[Pkg-games-ubuntu] [Bug 442535] Re: wesnoth no sound, high cpu usage, can't quit without freezing the application

Gerfried Fuchs rhonda at debian.at
Tue Nov 3 16:08:22 UTC 2009


* chuck <charlesr.harris at gmail.com> [2009-11-03 16:47:09 CET]:
> Shouldn't Wesnoth work out of the box on freshly installed Karmic Koala?

 Of course it should.

> It's not *my* sound setup, it's Karmic's.

 Right, and that one is broken, please check the referenced bug report.
And actually, it is the way the sound setup on *your* system is handled,
even if it's done by regular karmic install. I don't decline that there
is a bug, far from it - it just isn't in wesnoth but in libsdl.

> If libsdl1.2debian-pulseaudio is needed for Wesnoth on a standard
> install, then it is a dependency of Wesnoth. If it isn't a dependency,
> then that sure looks like a bug to me.

 Erm, no, it's not that easy. wesnoth works with *any* SDL capable sound
system. Though, that sound system needs to be proper setup. wesnoth (and
other SDL applications) don't enforce any specific sound setup and
leaves you the choice. It's just an error in the default dependency
chain that is done within the *libsdl* packages that is causing the
troubles. There is nothing that wesnoth can do for you that isn't just a
dirty hack.

 Fixing it on the proper place is the right thing to do and the way to
go. Limiting users of wesnoth to pulseaudio isn't a proper way and I
definitely don't want to go down that road.

 Hope this was a bit more clear and understandable. :)
Rhonda

-- 
wesnoth no sound, high cpu usage, can't quit without freezing the application
https://bugs.launchpad.net/bugs/442535
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Status in “wesnoth” package in Ubuntu: Invalid

Bug description:
Binary package hint: wesnoth

I hear no music or sound, wesnoth freezes after trying to close the game by pressing button "quit". Removing settings folder and starting the application fresh doesn't help:
rm -r .wesnoth1.6/

It also freezes after trying to untick all sound options in sound preferences (buttons sound, music, unit sound, something else...)

At all time it attempts to use 100% cpu

ProblemType: Bug
Architecture: i386
Date: Sun Oct  4 23:05:23 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/wesnoth
NonfreeKernelModules: nvidia
Package: wesnoth-core 1:1.6.5-1
ProcEnviron:
 SHELL=/bin/bash
 LANG=en_US.UTF-8
ProcVersionSignature: Ubuntu 2.6.31-11.38-generic
SourcePackage: wesnoth
Uname: Linux 2.6.31-11-generic i686



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