[iortcw] 32/89: All: Scale the fadebox in UI when using cg_fixedAspect 2 (wide)
Simon McVittie
smcv at debian.org
Fri Sep 8 10:44:21 UTC 2017
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smcv pushed a commit to tag 1.51b
in repository iortcw.
commit 87b51011d43facf2cdb86ca4e67259b219ea486f
Author: MAN-AT-ARMS <M4N4T4RMS at gmail.com>
Date: Mon Jul 10 13:26:48 2017 -0400
All: Scale the fadebox in UI when using cg_fixedAspect 2 (wide)
---
MP/code/ui/ui_shared.c | 16 ++++++++++++++--
SP/code/ui/ui_shared.c | 16 ++++++++++++++--
2 files changed, 28 insertions(+), 4 deletions(-)
diff --git a/MP/code/ui/ui_shared.c b/MP/code/ui/ui_shared.c
index ca40216..31128c1 100644
--- a/MP/code/ui/ui_shared.c
+++ b/MP/code/ui/ui_shared.c
@@ -793,8 +793,20 @@ void Window_Paint( Window *w, float fadeAmount, float fadeClamp, float fadeCycle
if ( w->background ) {
Fade( &w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount );
DC->setColor( w->backColor );
- DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background );
- DC->setColor( NULL );
+ if ( ui_fixedAspect.integer == 2 ) {
+ if ( DC->glconfig.vidWidth * 480 > DC->glconfig.vidHeight * 640 ) {
+ // HACK ... stretch fadebox when using widescreen
+ if ( !Q_stricmpn( w->name, "fadebox", 7 ) ) {
+ UI_SetScreenPlacement(PLACE_STRETCH, PLACE_STRETCH);
+ DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background );
+ DC->setColor( NULL );
+ }
+ }
+ UI_SetScreenPlacement(PLACE_CENTER, PLACE_CENTER);
+ } else {
+ DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background );
+ DC->setColor( NULL );
+ }
} else {
DC->fillRect( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor );
}
diff --git a/SP/code/ui/ui_shared.c b/SP/code/ui/ui_shared.c
index 5fff5c4..c2a0450 100644
--- a/SP/code/ui/ui_shared.c
+++ b/SP/code/ui/ui_shared.c
@@ -846,8 +846,20 @@ void Window_Paint( Window *w, float fadeAmount, float fadeClamp, float fadeCycle
if ( w->background ) {
Fade( &w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount );
DC->setColor( w->backColor );
- DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background );
- DC->setColor( NULL );
+ if ( ui_fixedAspect.integer == 2 ) {
+ if ( DC->glconfig.vidWidth * 480 > DC->glconfig.vidHeight * 640 ) {
+ // HACK ... stretch fadebox when using widescreen
+ if ( !Q_stricmpn( w->name, "fadebox", 7 ) ) {
+ UI_SetScreenPlacement(PLACE_STRETCH, PLACE_STRETCH);
+ DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background );
+ DC->setColor( NULL );
+ }
+ }
+ UI_SetScreenPlacement(PLACE_CENTER, PLACE_CENTER);
+ } else {
+ DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background );
+ DC->setColor( NULL );
+ }
} else {
DC->fillRect( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor );
}
--
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