[Pkg-games-ubuntu] [Bug 931181] Re: Multiplayer network games are unreachable
Ian Weisser
ian at korinthianviolins.com
Mon Feb 20 18:39:11 UTC 2012
You may be right. I went back through the logs and confirmed that the
checksums of the same item were identical on the succesful join and
different on the failed join.
Succesful (Ubuntu 11.10) server:
Message: pakset_info_t::debug: PostOffice -> sha1 = B80C3C262A2758C8FC54FF129272F564B7DA8AAF
Succesful (Ubuntu 11.10) client:
Message: pakset_info_t::debug: PostOffice -> sha1 = B80C3C262A2758C8FC54FF129272F564B7DA8AAF
Failed (Manually-installed) server:
Message: pakset_info_t::debug: PostOffice -> sha1 = 263C0CB8C858272A12FF54FC64F57292AF8ADAB7
Failed (Ubuntu 11.10) client:
Message: pakset_info_t::debug: PostOffice -> sha1 = B80C3C262A2758C8FC54FF129272F564B7DA8AAF
Interesting double-check:
$ openssl sha1 ${manual-pak}/building.PostOffice.pak
SHA1(/home/me/simutrans110/simutrans/pak/building.PostOffice.pak)= 8b1b5caa71013474039f357094cd1716bd3800bd
$ openssl sha1 ${deb-pak}/building.PostOffice.pak
SHA1(/usr/share/games/simutrans/pak/building.PostOffice.pak)= 8b1b5caa71013474039f357094cd1716bd3800bd
So the those pakset items (and, by extension, likely the entire pakset)
are identical. And they are indeed checksummed differently in the
Debian-package install.
--
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https://bugs.launchpad.net/bugs/931181
Title:
Multiplayer network games are unreachable
Status in “simutrans” package in Ubuntu:
New
Bug description:
A multiplayer game served from the Debian/Ubuntu package can only be
joined by clients running the same package. A manually installed same-
version of Simutrans cannot join the game. This locks out players on
other platforms.
Similarly, a game served by a non-package version of Simutrans cannot
be joined by the Debian/Ubuntu packaged client. This locks us out of
everyone else's games.
To reproduce this problem using Simutrans 110.0.1 (In the Ubuntu 11.10
repos):
1) Install the simutrans and simutrans-pak64 packages.
2) Manually install the *same* release version and pak64 to a separate directory.
Manual download page: http://forum.simutrans.com/index.php?topic=7025.0
3) Start two instances of simutrans server. One each from the package-
install and from the manual-install.
$ simutrans -server 13353
$ manual/simutrans/simutrans -server 13354
4) Try to join to each server from the package-installed client:
$ simutrans
Join to game on port 13353 - success
Join to game on port 13354 - fail
5) Try to join to each server from the manually-installed client:
$ manual/simutrans/simutrans
Join - to game on port 13353 fail
Join - to game on port 13354 success
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