[Pkg-games-ubuntu] [Bug 442535] Re: wesnoth no sound, high cpu usage, can't quit without freezing the application

Gerfried Fuchs rhonda at debian.at
Wed Nov 25 19:28:20 UTC 2009


* Sparrow <maly_wrobelek at onet.eu> [2009-11-25 20:07:39 CET]:
> ** Changed in: wesnoth (Ubuntu)
>        Status: Invalid => Confirmed

 Sparrow, DiegoJ, can you two pretty please elaborate on why you reopen
this bug? Did you two actually read what bug #203158 is about?
It would be pretty helpful if you have anything new to add to actually
also write that to the bug report when setting it back to confirmed, and
actually also could tell us what sound system you are using if you don't
use the default pulseaudio one - and if you use pulseaudio why the fix
to install libsdl1.2debian-pulseaudio doesn't seem to work for you?

 Thanks in advance,
Rhonda

-- 
wesnoth no sound, high cpu usage, can't quit without freezing the application
https://bugs.launchpad.net/bugs/442535
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Status in “wesnoth” package in Ubuntu: Confirmed

Bug description:
Binary package hint: wesnoth

I hear no music or sound, wesnoth freezes after trying to close the game by pressing button "quit". Removing settings folder and starting the application fresh doesn't help:
rm -r .wesnoth1.6/

It also freezes after trying to untick all sound options in sound preferences (buttons sound, music, unit sound, something else...)

At all time it attempts to use 100% cpu

ProblemType: Bug
Architecture: i386
Date: Sun Oct  4 23:05:23 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/wesnoth
NonfreeKernelModules: nvidia
Package: wesnoth-core 1:1.6.5-1
ProcEnviron:
 SHELL=/bin/bash
 LANG=en_US.UTF-8
ProcVersionSignature: Ubuntu 2.6.31-11.38-generic
SourcePackage: wesnoth
Uname: Linux 2.6.31-11-generic i686



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