[Pkg-games-ubuntu] [Bug 451800] Re: warzone2100 crashed with SIGSEGV in aiSearchSensorTargets()

Paul Wise (Debian) 451800 at bugs.launchpad.net
Mon Jul 26 20:23:43 UTC 2010


I just uploaded 2.3.2 to Debian sid, please test it when it reaches
Ubuntu.

-- 
warzone2100 crashed with SIGSEGV in aiSearchSensorTargets()
https://bugs.launchpad.net/bugs/451800
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Status in “warzone2100” package in Ubuntu: New

Bug description:
Binary package hint: warzone2100

The game crashed while playing.

I'm using the beta version karmic (Kubuntu 9.10).

ProblemType: Crash
Architecture: amd64
Date: Thu Oct 15 02:39:47 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/warzone2100
Package: warzone2100 2.2.2+dfsg1-1
ProcCmdline: /usr/games/warzone2100
ProcEnviron:
 LANGUAGE=ca_ES:ca:en_GB:en
 LANG=ca_ES.UTF-8
 SHELL=/bin/bash
ProcVersionSignature: Ubuntu 2.6.31-13.45-generic
SegvAnalysis:
 Segfault happened at: 0x482c61 <aiSearchSensorTargets+113>:	movzbl 0x40(%rbx),%edx
 PC (0x00482c61) ok
 source "0x40(%rbx)" (0x3cb632863f7ff00a) not located in a known VMA region (needed readable region)!
 destination "%edx" ok
SegvReason: reading unknown VMA
Signal: 11
SourcePackage: warzone2100
StacktraceTop:
 aiSearchSensorTargets ()
 aiBestNearestTarget ()
 aiChooseTarget ()
 aiUpdateDroid ()
 droidUpdate ()
Title: warzone2100 crashed with SIGSEGV in aiSearchSensorTargets()
Uname: Linux 2.6.31-13-generic x86_64
UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare





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