[iortcw] 38/497: All: Don't clear screen during CA_LOADING and CA_PRIMED

Simon McVittie smcv at debian.org
Fri Sep 8 10:36:11 UTC 2017


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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit 6f53efb5317e02826bb9608135d925cb1dc0ec8e
Author: M4N4T4RMS at gmail.com <M4N4T4RMS at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date:   Wed Feb 5 20:13:47 2014 +0000

    All: Don't clear screen during CA_LOADING and CA_PRIMED
---
 MP/code/client/cl_scrn.c | 2 +-
 SP/code/client/cl_scrn.c | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/MP/code/client/cl_scrn.c b/MP/code/client/cl_scrn.c
index 3477a13..331b83f 100644
--- a/MP/code/client/cl_scrn.c
+++ b/MP/code/client/cl_scrn.c
@@ -483,7 +483,7 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) {
 
 	// wide aspect ratio screens need to have the sides cleared
 	// unless they are displaying game renderings
-	if ( uiFullscreen || (clc.state != CA_ACTIVE && clc.state != CA_CINEMATIC) ) {
+	if ( uiFullscreen || clc.state < CA_LOADING ) {
 		if ( cls.glconfig.vidWidth * 480 > cls.glconfig.vidHeight * 640 ) {
 			re.SetColor( g_color_table[0] );
 			re.DrawStretchPic( 0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, 0, 0, 0, 0, cls.whiteShader );
diff --git a/SP/code/client/cl_scrn.c b/SP/code/client/cl_scrn.c
index 0a116d9..78bb861 100644
--- a/SP/code/client/cl_scrn.c
+++ b/SP/code/client/cl_scrn.c
@@ -481,7 +481,7 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) {
 
 	// wide aspect ratio screens need to have the sides cleared
 	// unless they are displaying game renderings
-	if ( uiFullscreen || (clc.state != CA_ACTIVE && clc.state != CA_CINEMATIC) ) {
+	if ( uiFullscreen || clc.state < CA_LOADING ) {
 		if ( cls.glconfig.vidWidth * 480 > cls.glconfig.vidHeight * 640 ) {
 			re.SetColor( g_color_table[0] );
 			re.DrawStretchPic( 0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, 0, 0, 0, 0, cls.whiteShader );

-- 
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