[Pkg-mozext-commits] [cryptocat] 19/30: adding tinycon, jquery.color and mousetrap JS to missing sources
Ulrike Uhlig
u-guest at moszumanska.debian.org
Thu Oct 8 10:49:45 UTC 2015
This is an automated email from the git hooks/post-receive script.
u-guest pushed a commit to branch debian/sid
in repository cryptocat.
commit bd6239fbab2149d4d91a03d879bc73cfae2d6ff2
Author: Ulrike Uhlig <u at 451f.org>
Date: Fri Feb 20 10:30:34 2015 +0100
adding tinycon, jquery.color and mousetrap JS to missing sources
---
debian/missing-sources/jquery.color.js | 663 +++++++++++++++++++++++
debian/missing-sources/mousetrap.js | 953 +++++++++++++++++++++++++++++++++
debian/missing-sources/tinycon.js | 279 ++++++++++
3 files changed, 1895 insertions(+)
diff --git a/debian/missing-sources/jquery.color.js b/debian/missing-sources/jquery.color.js
new file mode 100644
index 0000000..64a0b07
--- /dev/null
+++ b/debian/missing-sources/jquery.color.js
@@ -0,0 +1,663 @@
+/*!
+ * jQuery Color Animations v at VERSION
+ * https://github.com/jquery/jquery-color
+ *
+ * Copyright 2013 jQuery Foundation and other contributors
+ * Released under the MIT license.
+ * http://jquery.org/license
+ *
+ * Date: @DATE
+ */
+(function( jQuery, undefined ) {
+
+ var stepHooks = "backgroundColor borderBottomColor borderLeftColor borderRightColor borderTopColor color columnRuleColor outlineColor textDecorationColor textEmphasisColor",
+
+ // plusequals test for += 100 -= 100
+ rplusequals = /^([\-+])=\s*(\d+\.?\d*)/,
+ // a set of RE's that can match strings and generate color tuples.
+ stringParsers = [{
+ re: /rgba?\(\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(\d{1,3})\s*(?:,\s*(\d?(?:\.\d+)?)\s*)?\)/,
+ parse: function( execResult ) {
+ return [
+ execResult[ 1 ],
+ execResult[ 2 ],
+ execResult[ 3 ],
+ execResult[ 4 ]
+ ];
+ }
+ }, {
+ re: /rgba?\(\s*(\d+(?:\.\d+)?)\%\s*,\s*(\d+(?:\.\d+)?)\%\s*,\s*(\d+(?:\.\d+)?)\%\s*(?:,\s*(\d?(?:\.\d+)?)\s*)?\)/,
+ parse: function( execResult ) {
+ return [
+ execResult[ 1 ] * 2.55,
+ execResult[ 2 ] * 2.55,
+ execResult[ 3 ] * 2.55,
+ execResult[ 4 ]
+ ];
+ }
+ }, {
+ // this regex ignores A-F because it's compared against an already lowercased string
+ re: /#([a-f0-9]{2})([a-f0-9]{2})([a-f0-9]{2})/,
+ parse: function( execResult ) {
+ return [
+ parseInt( execResult[ 1 ], 16 ),
+ parseInt( execResult[ 2 ], 16 ),
+ parseInt( execResult[ 3 ], 16 )
+ ];
+ }
+ }, {
+ // this regex ignores A-F because it's compared against an already lowercased string
+ re: /#([a-f0-9])([a-f0-9])([a-f0-9])/,
+ parse: function( execResult ) {
+ return [
+ parseInt( execResult[ 1 ] + execResult[ 1 ], 16 ),
+ parseInt( execResult[ 2 ] + execResult[ 2 ], 16 ),
+ parseInt( execResult[ 3 ] + execResult[ 3 ], 16 )
