Bug#412349: libgl1-mesa-dri: viewport shifted out of window in torcs

Jiří Paleček jpalecek at web.de
Thu Mar 29 23:52:19 UTC 2007


Hello,

On Thu, 29 Mar 2007 00:51:18 +0200, Brice Goglin  
<Brice.Goglin at ens-lyon.org> wrote:

> Jiří Paleček wrote:
>> When I run torcs in window mode, the menu is shifted about half screen
>> left and half screen down. When I move the window, the problem goes  
>> away.
>> Also, it doesn't appear in fullscreen mode.
>
> Is this problem specific to Mesa 6.5.2-3 as in #412346? Or did you have
> with 6.5.1-0.6?

I think so. You see, there was similar problem, which caused the contents
of any OpenGL window to be shifted, but I think it was pre-6.5. I really
don't know whether this bug is really new, because I didn't try running
torcs in a window before.

> I can't reproduce this on my Radeon X300 (r300) and Mesa 6.5.2-3. I
> assume from your other bug reports that you have this bug on a R100 GPU.
> Do you have any other machine with a non-R100 GPU to see whether the bug
> is specific to the R100 Mesa driver?

Sorry, I don't have a non-R100 card.

Regards
    Jiri Palecek




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