[Pkg-games-ubuntu] [Bug 109434] Re: Installing a server for a game automatically auto-inits and runs every boot.

Franck alci at mecadu.org
Tue Aug 23 12:27:46 UTC 2016


On Ubuntu 16.04, I was hit by the unexpected (by me) behaviour of
wesnoth-server, and noticed it just now (after probably 6 month running
the server on each boot. My first idea was to go to
/etc/default/wesntoh, looking for a ENABLE=1, but there is none.

So I think that:
- the fact that the server will run on each boot should be much more obvious on installation
- there should be simple way to disable it (something like /etc/default/wesnoth)

I support the view that installing a game server is most of the time for
playing a network game occasionally, and running a permanent game server
is probably a less frequent use case (which might require explicitly
enabling the server on boot)

(notice this bug was opened... 8 years ago)

-- 
You received this bug notification because you are a member of
Debian/Ubuntu Games Team, which is subscribed to wesnoth in Ubuntu.
https://bugs.launchpad.net/bugs/109434

Title:
  Installing a server for a game automatically auto-inits and runs every
  boot.

Status in tremulous package in Ubuntu:
  Incomplete
Status in wesnoth package in Ubuntu:
  Won't Fix
Status in wesnoth-1.8 package in Ubuntu:
  Fix Released

Bug description:
  Binary package hint: tremulous-server

  Summary:  Installing the means to start a server for an entertainment
  game automatically puts it into the /etc/rc* startup sequence, thereby
  potentially opening a large security hole.  This happens with little
  information to the end user, and should be _optional_ or offer a quick
  and easy way to see what is happening with the rc* startup sequences.

  Affects:  tremulous-server, wesnoth-server to mention two.  I suspect
  there are more.

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