+ ];
+ }
+ }, {
+ re: /hsla?\(\s*(\d+(?:\.\d+)?)\s*,\s*(\d+(?:\.\d+)?)\%\s*,\s*(\d+(?:\.\d+)?)\%\s*(?:,\s*(\d?(?:\.\d+)?)\s*)?\)/,
+ space: "hsla",
+ parse: function( execResult ) {
+ return [
+ execResult[ 1 ],
+ execResult[ 2 ] / 100,
+ execResult[ 3 ] / 100,
+ execResult[ 4 ]
+ ];
+ }
+ }],
+
+ // jQuery.Color( )
+ color = jQuery.Color = function( color, green, blue, alpha ) {
+ return new jQuery.Color.fn.parse( color, green, blue, alpha );
+ },
+ spaces = {
+ rgba: {
+ props: {
+ red: {
+ idx: 0,
+ type: "byte"
+ },
+ green: {
+ idx: 1,
+ type: "byte"
+ },
+ blue: {
+ idx: 2,
+ type: "byte"
+ }
+ }
+ },
+
+ hsla: {
+ props: {
+ hue: {
+ idx: 0,
+ type: "degrees"
+ },
+ saturation: {
+ idx: 1,
+ type: "percent"
+ },
+ lightness: {
+ idx: 2,
+ type: "percent"
+ }
+ }
+ }
+ },
+ propTypes = {
+ "byte": {
+ floor: true,
+ max: 255
+ },
+ "percent": {
+ max: 1
+ },
+ "degrees": {
+ mod: 360,
+ floor: true
+ }
+ },
+ support = color.support = {},
+
+ // element for support tests
+ supportElem = jQuery( "<p>" )[ 0 ],
+
+ // colors = jQuery.Color.names
+ colors,
+
+ // local aliases of functions called often
+ each = jQuery.each;
+
+// determine rgba support immediately
+supportElem.style.cssText = "background-color:rgba(1,1,1,.5)";
+support.rgba = supportElem.style.backgroundColor.indexOf( "rgba" ) > -1;
+
+// define cache name and alpha properties
+// for rgba and hsla spaces
+each( spaces, function( spaceName, space ) {
+ space.cache = "_" + spaceName;
+ space.props.alpha = {
+ idx: 3,
+ type: "percent",
+ def: 1
+ };
+});
+
+function clamp( value, prop, allowEmpty ) {
+ var type = propTypes[ prop.type ] || {};
+
+ if ( value == null ) {
+ return (allowEmpty || !prop.def) ? null : prop.def;
+ }
+
+ // ~~ is an short way of doing floor for positive numbers
+ value = type.floor ? ~~value : parseFloat( value );
+
+ // IE will pass in empty strings as value for alpha,
+ // which will hit this case
+ if ( isNaN( value ) ) {
+ return prop.def;
+ }
+
+ if ( type.mod ) {
+ // we add mod before modding to make sure that negatives values
+ // get converted properly: -10 -> 350
+ return (value + type.mod) % type.mod;
+ }
+
+ // for now all property types without mod have min and max
+ return 0 > value ? 0 : type.max < value ? type.max : value;
+}
+
+function stringParse( string ) {
+ var inst = color(),
+ rgba = inst._rgba = [];
+
+ string = string.toLowerCase();
+
+ each( stringParsers, function( i, parser ) {
+ var parsed,
+ match = parser.re.exec( string ),
+ values = match && parser.parse( match ),
+ spaceName = parser.space || "rgba";
+
+ if ( values ) {
+ parsed = inst[ spaceName ]( values );
+
+ // if this was an rgba parse the assignment might happen twice
+ // oh well....
