[iortcw] 132/497: SP: fix comment in cg_players
Simon McVittie
smcv at debian.org
Fri Sep 8 10:36:38 UTC 2017
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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.
commit 84eed89cce583c3531d20cacccfc92ddfa52a98e
Author: M4N4T4RMS at gmail.com <M4N4T4RMS at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date: Mon Jun 2 01:16:37 2014 +0000
SP: fix comment in cg_players
---
SP/code/cgame/cg_players.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/SP/code/cgame/cg_players.c b/SP/code/cgame/cg_players.c
index 7ba8049..311a769 100644
--- a/SP/code/cgame/cg_players.c
+++ b/SP/code/cgame/cg_players.c
@@ -974,7 +974,7 @@ nodam_rtknee attached to tag_calfright
cgs.media.heinrichArmorBreak = CG_SoundScriptPrecache( "Heinrich_loseArmor" );
- // RF, these are also used but supersoldier "spirits" in end map
+ // RF, these are also used by supersoldier "spirits" in end map
cgs.media.ssSpiritSkullModel = trap_R_RegisterModel( "models/players/supersoldier/ssghost.md3" );
cgs.media.zombieSpiritTrailShader = trap_R_RegisterShader( "zombieSpiritTrail" );
--
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