[Pkg-games-ubuntu] [Bug 333544] Re: boswars crashed with SIGSEGV
Kalle Olavi Niemitalo
kon at iki.fi
Sun Apr 11 13:33:59 UTC 2010
The crash was caused by a null pointer dereference. The disassembly
shows a loop that follows a linked list and increments a counter. The
SaveUnit function in boswars-2.5 has two loops like that; both deal with
CConstructionFrame::Next.
Upstream commit r9536 (in boswars-2.5) or r9538 (in trunk) may fix this
crash.
--
boswars crashed with SIGSEGV
https://bugs.launchpad.net/bugs/333544
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Status in “boswars” package in Ubuntu: New
Bug description:
Binary package hint: boswars
I don't know if this debug text was printed upon crash or earlier, but here it is:
"FIXME: storing destroyed Goal - loading will fail
Looping !
Looping !
"
The game window of course disappeared when the game crashed.
I could only send a SIGINT to interrupt the program, which was still running, after which I got this segmentation fault.
ProblemType: Crash
Architecture: i386
DistroRelease: Ubuntu 9.04
ExecutablePath: /usr/games/boswars
Package: boswars 2.5-1
ProcCmdline: boswars
ProcEnviron:
SHELL=/bin/bash
PATH=(custom, user)
LANG=en_DK.UTF-8
Signal: 11
SourcePackage: boswars
Stacktrace: #0 0x080dd40a in ?? ()
StacktraceTop: ?? ()
ThreadStacktrace:
Title: boswars crashed with SIGSEGV
Uname: Linux 2.6.28-8-generic i686
UserGroups: adm admin audio cdrom dialout dip fax floppy fuse lpadmin netdev plugdev powerdev pulse pulse-rt sambashare scanner tape users video
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