[Pkg-games-ubuntu] [Bug 349204] Re: Xmoto should respect XDG folders specifications
Dylan A.
bob.dybian at gmail.com
Thu Jun 3 17:11:39 UTC 2010
Fixed in the new version :
X-Moto 0.5.3 2010-04-30
--------------------------------
* Ugly Mode heavily improved (Menu GFX and Scripted Sprites)
* xdg-basedir implementation
* bugfix: Compile with ode 0.11
* bugfix: Rendering no more stalls on level restart
* bugfix: Messages System (also for multiplayer)
* bugfix: Multiplayer: Screen Shadow
* bugfix: Multiplayer: Minimap
* bugfix: Multiplayer: Time Panel & Game Status
* bugfix: Multiplayer: Death Sound for all Players
* bugfix: libode compatibility
* bugfix: edge rendering order improved
* bugfix: better Quickstart behaviour
* graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes
* graphics: modes toggle by using F10
* graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics
* graphics: animated textures
* Checkpoints implementation
* audio: new music foxrun
* new level pack: Whatshisname Cup
* control options: separate tabs for players
* munin plugin
** Changed in: xmoto (Ubuntu)
Status: New => Fix Committed
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Xmoto should respect XDG folders specifications
https://bugs.launchpad.net/bugs/349204
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Status in “xmoto” package in Ubuntu: Fix Committed
Bug description:
Xmoto stores its information in .xmoto.
It should not be the case. Instead, the folder should be splitted according to the freedesktop specifications :
http://standards.freedesktop.org/basedir-spec/latest/ar01s03.html
1) Replays, levels and highscores should go to $XDG_DATA_HOME
2) Configuration stuffs should go to $XDG_CONFIG_HOME
3) Cache should go to $XDG_CACHE_HOME
See http://ploum.frimouvy.org/?207-modify-your-application-to-use-xdg-folders for more information
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