+ inst[ spaces[ spaceName ].cache ] = parsed[ spaces[ spaceName ].cache ];
+ rgba = inst._rgba = parsed._rgba;
+
+ // exit each( stringParsers ) here because we matched
+ return false;
+ }
+ });
+
+ // Found a stringParser that handled it
+ if ( rgba.length ) {
+
+ // if this came from a parsed string, force "transparent" when alpha is 0
+ // chrome, (and maybe others) return "transparent" as rgba(0,0,0,0)
+ if ( rgba.join() === "0,0,0,0" ) {
+ jQuery.extend( rgba, colors.transparent );
+ }
+ return inst;
+ }
+
+ // named colors
+ return colors[ string ];
+}
+
+color.fn = jQuery.extend( color.prototype, {
+ parse: function( red, green, blue, alpha ) {
+ if ( red === undefined ) {
+ this._rgba = [ null, null, null, null ];
+ return this;
+ }
+ if ( red.jquery || red.nodeType ) {
+ red = jQuery( red ).css( green );
+ green = undefined;
+ }
+
+ var inst = this,
+ type = jQuery.type( red ),
+ rgba = this._rgba = [];
+
+ // more than 1 argument specified - assume ( red, green, blue, alpha )
+ if ( green !== undefined ) {
+ red = [ red, green, blue, alpha ];
+ type = "array";
+ }
+
+ if ( type === "string" ) {
+ return this.parse( stringParse( red ) || colors._default );
+ }
+
+ if ( type === "array" ) {
+ each( spaces.rgba.props, function( key, prop ) {
+ rgba[ prop.idx ] = clamp( red[ prop.idx ], prop );
+ });
+ return this;
+ }
+
+ if ( type === "object" ) {
+ if ( red instanceof color ) {
+ each( spaces, function( spaceName, space ) {
+ if ( red[ space.cache ] ) {
+ inst[ space.cache ] = red[ space.cache ].slice();
+ }
+ });
+ } else {
+ each( spaces, function( spaceName, space ) {
+ var cache = space.cache;
+ each( space.props, function( key, prop ) {
+
+ // if the cache doesn't exist, and we know how to convert
+ if ( !inst[ cache ] && space.to ) {
+
+ // if the value was null, we don't need to copy it
+ // if the key was alpha, we don't need to copy it either
+ if ( key === "alpha" || red[ key ] == null ) {
+ return;
+ }
+ inst[ cache ] = space.to( inst._rgba );
+ }
+
+ // this is the only case where we allow nulls for ALL properties.
+ // call clamp with alwaysAllowEmpty
+ inst[ cache ][ prop.idx ] = clamp( red[ key ], prop, true );
+ });
+
+ // everything defined but alpha?
+ if ( inst[ cache ] && jQuery.inArray( null, inst[ cache ].slice( 0, 3 ) ) < 0 ) {
+ // use the default of 1
+ inst[ cache ][ 3 ] = 1;
+ if ( space.from ) {
+ inst._rgba = space.from( inst[ cache ] );
+ }
+ }
+ });
+ }
+ return this;
+ }
+ },
+ is: function( compare ) {
+ var is = color( compare ),
+ same = true,
+ inst = this;
+
+ each( spaces, function( _, space ) {
+ var localCache,
+ isCache = is[ space.cache ];
+ if (isCache) {
+ localCache = inst[ space.cache ] || space.to && space.to( inst._rgba ) || [];
+ each( space.props, function( _, prop ) {
+ if ( isCache[ prop.idx ] != null ) {
+ same = ( isCache[ prop.idx ] === localCache[ prop.idx ] );
+ return same;
+ }
+ });
+ }
+ return same;
+ });
+ return same;
+ },
+ _space: function() {
+ var used = [],
+ inst = this;
+ each( spaces, function( spaceName, space ) {
+ if ( inst[ space.cache ] ) {
+ used.push( spaceName );
+ }
+ });
+ return used.pop();
+ },
+ transition: function( other, distance ) {
+ var end = color( other ),
+ spaceName = end._space(),
+ space = spaces[ spaceName ],
+ startColor = this.alpha() === 0 ? color( "transparent" ) : this,
