[Pkg-games-ubuntu] [Bug 1270613] Re: segfault when running spring

Bug Watch Updater 1270613 at bugs.launchpad.net
Fri Feb 14 17:07:38 UTC 2014


** Changed in: spring (Debian)
       Status: Unknown => Fix Released

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https://bugs.launchpad.net/bugs/1270613

Title:
  segfault when running spring

Status in “spring” package in Ubuntu:
  Fix Released
Status in “spring” package in Debian:
  Fix Released

Bug description:
  Right after I run Spring for the moment I see the main menu and then
  immediately receive a crash:

  $  spring
  Using configuration source: "/home/timur/.springrc"
  [CMyMath::Init] CPU SSE mask: 127, flags:
  	SSE 1.0:  1,  SSE 2.0:  1
  	SSE 3.0:  1, SSSE 3.0:  1
  	SSE 4.1:  1,  SSE 4.2:  1
  	SSE 4.0A: 0,  SSE 5.0A: 0
  	using streflop SSE FP-math mode, CPU supports SSE instructions
  OS: Linux 3.11.0-15-generic #23-Ubuntu SMP Mon Dec 9 18:17:04 UTC 2013 x86_64
  OS: 64bit native mode
  [Watchdog] Installed (HangTimeout: 10sec)
  Available log sections: Font, VFS, Piece, KeyBindings, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path, Model
  Enabled log sections: Sound(LOG_LEVEL_INFO)
  Enable or disable log sections using the LogSections configuration key
    or the SPRING_LOG_SECTIONS environment variable (both comma separated).
    Use "none" to disable the default log sections.
  LogOutput initialized.
  Spring 88.0 (OMP)
  Build date/time: Aug 27 2013 16:50:21
  Build environment: boost-105300, GNU libstdc++ version 20130815
  Compiler: gcc-4.8.1
  Using read-write data directory: /home/timur/.spring/
  Using read-only data directory: /usr/share/games/spring/
  Using read-only data directory: /usr/lib/spring/
  Archive cache doesn't exist: /home/timur/.spring/cache/ArchiveCache.lua
  Scanning: /usr/share/games/spring/maps
  Scanning: /usr/share/games/spring/base
  Scanning: /usr/share/games/spring/mods
  Supported Video modes: 1366x768, 1360x768, 1024x768, 800x600, 640x480
  Video mode set to 1366x768/32bit
  [f=0000000] SDL version:  1.2.15
  [f=0000000] GL version:   3.0 Mesa 9.2.1
  [f=0000000] GL vendor:    Intel Open Source Technology Center
  [f=0000000] GL renderer:  Mesa DRI Intel(R) Ivybridge Mobile 
  [f=0000000] GLSL version: 1.30
  [f=0000000] GLEW version: 1.8.0
  [f=0000000] Video RAM:    unknown
  [f=0000000] Installing OpenGL-DebugMessageHandler
  [f=0000000] GL info:
  	haveARB: 1, haveGLSL: 0, ATI hacks: 0
  	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  	maximum texture size: 8192, compress MIP-map textures: 0
  [f=0000000] Joysticks found: 0
  [f=0000000] Warning: Joystick 0 not found
  [f=0000000] CPU Cores: 4
  [f=0000000] CPU affinity not set
  [f=0000000] [Sound] OpenAL info:
  [f=0000000] [Sound]   Available Devices:
  [f=0000000] [Sound]               OpenAL Soft
  [f=0000000] [Sound]   Device:     OpenAL Soft
  [f=0000000] [Sound]   Vendor:         OpenAL Community
  [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.14
  [f=0000000] [Sound]   Renderer:       OpenAL Soft
  [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
  [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  [f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0)
  [f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0)
  [f=0000000] Error: Segmentation fault (SIGSEGV) in spring 88.0 (OMP)
  [f=0000000] Error: Stacktrace:
  [f=0000000] Error:   <0> /lib/x86_64-linux-gnu/libpthread.so.0(+0xfbb0) [0x7fa7e6d24bb0]
  [f=0000000] Error:   <1> ??:?
  [f=0000000] Error:   <2> ??:?
  [f=0000000] Error:   <3> ??:?
  [f=0000000] Error:   <4> /lib/x86_64-linux-gnu/libpthread.so.0(+0x7f6e) [0x7fa7e6d1cf6e]
  [f=0000000] Error:   <5> /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7fa7e6a479cd]
  terminate called after throwing an instance of 'boost::thread_interrupted'

  I'm running x64 version of Ubuntu 13.10 and the version of Spring from Ubuntu repository:
  $  dpkg-query -l spring                                                                                                                
  ii  spring                       88.0+dfsg1-1.1ubunt amd64               modern full-3D RTS game engine

  No matter if I try that in full screen or not and whether I use primusrun for running the game or not.
  If you need a log for windowed and/or nvidia-based run please let me know.

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