[Pkg-games-ubuntu] [Bug 1470270] Re: No sound (but with music)
Luis
perdigao at virginmedia.com
Wed Jul 1 21:23:34 UTC 2015
** Description changed:
Game runs without sound in Lubuntu (Ubuntu 15.04). In fact, running the
game from console reports error in loading audio files.
I downloaded source and attempted to debug. After carefull analysis I
surprised to find that the error comes from a 'for' loop located in file
"src/audio.cc", function
void audio :: cargar_sonidos(void)
(which means "loading sounds")
... at line 144, where it reads
- for (i=0; i<12; i++)
+ for (i=0; i<12; i++)
For some reason the loop runs over i=11 when it shouldn't up to 12,
leading to error later and so program does not use the sounds. Nowhere
in the rest of the code the value of i is changed. The problem seems to
be with the for loop itself and the way it is compiled. This suggests an
error (potentially serious) with the g++ compiler.
I quick way to resolve this problem is to change line 144 to
for (i=0; i<12.0; i++)
... and after compilation, the sound now works.
I used Codeblocks to help compiling and testing.
+
+
+ EDIT:
+ I found the error in the source code.
+ In file src/audio.h in line 52,
+
+ Mix_Chunk *sonidos[11];
+
+ should be changed to
+
+ Mix_Chunk *sonidos[12];
** Description changed:
Game runs without sound in Lubuntu (Ubuntu 15.04). In fact, running the
game from console reports error in loading audio files.
I downloaded source and attempted to debug. After carefull analysis I
surprised to find that the error comes from a 'for' loop located in file
"src/audio.cc", function
void audio :: cargar_sonidos(void)
(which means "loading sounds")
... at line 144, where it reads
for (i=0; i<12; i++)
For some reason the loop runs over i=11 when it shouldn't up to 12,
leading to error later and so program does not use the sounds. Nowhere
in the rest of the code the value of i is changed. The problem seems to
be with the for loop itself and the way it is compiled. This suggests an
error (potentially serious) with the g++ compiler.
I quick way to resolve this problem is to change line 144 to
for (i=0; i<12.0; i++)
... and after compilation, the sound now works.
I used Codeblocks to help compiling and testing.
-
EDIT:
I found the error in the source code.
In file src/audio.h in line 52,
Mix_Chunk *sonidos[11];
should be changed to
Mix_Chunk *sonidos[12];
+
+ Previously, in the for loop I described above the index of sonidos array
+ goes out-of-bounds, though there is no report that this happens when
+ running the program but instead it gives the unexpected behavior.
--
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https://bugs.launchpad.net/bugs/1470270
Title:
No sound (but with music)
Status in ceferino package in Ubuntu:
New
Bug description:
Game runs without sound in Lubuntu (Ubuntu 15.04). In fact, running
the game from console reports error in loading audio files.
I downloaded source and attempted to debug. After carefull analysis I
surprised to find that the error comes from a 'for' loop located in
file "src/audio.cc", function
void audio :: cargar_sonidos(void)
(which means "loading sounds")
... at line 144, where it reads
for (i=0; i<12; i++)
For some reason the loop runs over i=11 when it shouldn't up to 12,
leading to error later and so program does not use the sounds. Nowhere
in the rest of the code the value of i is changed. The problem seems
to be with the for loop itself and the way it is compiled. This
suggests an error (potentially serious) with the g++ compiler.
I quick way to resolve this problem is to change line 144 to
for (i=0; i<12.0; i++)
... and after compilation, the sound now works.
I used Codeblocks to help compiling and testing.
EDIT:
I found the error in the source code.
In file src/audio.h in line 52,
Mix_Chunk *sonidos[11];
should be changed to
Mix_Chunk *sonidos[12];
Previously, in the for loop I described above the index of sonidos
array goes out-of-bounds, though there is no report that this happens
when running the program but instead it gives the unexpected behavior.
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https://bugs.launchpad.net/ubuntu/+source/ceferino/+bug/1470270/+subscriptions
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