[iortcw] 92/497: Created VS13 solution for logic only to support any Windows modders out there, as well so I can dive in and drop few lines at times. 32 or 64 builds are available and working (tested). It's only for logic so maintenance is minimal - I'll drop an eye from time to time to update it if needed..
Simon McVittie
smcv at debian.org
Fri Sep 8 10:36:31 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to annotated tag 1.42d
in repository iortcw.
commit 4f6eb7b4118533af22bdeacaf671115c21316b55
Author: nate.afk at gmail.com <nate.afk at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date: Mon Apr 28 01:29:56 2014 +0000
Created VS13 solution for logic only to support any Windows modders out there, as well so I can dive in and drop few lines at times. 32 or 64 builds are available and working (tested). It's only for logic so maintenance is minimal - I'll drop an eye from time to time to update it if needed..
---
MP/win/VS13/cgame.vcxproj | 354 ++++++++++++++++++++++++++++++++
MP/win/VS13/cgame.vcxproj.filters | 146 +++++++++++++
MP/win/VS13/game.vcxproj | 419 ++++++++++++++++++++++++++++++++++++++
MP/win/VS13/game.vcxproj.filters | 270 ++++++++++++++++++++++++
MP/win/VS13/game.vcxproj.user | 4 +
MP/win/VS13/ioRtcw.sln | 54 +++++
MP/win/VS13/ui.vcxproj | 330 ++++++++++++++++++++++++++++++
MP/win/VS13/ui.vcxproj.filters | 78 +++++++
8 files changed, 1655 insertions(+)
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new file mode 100644
index 0000000..cb45edf
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new file mode 100644
index 0000000..7cbb321
--- /dev/null
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\ No newline at end of file
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new file mode 100644
index 0000000..8d67487
--- /dev/null
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+ <Midl>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TypeLibraryName>.\Debug\ui.tlb</TypeLibraryName>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ </Midl>
+ <ResourceCompile>
+ <Culture>0x0409</Culture>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>$(IntDir)browse\$(TargetName).bsc</OutputFile>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
+ <Link>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <LinkDLL>true</LinkDLL>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <ImportLibrary>$(IntDir)lib\$(TargetName).lib</ImportLibrary>
+ <BaseAddress>0x40000000</BaseAddress>
+ <ModuleDefinitionFile>
+ </ModuleDefinitionFile>
+ <ProfileGuidedDatabase>$(IntDir)profile\$(TargetName).pgd</ProfileGuidedDatabase>
+ <ProgramDatabaseFile>$(IntDir)pdb\$(TargetName).pdb</ProgramDatabaseFile>
+ </Link>
+ <Xdcmake>
+ <OutputFile>$(IntDir)docs\$(TargetName).xml</OutputFile>
+ </Xdcmake>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <InlineFunctionExpansion>Default</InlineFunctionExpansion>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <Optimization>Disabled</Optimization>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <PreprocessorDefinitions>WIN32;_WIN64;__WIN64__;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AssemblerListingLocation>$(IntDir)asm\</AssemblerListingLocation>
+ <BrowseInformation>true</BrowseInformation>
+ <PrecompiledHeaderOutputFile>$(IntDir)pch\$(ProjectName).pch</PrecompiledHeaderOutputFile>
+ <ObjectFileName>$(IntDir)objects\</ObjectFileName>
+ <ProgramDataBaseFileName>$(IntDir)db\</ProgramDataBaseFileName>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <XMLDocumentationFileName>$(IntDir)docs\</XMLDocumentationFileName>
+ </ClCompile>
+ <PostBuildEvent>
+ <Command>
+ </Command>
+ <Message>
+ </Message>
+ </PostBuildEvent>
+ <Midl>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TypeLibraryName>.\Debug\ui.tlb</TypeLibraryName>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ </Midl>
+ <ResourceCompile>
+ <Culture>0x0409</Culture>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>$(IntDir)browse\$(TargetName).bsc</OutputFile>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
+ <Link>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <LinkDLL>true</LinkDLL>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <ImportLibrary>$(IntDir)lib\$(TargetName).lib</ImportLibrary>
+ <BaseAddress>0x40000000</BaseAddress>
+ <ModuleDefinitionFile>
+ </ModuleDefinitionFile>
+ <ProfileGuidedDatabase>$(IntDir)profile\$(TargetName).pgd</ProfileGuidedDatabase>
+ <ProgramDatabaseFile>$(IntDir)pdb\$(TargetName).pdb</ProgramDatabaseFile>
+ </Link>
+ <Xdcmake>
+ <OutputFile>$(IntDir)docs\$(TargetName).xml</OutputFile>
+ </Xdcmake>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\code\game\bg_lib.c" />
+ <ClCompile Include="..\..\code\game\bg_misc.c" />
+ <ClCompile Include="..\..\code\qcommon\q_math.c" />
+ <ClCompile Include="..\..\code\qcommon\q_shared.c" />
+ <ClCompile Include="..\..\code\ui\ui_atoms.c" />
+ <ClCompile Include="..\..\code\ui\ui_gameinfo.c" />
+ <ClCompile Include="..\..\code\ui\ui_main.c" />
+ <ClCompile Include="..\..\code\ui\ui_players.c" />
+ <ClCompile Include="..\..\code\ui\ui_shared.c" />
+ <ClCompile Include="..\..\code\ui\ui_syscalls.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\code\cgame\cg_public.h" />
+ <ClInclude Include="..\..\code\client\keycodes.h" />
+ <ClInclude Include="..\..\code\qcommon\q_shared.h" />
+ <ClInclude Include="..\..\code\qcommon\surfaceflags.h" />
+ <ClInclude Include="..\..\code\renderer\tr_types.h" />
+ <ClInclude Include="..\..\code\ui\ui_local.h" />
+ <ClInclude Include="..\..\code\ui\ui_public.h" />
+ <ClInclude Include="..\..\code\ui\ui_shared.h" />
+ <ClInclude Include="..\..\main\ui_mp\menudef.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/MP/win/VS13/ui.vcxproj.filters b/MP/win/VS13/ui.vcxproj.filters
new file mode 100644
index 0000000..3c7f422
--- /dev/null
+++ b/MP/win/VS13/ui.vcxproj.filters
@@ -0,0 +1,78 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{dbf15f39-d77c-4b24-b2b5-256585afc295}</UniqueIdentifier>
+ <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{81417c5a-5db6-4d90-8f12-70f816b4931a}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{0e753c72-4b2d-4063-ad50-60f9fdc3286b}</UniqueIdentifier>
+ <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\code\ui\ui_atoms.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\ui\ui_gameinfo.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\ui\ui_main.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\ui\ui_players.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\ui\ui_syscalls.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\qcommon\q_math.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\qcommon\q_shared.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\game\bg_lib.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\game\bg_misc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\code\ui\ui_shared.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\main\ui_mp\menudef.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\code\ui\ui_public.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\code\ui\ui_shared.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\code\ui\ui_local.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\code\qcommon\q_shared.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\code\qcommon\surfaceflags.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\code\renderer\tr_types.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\code\cgame\cg_public.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\code\client\keycodes.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project>
\ No newline at end of file
--
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