[iortcw] 09/89: All: Fix Coverity warning that endVelocity is uninitialized
Simon McVittie
smcv at debian.org
Fri Sep 8 10:44:14 UTC 2017
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smcv pushed a commit to tag 1.51b
in repository iortcw.
commit 61dfb290d66443cfe7d12b1bf0ea01e01cbdc10d
Author: MAN-AT-ARMS <M4N4T4RMS at gmail.com>
Date: Tue Jun 13 09:24:30 2017 -0400
All: Fix Coverity warning that endVelocity is uninitialized
---
MP/code/game/bg_slidemove.c | 27 +++++++++++++++++++--------
SP/code/game/bg_slidemove.c | 27 +++++++++++++++++++--------
2 files changed, 38 insertions(+), 16 deletions(-)
diff --git a/MP/code/game/bg_slidemove.c b/MP/code/game/bg_slidemove.c
index cac17be..c54e842 100644
--- a/MP/code/game/bg_slidemove.c
+++ b/MP/code/game/bg_slidemove.c
@@ -164,8 +164,10 @@ qboolean PM_SlideMove( qboolean gravity ) {
// slide along the plane
PM_ClipVelocity( pm->ps->velocity, planes[i], clipVelocity, OVERCLIP );
- // slide along the plane
- PM_ClipVelocity( endVelocity, planes[i], endClipVelocity, OVERCLIP );
+ if ( gravity ) {
+ // slide along the plane
+ PM_ClipVelocity( endVelocity, planes[i], endClipVelocity, OVERCLIP );
+ }
// see if there is a second plane that the new move enters
for ( j = 0 ; j < numplanes ; j++ ) {
@@ -178,7 +180,10 @@ qboolean PM_SlideMove( qboolean gravity ) {
// try clipping the move to the plane
PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP );
- PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP );
+
+ if ( gravity ) {
+ PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP );
+ }
// see if it goes back into the first clip plane
if ( DotProduct( clipVelocity, planes[i] ) >= 0 ) {
@@ -191,10 +196,12 @@ qboolean PM_SlideMove( qboolean gravity ) {
d = DotProduct( dir, pm->ps->velocity );
VectorScale( dir, d, clipVelocity );
- CrossProduct( planes[i], planes[j], dir );
- VectorNormalize( dir );
- d = DotProduct( dir, endVelocity );
- VectorScale( dir, d, endClipVelocity );
+ if ( gravity ) {
+ CrossProduct( planes[i], planes[j], dir );
+ VectorNormalize( dir );
+ d = DotProduct( dir, endVelocity );
+ VectorScale( dir, d, endClipVelocity );
+ }
// see if there is a third plane the the new move enters
for ( k = 0 ; k < numplanes ; k++ ) {
@@ -213,7 +220,11 @@ qboolean PM_SlideMove( qboolean gravity ) {
// if we have fixed all interactions, try another move
VectorCopy( clipVelocity, pm->ps->velocity );
- VectorCopy( endClipVelocity, endVelocity );
+
+ if ( gravity ) {
+ VectorCopy( endClipVelocity, endVelocity );
+ }
+
break;
}
}
diff --git a/SP/code/game/bg_slidemove.c b/SP/code/game/bg_slidemove.c
index 175d82c..a62c348 100644
--- a/SP/code/game/bg_slidemove.c
+++ b/SP/code/game/bg_slidemove.c
@@ -164,8 +164,10 @@ qboolean PM_SlideMove( qboolean gravity ) {
// slide along the plane
PM_ClipVelocity( pm->ps->velocity, planes[i], clipVelocity, OVERCLIP );
- // slide along the plane
- PM_ClipVelocity( endVelocity, planes[i], endClipVelocity, OVERCLIP );
+ if ( gravity ) {
+ // slide along the plane
+ PM_ClipVelocity( endVelocity, planes[i], endClipVelocity, OVERCLIP );
+ }
// see if there is a second plane that the new move enters
for ( j = 0 ; j < numplanes ; j++ ) {
@@ -178,7 +180,10 @@ qboolean PM_SlideMove( qboolean gravity ) {
// try clipping the move to the plane
PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP );
- PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP );
+
+ if ( gravity ) {
+ PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP );
+ }
// see if it goes back into the first clip plane
if ( DotProduct( clipVelocity, planes[i] ) >= 0 ) {
@@ -191,10 +196,12 @@ qboolean PM_SlideMove( qboolean gravity ) {
d = DotProduct( dir, pm->ps->velocity );
VectorScale( dir, d, clipVelocity );
- CrossProduct( planes[i], planes[j], dir );
- VectorNormalize( dir );
- d = DotProduct( dir, endVelocity );
- VectorScale( dir, d, endClipVelocity );
+ if ( gravity ) {
+ CrossProduct( planes[i], planes[j], dir );
+ VectorNormalize( dir );
+ d = DotProduct( dir, endVelocity );
+ VectorScale( dir, d, endClipVelocity );
+ }
// see if there is a third plane the the new move enters
for ( k = 0 ; k < numplanes ; k++ ) {
@@ -213,7 +220,11 @@ qboolean PM_SlideMove( qboolean gravity ) {
// if we have fixed all interactions, try another move
VectorCopy( clipVelocity, pm->ps->velocity );
- VectorCopy( endClipVelocity, endVelocity );
+
+ if ( gravity ) {
+ VectorCopy( endClipVelocity, endVelocity );
+ }
+
break;
}
}
--
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