[planetblupi] 06/15: Ensure that it's not possible to put fire on all objects

Didier Raboud odyx at moszumanska.debian.org
Thu Mar 15 07:59:40 UTC 2018


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odyx pushed a commit to branch debian/master
in repository planetblupi.

commit e7dd0ec7c753341ab51b8ccfdeed15de55b51f75
Author: Mathieu Schroeter <mathieu at schroetersa.ch>
Date:   Sun Feb 18 23:31:43 2018 +0100

    Ensure that it's not possible to put fire on all objects
    
    Only burnable objects can have a fire.
    
    Note that it's possible to re-enable the previous feature with the
    --restore-bugs argument.
    
    - It fixes issue #54.
---
 src/decor.cxx | 10 ++++++++++
 src/event.cxx |  3 ++-
 2 files changed, 12 insertions(+), 1 deletion(-)

diff --git a/src/decor.cxx b/src/decor.cxx
index 2090904..ca2af57 100644
--- a/src/decor.cxx
+++ b/src/decor.cxx
@@ -382,6 +382,11 @@ CDecor::PutFloor (Point cel, Sint32 channel, Sint32 icon)
   m_decor[cel.x / 2][cel.y / 2].floorChannel = channel;
   m_decor[cel.x / 2][cel.y / 2].floorIcon    = icon;
 
+  if (
+    !g_restoreBugs && m_decor[cel.x / 2][cel.y / 2].fire &&
+    !this->CanBurn (cel))
+    m_decor[cel.x / 2][cel.y / 2].fire = 0;
+
   m_bGroundRedraw = true;
 
   //? SubDrapeau(cel);  // on pourra de nouveau planter un drapeau
@@ -403,6 +408,11 @@ CDecor::PutObject (Point cel, Sint32 channel, Sint32 icon)
   m_decor[cel.x / 2][cel.y / 2].objectChannel = channel;
   m_decor[cel.x / 2][cel.y / 2].objectIcon    = icon;
 
+  if (
+    !g_restoreBugs && m_decor[cel.x / 2][cel.y / 2].fire &&
+    !this->CanBurn (cel))
+    m_decor[cel.x / 2][cel.y / 2].fire = 0;
+
   SubDrapeau (cel); // on pourra de nouveau planter un drapeau
 
   return true;
diff --git a/src/event.cxx b/src/event.cxx
index 1ede8bf..8ad1a02 100644
--- a/src/event.cxx
+++ b/src/event.cxx
@@ -4419,7 +4419,8 @@ CEvent::BuildDown (Point pos, Uint16 mod, const SDL_Event * event, bool bMix)
 
     if (menu == 0) // supprime ?
       m_pDecor->SetFire (cel, false);
-    if (menu == 1) // ajoute ?
+
+    if (menu == 1 && (g_restoreBugs || m_pDecor->CanBurn (cel))) // ajoute ?
       m_pDecor->SetFire (cel, true);
   }
 

-- 
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