[Pkg-games-ubuntu] [Bug 1004988] Re: Please upgrade openal-soft to 1.14 for bugfixes

Alejandro Pulver 1004988 at bugs.launchpad.net
Sun May 27 22:52:03 UTC 2012


On 05/27/2012 07:46 AM, Dave Lentz wrote:
> If you feel the bug is serious enough and needs backported to Precise,
> please follow the SRU procedure:
> https://wiki.ubuntu.com/StableReleaseUpdates#Procedure
> 

I'm not sure what else is required. Basically the EAXREVERB effect is
broken in current version, and the instructions to reproduce it are
present in the bug report.

If I want to release a package of (for example) quake2xp/dhewm3 I'll
have to include the new openal in the same PPA, or ask users to build it
themselves. That is at least for the next 4 months.

That page seems more targeted towards Ubuntu developers than users, as I
don't think I have required access to complete most of the tasks.

Have I missed something?

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https://bugs.launchpad.net/bugs/1004988

Title:
  Please upgrade openal-soft to 1.14 for bugfixes

Status in “openal-soft” package in Ubuntu:
  Fix Released

Bug description:
  In OpenAL Soft 1.13 there are sound glitches when using the EAXREVERB
  effect in Doom 3. And when using the underwater preset in quake2xp
  (which also uses EAXREVERB) it reminded me the time I tried "cat
  /dev/random > /dev/dsp" a long time ago.

  In case you want to test:
  - quake2xp (requires Quake 2): if you go underwater, serious sound corruption occurs
    svn co https://quake2xp.svn.sourceforge.net/svnroot/quake2xp quake2xp
  - my dhewm3 fork (requires Doom 3): periodic glitches
    https://github.com/alepulver/dhewm3

  I've just downloaded 1.14 from the official website and seems to solve
  both problems (even without recompiling, just adding
  LD_PRELOAD=/path/to/new/libopenal.so).

  If possible, it would be nice to get an updated package.

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