[iortcw] 159/497: MP: Fix g_doWarmup (Backport from Coop)
Simon McVittie
smcv at debian.org
Fri Sep 8 10:36:43 UTC 2017
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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.
commit 68f77ad384e59c9515b606adeb091bdde9223b75
Author: M4N4T4RMS at gmail.com <M4N4T4RMS at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date: Sun Jul 13 18:14:10 2014 +0000
MP: Fix g_doWarmup (Backport from Coop)
---
MP/code/game/g_main.c | 20 ++++++++++++--------
1 file changed, 12 insertions(+), 8 deletions(-)
diff --git a/MP/code/game/g_main.c b/MP/code/game/g_main.c
index fc5b203..daaa658 100644
--- a/MP/code/game/g_main.c
+++ b/MP/code/game/g_main.c
@@ -2392,16 +2392,20 @@ void CheckGameState( void ) {
// check warmup latch
if ( current_gs == GS_WARMUP ) {
- int delay = g_warmup.integer + 1;
+ if ( g_warmup.integer <= 0 || !g_doWarmup.integer ) {
+ trap_Cvar_Set( "gamestate", va( "%i", GS_PLAYING ) );
+ } else {
+ int delay = g_warmup.integer + 1;
- if ( delay < 6 ) {
- trap_Cvar_Set( "g_warmup", "5" );
- delay = 7;
- }
+ if ( delay < 6 ) {
+ trap_Cvar_Set( "g_warmup", "5" );
+ delay = 7;
+ }
- level.warmupTime = level.time + ( delay * 1000 );
- trap_SetConfigstring( CS_WARMUP, va( "%i", level.warmupTime ) );
- trap_Cvar_Set( "gamestate", va( "%i", GS_WARMUP_COUNTDOWN ) );
+ level.warmupTime = level.time + ( delay * 1000 );
+ trap_SetConfigstring( CS_WARMUP, va( "%i", level.warmupTime ) );
+ trap_Cvar_Set( "gamestate", va( "%i", GS_WARMUP_COUNTDOWN ) );
+ }
}
}
--
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