[Pkg-games-ubuntu] [Bug 551335] Re: warzone2100 crashed with SIGSEGV in checkDroid()

Launchpad Bug Tracker 551335 at bugs.launchpad.net
Sun Dec 12 04:19:26 UTC 2010


[Expired for warzone2100 (Ubuntu) because there has been no activity for
60 days.]

** Changed in: warzone2100 (Ubuntu)
       Status: Incomplete => Expired

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https://bugs.launchpad.net/bugs/551335

Title:
  warzone2100 crashed with SIGSEGV in checkDroid()

Status in “warzone2100” package in Ubuntu:
  Expired

Bug description:
  Binary package hint: warzone2100

First map of first campaign, started an attack on units to the east when the game crashed.

ProblemType: Crash
DistroRelease: Ubuntu 10.04
Package: warzone2100 2.2.4-3
ProcVersionSignature: Ubuntu 2.6.32-17.26-generic 2.6.32.10+drm33.1
Uname: Linux 2.6.32-17-generic i686
NonfreeKernelModules: nvidia
Architecture: i386
Date: Tue Mar 30 01:22:45 2010
ExecutablePath: /usr/games/warzone2100
InstallationMedia: Ubuntu 10.04 "Lucid Lynx" - Beta i386 (20100318)
ProcCmdline: warzone2100
ProcEnviron:
 PATH=(custom, user)
 LANG=en_GB.utf8
 SHELL=/bin/bash
SegvAnalysis:
 Segfault happened at: 0x80e5044 <checkDroid+148>:	cmpl   $0xf,0x8(%eax)
 PC (0x080e5044) ok
 source "$0xf" ok
 destination "0x8(%eax)" (0x0000000a) not located in a known VMA region (needed writable region)!
SegvReason: writing NULL VMA
Signal: 11
SourcePackage: warzone2100
StacktraceTop:
 checkDroid ()
 checkObject ()
 actionInsideMinRange ()
 orderDroidBase ()
 orderDroidObj ()
Title: warzone2100 crashed with SIGSEGV in checkDroid()
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