[Pkg-games-ubuntu] [Bug 931181] [NEW] Multiplayer network games are unreachable

Ian Weisser ian at korinthianviolins.com
Sun Feb 12 23:23:14 UTC 2012


Public bug reported:

A multiplayer game served from the Debian/Ubuntu package can only be
reached by clients running the same package. A manually installed
version of Simutrans cannot connect to the game. This locks out players
on other platforms.

Similarly, a game served by a non-package version of simutrans cannot be
reached by the Debian/Ubuntu packaged client. This locks us out of
everyone else's games.

To reproduce this problem using Simutrans 110.0.1 (In the Ubuntu 11.10
repos):

1) Install the simutrans and simutrans-pak64 packages.

2) Manually install the *same* release version and pak64 to a separate directory.
Manual download page: http://forum.simutrans.com/index.php?topic=7025.0

3) Start two instances of simutrans server. One each from the package-
install and from the manual-install.

$ simutrans -server 13353
$ manual/simutrans/simutrans -server 13354
 
4) Try to connect to each server from the package-installed client: 

$ simutrans
Connect to game on port 13353 success
Connect to game on port 13354 fail

5) Try to connect to each server from the manually-installed client:

$ manual/simutrans/simutrans
Connect to game on port 13353 fail
Connect to game on port 13354 success

** Affects: simutrans (Ubuntu)
     Importance: Undecided
         Status: New

-- 
You received this bug notification because you are a member of
Debian/Ubuntu Games Team, which is subscribed to simutrans in Ubuntu.
https://bugs.launchpad.net/bugs/931181

Title:
  Multiplayer network games are unreachable

Status in “simutrans” package in Ubuntu:
  New

Bug description:
  A multiplayer game served from the Debian/Ubuntu package can only be
  reached by clients running the same package. A manually installed
  version of Simutrans cannot connect to the game. This locks out
  players on other platforms.

  Similarly, a game served by a non-package version of simutrans cannot
  be reached by the Debian/Ubuntu packaged client. This locks us out of
  everyone else's games.

  To reproduce this problem using Simutrans 110.0.1 (In the Ubuntu 11.10
  repos):

  1) Install the simutrans and simutrans-pak64 packages.

  2) Manually install the *same* release version and pak64 to a separate directory.
  Manual download page: http://forum.simutrans.com/index.php?topic=7025.0

  3) Start two instances of simutrans server. One each from the package-
  install and from the manual-install.

  $ simutrans -server 13353
  $ manual/simutrans/simutrans -server 13354
   
  4) Try to connect to each server from the package-installed client: 

  $ simutrans
  Connect to game on port 13353 success
  Connect to game on port 13354 fail

  5) Try to connect to each server from the manually-installed client:

  $ manual/simutrans/simutrans
  Connect to game on port 13353 fail
  Connect to game on port 13354 success

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/simutrans/+bug/931181/+subscriptions



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