+ start = startColor[ space.cache ] || space.to( startColor._rgba ),
+ result = start.slice();
+
+ end = end[ space.cache ];
+ each( space.props, function( key, prop ) {
+ var index = prop.idx,
+ startValue = start[ index ],
+ endValue = end[ index ],
+ type = propTypes[ prop.type ] || {};
+
+ // if null, don't override start value
+ if ( endValue === null ) {
+ return;
+ }
+ // if null - use end
+ if ( startValue === null ) {
+ result[ index ] = endValue;
+ } else {
+ if ( type.mod ) {
+ if ( endValue - startValue > type.mod / 2 ) {
+ startValue += type.mod;
+ } else if ( startValue - endValue > type.mod / 2 ) {
+ startValue -= type.mod;
+ }
+ }
+ result[ index ] = clamp( ( endValue - startValue ) * distance + startValue, prop );
+ }
+ });
+ return this[ spaceName ]( result );
+ },
+ blend: function( opaque ) {
+ // if we are already opaque - return ourself
+ if ( this._rgba[ 3 ] === 1 ) {
+ return this;
+ }
+
+ var rgb = this._rgba.slice(),
+ a = rgb.pop(),
+ blend = color( opaque )._rgba;
+
+ return color( jQuery.map( rgb, function( v, i ) {
+ return ( 1 - a ) * blend[ i ] + a * v;
+ }));
+ },
+ toRgbaString: function() {
+ var prefix = "rgba(",
+ rgba = jQuery.map( this._rgba, function( v, i ) {
+ return v == null ? ( i > 2 ? 1 : 0 ) : v;
+ });
+
+ if ( rgba[ 3 ] === 1 ) {
+ rgba.pop();
+ prefix = "rgb(";
+ }
+
+ return prefix + rgba.join() + ")";
+ },
+ toHslaString: function() {
+ var prefix = "hsla(",
+ hsla = jQuery.map( this.hsla(), function( v, i ) {
+ if ( v == null ) {
+ v = i > 2 ? 1 : 0;
+ }
+
+ // catch 1 and 2
+ if ( i && i < 3 ) {
+ v = Math.round( v * 100 ) + "%";
+ }
+ return v;
+ });
+
+ if ( hsla[ 3 ] === 1 ) {
+ hsla.pop();
+ prefix = "hsl(";
+ }
+ return prefix + hsla.join() + ")";
+ },
+ toHexString: function( includeAlpha ) {
+ var rgba = this._rgba.slice(),
+ alpha = rgba.pop();
+
+ if ( includeAlpha ) {
+ rgba.push( ~~( alpha * 255 ) );
+ }
+
+ return "#" + jQuery.map( rgba, function( v ) {
+
+ // default to 0 when nulls exist
+ v = ( v || 0 ).toString( 16 );
+ return v.length === 1 ? "0" + v : v;
+ }).join("");
+ },
+ toString: function() {
+ return this._rgba[ 3 ] === 0 ? "transparent" : this.toRgbaString();
+ }
+});
+color.fn.parse.prototype = color.fn;
+
+// hsla conversions adapted from:
+// https://code.google.com/p/maashaack/source/browse/packages/graphics/trunk/src/graphics/colors/HUE2RGB.as?r=5021
+
+function hue2rgb( p, q, h ) {
+ h = ( h + 1 ) % 1;
+ if ( h * 6 < 1 ) {
+ return p + (q - p) * h * 6;
+ }
+ if ( h * 2 < 1) {
+ return q;
+ }
+ if ( h * 3 < 2 ) {
+ return p + (q - p) * ((2/3) - h) * 6;
+ }
+ return p;
+}
+
+spaces.hsla.to = function ( rgba ) {
+ if ( rgba[ 0 ] == null || rgba[ 1 ] == null || rgba[ 2 ] == null ) {
+ return [ null, null, null, rgba[ 3 ] ];
+ }
+ var r = rgba[ 0 ] / 255,
+ g = rgba[ 1 ] / 255,
+ b = rgba[ 2 ] / 255,
+ a = rgba[ 3 ],
+ max = Math.max( r, g, b ),
+ min = Math.min( r, g, b ),
+ diff = max - min,
+ add = max + min,
+ l = add * 0.5,
+ h, s;
+
+ if ( min === max ) {
+ h = 0;
+ } else if ( r === max ) {
+ h = ( 60 * ( g - b ) / diff ) + 360;
+ } else if ( g === max ) {
+ h = ( 60 * ( b - r ) / diff ) + 120;
+ } else {
+ h = ( 60 * ( r - g ) / diff ) + 240;
+ }
+
+ // chroma (diff) == 0 means greyscale which, by definition, saturation = 0%
+ // otherwise, saturation is based on the ratio of chroma (diff) to lightness (add)
