[hamradio-commits] [dump1090] 309/389: B"H decoding: use last air position to calculate ground position
Matthew Ernisse
mernisse-guest at moszumanska.debian.org
Wed Nov 5 00:20:08 UTC 2014
This is an automated email from the git hooks/post-receive script.
mernisse-guest pushed a commit to branch master
in repository dump1090.
commit d1b37ad1c59cfc19930df245174321eada76147b
Author: hhm <heehooman+vcs-ci at gmail.com>
Date: Mon Jul 14 04:03:07 2014 -0400
B"H decoding: use last air position to calculate ground position
---
mode_s.c | 24 ++++++++++++++++++------
1 file changed, 18 insertions(+), 6 deletions(-)
diff --git a/mode_s.c b/mode_s.c
index e92cd9b..61ecda4 100644
--- a/mode_s.c
+++ b/mode_s.c
@@ -2022,12 +2022,24 @@ void decodeCPR(struct aircraft *a, int fflag, int surface) {
double rlat0 = AirDlat0 * (cprModFunction(j,60) + lat0 / 131072);
double rlat1 = AirDlat1 * (cprModFunction(j,59) + lat1 / 131072);
+ time_t now = time(NULL);
+ double surface_rlat = MODES_USER_LATITUDE_DFLT;
+ double surface_rlon = MODES_USER_LONGITUDE_DFLT;
+
if (surface) {
- // If we're on the ground, make sure we have our receiver base station Lat/Lon
- if (0 == (Modes.bUserFlags & MODES_USER_LATLON_VALID))
- {return;}
- rlat0 += floor(Modes.fUserLat / 90.0) * 90.0; // Move from 1st quadrant to our quadrant
- rlat1 += floor(Modes.fUserLat / 90.0) * 90.0;
+ // If we're on the ground, make sure we have a (likely) valid Lat/Lon
+ if ((a->bFlags & MODES_ACFLAGS_LATLON_VALID) && (((int)(now - a->seenLatLon)) < Modes.interactive_display_ttl)) {
+ surface_rlat = a->lat;
+ surface_rlon = a->lon;
+ } else if (Modes.bUserFlags & MODES_USER_LATLON_VALID) {
+ surface_rlat = Modes.fUserLat;
+ surface_rlon = Modes.fUserLon;
+ } else {
+ surface_rlat = Modes.fUserLat;
+ return;
+ }
+ rlat0 += floor(surface_rlat / 90.0) * 90.0; // Move from 1st quadrant to our quadrant
+ rlat1 += floor(surface_rlat / 90.0) * 90.0;
} else {
if (rlat0 >= 270) rlat0 -= 360;
if (rlat1 >= 270) rlat1 -= 360;
@@ -2052,7 +2064,7 @@ void decodeCPR(struct aircraft *a, int fflag, int surface) {
}
if (surface) {
- a->lon += floor(Modes.fUserLon / 90.0) * 90.0; // Move from 1st quadrant to our quadrant
+ a->lon += floor(surface_rlon / 90.0) * 90.0; // Move from 1st quadrant to our quadrant
} else if (a->lon > 180) {
a->lon -= 360;
}
--
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