[ioquake3] annotated tag upstream/1.36+u20171016_dfsg created (now 7419c15)

Simon McVittie smcv at debian.org
Mon Oct 30 14:00:44 UTC 2017


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to annotated tag upstream/1.36+u20171016_dfsg
in repository ioquake3.

        at  7419c15   (tag)
   tagging  282bf0b1b0ab16b1176f483859a1a0aa8b068d41 (commit)
  replaces  upstream/1.36+u20170908+dfsg1
 tagged by  Simon McVittie
        on  Mon Oct 30 10:30:28 2017 +0000

- Log -----------------------------------------------------------------
Upstream version 1.36+u20171016~dfsg

Eugene Molotov (1):
      ignore window resize event on fullscreen

James Canete (1):
      Merge pull request #310 from em92/sceenlooping-bugfix

Mickaël Thomas (2):
      Fix a race condition in the makedirs target
      Fix shader corruption on OpenBSD

Simon McVittie (1):
      New upstream version 1.36+u20171016~dfsg

Thomas Köppe (2):
      [qcommon] Use unsigned types where wrapping arithmetic is intended
      [botlib/be_aas_def.h] Change array size from MAX_PATH to MAX_QPATH

Walter Barrett (1):
      Fix compiling GLSL shaders under Windows.

Zack Middleton (22):
      Don't reload arenas.txt/*.arena files in Team Arena UI
      Fix crash when out of memory in Team Arena's String_Alloc
      Fix in_nograb not releasing the mouse cursor
      Update UI player animation handling to match CGame
      Fix specifying minimum mac os version in make-macosx.sh
      Fix minimum macOS version not being set in AppBundle Info.plist
      Fix listen server sending snapshots each client frame
      Enable Ogg Vorbis support by default
      Statically link libgcc on Windows
      Fix hit accuracy stats for lightning gun and shotgun kills
      Don't link to libGL at compile time
      Add common OpenGL version parsing + OpenGL 3 fixes
      Support parsing OpenGL ES version strings
      Fix setting cflags/libs from sdl2-config
      Load OpenGL ES 1.1 function procs
      OpenGL2: Fix brightness when r_autoExposure is disabled
      OpenGL2: Fix MD3 surface with zero shaders dividing by zero
      Don't redefine MAX_PATH in bot code
      Fix memory leak in (unused) AAS_FloodAreas()
      Only draw cm_patch/bot debug polygons in world scenes
      Fix reading crash log when log wraps around buffer
      Don't send team overlay info to bots

-----------------------------------------------------------------------

This annotated tag includes the following new commits:

       new  e0a3674   ignore window resize event on fullscreen
       new  213b15a   Merge pull request #310 from em92/sceenlooping-bugfix
       new  dcf5707   Don't reload arenas.txt/*.arena files in Team Arena UI
       new  a48dcdf   Fix crash when out of memory in Team Arena's String_Alloc
       new  098d97b   Fix in_nograb not releasing the mouse cursor
       new  11b3bca   Update UI player animation handling to match CGame
       new  0a59926   Fix specifying minimum mac os version in make-macosx.sh
       new  c04cf19   Fix minimum macOS version not being set in AppBundle Info.plist
       new  45de6be   Fix listen server sending snapshots each client frame
       new  414f3c5   Enable Ogg Vorbis support by default
       new  eeaade7   Statically link libgcc on Windows
       new  51e9aa2   Fix hit accuracy stats for lightning gun and shotgun kills
       new  20573bc   Don't link to libGL at compile time
       new  c9d12aa   Add common OpenGL version parsing + OpenGL 3 fixes
       new  da07a6d   Support parsing OpenGL ES version strings
       new  e657dbd   Fix setting cflags/libs from sdl2-config
       new  a83ae01   Load OpenGL ES 1.1 function procs
       new  b3223dc   [qcommon] Use unsigned types where wrapping arithmetic is intended
       new  ac4802a   OpenGL2: Fix brightness when r_autoExposure is disabled
       new  d824cfa   OpenGL2: Fix MD3 surface with zero shaders dividing by zero
       new  39b0702   [botlib/be_aas_def.h] Change array size from MAX_PATH to MAX_QPATH
       new  815c898   Don't redefine MAX_PATH in bot code
       new  e46e984   Fix memory leak in (unused) AAS_FloodAreas()
       new  96f94a2   Fix compiling GLSL shaders under Windows.
       new  9e502bd   Only draw cm_patch/bot debug polygons in world scenes
       new  b4a4fe9   Fix reading crash log when log wraps around buffer
       new  690c5a4   Don't send team overlay info to bots
       new  7d012f2   Fix a race condition in the makedirs target
       new  6ecfa4f   Fix shader corruption on OpenBSD
       new  282bf0b   New upstream version 1.36+u20171016~dfsg

The 30 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


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