+ if ( diff === 0 ) {
+ s = 0;
+ } else if ( l <= 0.5 ) {
+ s = diff / add;
+ } else {
+ s = diff / ( 2 - add );
+ }
+ return [ Math.round(h) % 360, s, l, a == null ? 1 : a ];
+};
+
+spaces.hsla.from = function ( hsla ) {
+ if ( hsla[ 0 ] == null || hsla[ 1 ] == null || hsla[ 2 ] == null ) {
+ return [ null, null, null, hsla[ 3 ] ];
+ }
+ var h = hsla[ 0 ] / 360,
+ s = hsla[ 1 ],
+ l = hsla[ 2 ],
+ a = hsla[ 3 ],
+ q = l <= 0.5 ? l * ( 1 + s ) : l + s - l * s,
+ p = 2 * l - q;
+
+ return [
+ Math.round( hue2rgb( p, q, h + ( 1 / 3 ) ) * 255 ),
+ Math.round( hue2rgb( p, q, h ) * 255 ),
+ Math.round( hue2rgb( p, q, h - ( 1 / 3 ) ) * 255 ),
+ a
+ ];
+};
+
+
+each( spaces, function( spaceName, space ) {
+ var props = space.props,
+ cache = space.cache,
+ to = space.to,
+ from = space.from;
+
+ // makes rgba() and hsla()
+ color.fn[ spaceName ] = function( value ) {
+
+ // generate a cache for this space if it doesn't exist
+ if ( to && !this[ cache ] ) {
+ this[ cache ] = to( this._rgba );
+ }
+ if ( value === undefined ) {
+ return this[ cache ].slice();
+ }
+
+ var ret,
+ type = jQuery.type( value ),
+ arr = ( type === "array" || type === "object" ) ? value : arguments,
+ local = this[ cache ].slice();
+
+ each( props, function( key, prop ) {
+ var val = arr[ type === "object" ? key : prop.idx ];
+ if ( val == null ) {
+ val = local[ prop.idx ];
+ }
+ local[ prop.idx ] = clamp( val, prop );
+ });
+
+ if ( from ) {
+ ret = color( from( local ) );
+ ret[ cache ] = local;
+ return ret;
+ } else {
+ return color( local );
+ }
+ };
+
+ // makes red() green() blue() alpha() hue() saturation() lightness()
+ each( props, function( key, prop ) {
+ // alpha is included in more than one space
+ if ( color.fn[ key ] ) {
+ return;
+ }
+ color.fn[ key ] = function( value ) {
+ var vtype = jQuery.type( value ),
+ fn = ( key === "alpha" ? ( this._hsla ? "hsla" : "rgba" ) : spaceName ),
+ local = this[ fn ](),
+ cur = local[ prop.idx ],
+ match;
+
+ if ( vtype === "undefined" ) {
+ return cur;
+ }
+
+ if ( vtype === "function" ) {
+ value = value.call( this, cur );
+ vtype = jQuery.type( value );
+ }
+ if ( value == null && prop.empty ) {
+ return this;
+ }
+ if ( vtype === "string" ) {
+ match = rplusequals.exec( value );
+ if ( match ) {
+ value = cur + parseFloat( match[ 2 ] ) * ( match[ 1 ] === "+" ? 1 : -1 );
+ }
+ }
+ local[ prop.idx ] = value;
+ return this[ fn ]( local );
+ };
+ });
+});
+
+// add cssHook and .fx.step function for each named hook.
+// accept a space separated string of properties
+color.hook = function( hook ) {
+ var hooks = hook.split( " " );
+ each( hooks, function( i, hook ) {
+ jQuery.cssHooks[ hook ] = {
+ set: function( elem, value ) {
+ var parsed, curElem,
+ backgroundColor = "";
+
+ if ( value !== "transparent" && ( jQuery.type( value ) !== "string" || ( parsed = stringParse( value ) ) ) ) {
+ value = color( parsed || value );
+ if ( !support.rgba && value._rgba[ 3 ] !== 1 ) {
+ curElem = hook === "backgroundColor" ? elem.parentNode : elem;
+ while (
+ (backgroundColor === "" || backgroundColor === "transparent") &&
+ curElem && curElem.style
+ ) {
+ try {
+ backgroundColor = jQuery.css( curElem, "backgroundColor" );
+ curElem = curElem.parentNode;
+ } catch ( e ) {
+ }
+ }
+
+ value = value.blend( backgroundColor && backgroundColor !== "transparent" ?
