[Pkg-games-ubuntu] [Bug 109434] Re: Installing a server for a game automatically auto-inits and runs every boot.
Franck
alci at mecadu.org
Tue Aug 23 12:27:46 UTC 2016
On Ubuntu 16.04, I was hit by the unexpected (by me) behaviour of
wesnoth-server, and noticed it just now (after probably 6 month running
the server on each boot. My first idea was to go to
/etc/default/wesntoh, looking for a ENABLE=1, but there is none.
So I think that:
- the fact that the server will run on each boot should be much more obvious on installation
- there should be simple way to disable it (something like /etc/default/wesnoth)
I support the view that installing a game server is most of the time for
playing a network game occasionally, and running a permanent game server
is probably a less frequent use case (which might require explicitly
enabling the server on boot)
(notice this bug was opened... 8 years ago)
--
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https://bugs.launchpad.net/bugs/109434
Title:
Installing a server for a game automatically auto-inits and runs every
boot.
Status in tremulous package in Ubuntu:
Incomplete
Status in wesnoth package in Ubuntu:
Won't Fix
Status in wesnoth-1.8 package in Ubuntu:
Fix Released
Bug description:
Binary package hint: tremulous-server
Summary: Installing the means to start a server for an entertainment
game automatically puts it into the /etc/rc* startup sequence, thereby
potentially opening a large security hole. This happens with little
information to the end user, and should be _optional_ or offer a quick
and easy way to see what is happening with the rc* startup sequences.
Affects: tremulous-server, wesnoth-server to mention two. I suspect
there are more.
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