +
code/renderergl2/tr_extensions.c | 15 +-
code/renderergl2/tr_init.c | 10 +-
code/renderergl2/tr_local.h | 3 -
code/renderergl2/tr_main.c | 3 +
code/renderergl2/tr_mesh.c | 7 +-
code/renderergl2/tr_postprocess.c | 2 +-
code/sdl/sdl_glimp.c | 172 +++++++++++++++-
code/sdl/sdl_input.c | 13 +-
code/server/sv_snapshot.c | 7 +-
code/sys/con_log.c | 2 +-
code/ui/ui_local.h | 3 +
code/ui/ui_main.c | 2 +-
code/ui/ui_players.c | 74 ++++++-
code/ui/ui_shared.c | 3 +
jenkins-ci-build.sh | 1 -
make-macosx-ub.sh | 1 +
make-macosx.sh | 17 +-
39 files changed, 517 insertions(+), 513 deletions(-)
--
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