[iortcw] 401/497: All: Whitespace consistency
Simon McVittie
smcv at debian.org
Fri Sep 8 10:37:36 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to annotated tag 1.42d
in repository iortcw.
commit c97fac922bffa6ecf624c7baffc472038391ce1b
Author: MAN-AT-ARMS <M4N4T4RMS at gmail.com>
Date: Fri Sep 25 12:42:03 2015 -0400
All: Whitespace consistency
---
MP/code/qcommon/files.c | 8 ++++----
SP/code/qcommon/files.c | 8 ++++----
2 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/MP/code/qcommon/files.c b/MP/code/qcommon/files.c
index cce9ddb..56439ca 100644
--- a/MP/code/qcommon/files.c
+++ b/MP/code/qcommon/files.c
@@ -3539,8 +3539,8 @@ static void FS_Startup( const char *gameName ) {
// check for additional base game so mods can be based upon other mods
if ( fs_basegame->string[0] && Q_stricmp( fs_basegame->string, gameName ) ) {
#ifndef STANDALONE
- if (fs_steampath->string[0]) {
- FS_AddGameDirectory(fs_steampath->string, fs_basegame->string, qtrue );
+ if ( fs_steampath->string[0] ) {
+ FS_AddGameDirectory( fs_steampath->string, fs_basegame->string, qtrue );
}
#endif
if ( fs_basepath->string[0] ) {
@@ -3554,8 +3554,8 @@ static void FS_Startup( const char *gameName ) {
// check for additional game folder for mods
if ( fs_gamedirvar->string[0] && Q_stricmp( fs_gamedirvar->string, gameName ) ) {
#ifndef STANDALONE
- if (fs_steampath->string[0]) {
- FS_AddGameDirectory(fs_steampath->string, fs_gamedirvar->string, qtrue );
+ if ( fs_steampath->string[0] ) {
+ FS_AddGameDirectory( fs_steampath->string, fs_gamedirvar->string, qtrue );
}
#endif
if ( fs_basepath->string[0] ) {
diff --git a/SP/code/qcommon/files.c b/SP/code/qcommon/files.c
index 48bdae1..fad5a99 100644
--- a/SP/code/qcommon/files.c
+++ b/SP/code/qcommon/files.c
@@ -3542,8 +3542,8 @@ static void FS_Startup( const char *gameName )
// check for additional base game so mods can be based upon other mods
if ( fs_basegame->string[0] && Q_stricmp( fs_basegame->string, gameName ) ) {
#ifndef STANDALONE
- if (fs_steampath->string[0]) {
- FS_AddGameDirectory(fs_steampath->string, fs_basegame->string );
+ if ( fs_steampath->string[0] ) {
+ FS_AddGameDirectory( fs_steampath->string, fs_basegame->string );
}
#endif
if ( fs_basepath->string[0] ) {
@@ -3557,8 +3557,8 @@ static void FS_Startup( const char *gameName )
// check for additional game folder for mods
if ( fs_gamedirvar->string[0] && Q_stricmp( fs_gamedirvar->string, gameName ) ) {
#ifndef STANDALONE
- if (fs_steampath->string[0]) {
- FS_AddGameDirectory(fs_steampath->string, fs_gamedirvar->string );
+ if ( fs_steampath->string[0] ) {
+ FS_AddGameDirectory( fs_steampath->string, fs_gamedirvar->string );
}
#endif
if ( fs_basepath->string[0] ) {
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git
More information about the Pkg-games-commits
mailing list