[Pkg-games-ubuntu] [Bug 503780] Re: OpenAL Soft doesn't work with PulseAudio (Ubuntu's default sound system)

alejandro nosferatu2011 at gmail.com
Wed Jan 6 19:30:15 UTC 2010


2010/1/6 bojo42 <bojo42 at gmail.com>

> this is very similar to Bug #203158 which describes the problems SDL has
> with it's ALSA output when Pulse is running.
>
> ** Changed in: openal-soft (Ubuntu)
>       Status: New => Confirmed
>
> ** Also affects: pulseaudio (Ubuntu)
>   Importance: Undecided
>       Status: New
>
> ** Changed in: pulseaudio (Ubuntu)
>       Status: New => Confirmed
>
> --
> OpenAL Soft doesn't work with PulseAudio (Ubuntu's default sound system)
> https://bugs.launchpad.net/bugs/503780
> You received this bug notification because you are a member of Ubuntu
> Audio Team, which is subscribed to pulseaudio in ubuntu.
>
> Status in “openal-soft” package in Ubuntu: Confirmed
> Status in “pulseaudio” package in Ubuntu: Confirmed
>
> Bug description:
> OpenAL Soft (the default OpenAL implementation) causes troubles in
> combination with PulseAudio that is used by default on the Ubuntu desktop.
> These troubles can be very different going from just no sound to crashes and
> freezes of apps that use OpenAL (mostly games).
>
> The root cause for this seems to be that OpenAL Soft has still no native
> pulse output and the development of one has been stalled (
> http://www.pulseaudio.org/wiki/PerfectSetup#OpenALApplications ). So
> instead of using Pulse directly it uses ALSA as it's output and because ALSA
> also has a pulse plugin the sound is routed to PulseAudio and then back to
> ALSA. But this seems to be buggy, in Ubuntu at least ;).
>
> I did this new report to synergize all the efforts of the various reports
> about this issue, so there is already plenty of information on the different
> troubles and on suggested solutions in the duplicates. That's why we should
> try to stay focused here.
>
>
>     R =

git clone git://git.0pointer.de/pavucontrol

-- 
OpenAL Soft doesn't work with PulseAudio (Ubuntu's default sound system)
https://bugs.launchpad.net/bugs/503780
You received this bug notification because you are a member of
Debian/Ubuntu Games Team, which is subscribed to openal-soft in ubuntu.

Status in “openal-soft” package in Ubuntu: Confirmed
Status in “pulseaudio” package in Ubuntu: Confirmed

Bug description:
OpenAL Soft (the default OpenAL implementation) causes troubles in combination with PulseAudio that is used by default on the Ubuntu desktop. These troubles can be very different going from just no sound to crashes and freezes of apps that use OpenAL (mostly games).

The root cause for this seems to be that OpenAL Soft doesn't use it's new pulse output on systems with pulse running ( http://www.pulseaudio.org/wiki/PerfectSetup#OpenALApplications ) and/or the pulse output is a bit buggy. So instead of using Pulse directly (& correctly) it uses ALSA as it's output and because ALSA also has a pulse plugin the sound is routed to PulseAudio and then back to ALSA. But this seems to be buggy, in Ubuntu at least ;).

I did this new report to synergize all the efforts of the various reports about this issue, so there is already plenty of information on the different troubles and on suggested solutions in the duplicates. That's why we should try to stay focused here.







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