[Pkg-games-ubuntu] [Bug 442535] Re: wesnoth no sound, high cpu usage, can't quit without freezing the application

Don Atkinson donatkinson at comcast.net
Sat Oct 10 02:16:01 UTC 2009


Rhonda, I tried Fillets (yes, a cool puzzle game).  You were correct, it
is not only Wesnoth.  The first time I played Fish Fillets, after a span
of time (perhaps 10 minutes) I lost my audio in the game and could not
quit the game so I killed the process.  The second time I played the
game (watching my CPU resources) it spiked to 100% and stayed there
until I quit the game, and I *could* quit.  I'm starting to think sdl
and pulse audio don't play nice together.

So...  I can do without pulse audio, but not sdl.  Is that the answer
Rhonda?

And thanks so much for that suggestion.  At least I know my Wesnoth is
not sick.  :)

Don

-- 
wesnoth no sound, high cpu usage, can't quit without freezing the application
https://bugs.launchpad.net/bugs/442535
You received this bug notification because you are a member of
Debian/Ubuntu Games Team, which is subscribed to wesnoth in ubuntu.

Status in “wesnoth” package in Ubuntu: Invalid

Bug description:
Binary package hint: wesnoth

I hear no music or sound, wesnoth freezes after trying to close the game by pressing button "quit". Removing settings folder and starting the application fresh doesn't help:
rm -r .wesnoth1.6/

It also freezes after trying to untick all sound options in sound preferences (buttons sound, music, unit sound, something else...)

At all time it attempts to use 100% cpu

ProblemType: Bug
Architecture: i386
Date: Sun Oct  4 23:05:23 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/wesnoth
NonfreeKernelModules: nvidia
Package: wesnoth-core 1:1.6.5-1
ProcEnviron:
 SHELL=/bin/bash
 LANG=en_US.UTF-8
ProcVersionSignature: Ubuntu 2.6.31-11.38-generic
SourcePackage: wesnoth
Uname: Linux 2.6.31-11-generic i686



More information about the Pkg-games-ubuntu mailing list