+ backgroundColor :
+ "_default" );
+ }
+
+ value = value.toRgbaString();
+ }
+ try {
+ elem.style[ hook ] = value;
+ } catch( e ) {
+ // wrapped to prevent IE from throwing errors on "invalid" values like 'auto' or 'inherit'
+ }
+ }
+ };
+ jQuery.fx.step[ hook ] = function( fx ) {
+ if ( !fx.colorInit ) {
+ fx.start = color( fx.elem, hook );
+ fx.end = color( fx.end );
+ fx.colorInit = true;
+ }
+ jQuery.cssHooks[ hook ].set( fx.elem, fx.start.transition( fx.end, fx.pos ) );
+ };
+ });
+
+};
+
+color.hook( stepHooks );
+
+jQuery.cssHooks.borderColor = {
+ expand: function( value ) {
+ var expanded = {};
+
+ each( [ "Top", "Right", "Bottom", "Left" ], function( i, part ) {
+ expanded[ "border" + part + "Color" ] = value;
+ });
+ return expanded;
+ }
+};
+
+// Basic color names only.
+// Usage of any of the other color names requires adding yourself or including
+// jquery.color.svg-names.js.
+colors = jQuery.Color.names = {
+ // 4.1. Basic color keywords
+ aqua: "#00ffff",
+ black: "#000000",
+ blue: "#0000ff",
+ fuchsia: "#ff00ff",
+ gray: "#808080",
+ green: "#008000",
+ lime: "#00ff00",
+ maroon: "#800000",
+ navy: "#000080",
+ olive: "#808000",
+ purple: "#800080",
+ red: "#ff0000",
+ silver: "#c0c0c0",
+ teal: "#008080",
+ white: "#ffffff",
+ yellow: "#ffff00",
+
+ // 4.2.3. "transparent" color keyword
+ transparent: [ null, null, null, 0 ],
+
+ _default: "#ffffff"
+};
+
+})( jQuery );
diff --git a/debian/missing-sources/mousetrap.js b/debian/missing-sources/mousetrap.js
new file mode 100644
index 0000000..66f2d5b
--- /dev/null
+++ b/debian/missing-sources/mousetrap.js
@@ -0,0 +1,953 @@
+/*global define:false */
+/**
+ * Copyright 2013 Craig Campbell
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Mousetrap is a simple keyboard shortcut library for Javascript with
+ * no external dependencies
+ *
+ * @version 1.4.6
+ * @url craig.is/killing/mice
+ */
+(function(window, document, undefined) {
+
+ /**
+ * mapping of special keycodes to their corresponding keys
+ *
+ * everything in this dictionary cannot use keypress events
+ * so it has to be here to map to the correct keycodes for
+ * keyup/keydown events
+ *
+ * @type {Object}
+ */
+ var _MAP = {
+ 8: 'backspace',
+ 9: 'tab',
+ 13: 'enter',
+ 16: 'shift',
+ 17: 'ctrl',
+ 18: 'alt',
+ 20: 'capslock',
+ 27: 'esc',
+ 32: 'space',
+ 33: 'pageup',
+ 34: 'pagedown',
+ 35: 'end',
+ 36: 'home',
+ 37: 'left',
+ 38: 'up',
+ 39: 'right',
+ 40: 'down',
+ 45: 'ins',
+ 46: 'del',
+ 91: 'meta',
+ 93: 'meta',
+ 224: 'meta'
+ },
+
+ /**
+ * mapping for special characters so they can support
+ *
+ * this dictionary is only used incase you want to bind a
+ * keyup or keydown event to one of these keys
+ *
+ * @type {Object}
+ */
+ _KEYCODE_MAP = {
+ 106: '*',
+ 107: '+',
+ 109: '-',
+ 110: '.',
+ 111 : '/',
+ 186: ';',
+ 187: '=',
+ 188: ',',
+ 189: '-',
+ 190: '.',
+ 191: '/',
+ 192: '`',
+ 219: '[',
+ 220: '\\',
+ 221: ']',
+ 222: '\''
+ },
+
+ /**
+ * this is a mapping of keys that require shift on a US keypad
+ * back to the non shift equivelents
+ *
+ * this is so you can use keyup events with these keys
+ *
+ * note that this will only work reliably on US keyboards
+ *
+ * @type {Object}
+ */
+ _SHIFT_MAP = {
+ '~': '`',
+ '!': '1',
+ '@': '2',
+ '#': '3',
+ '$': '4',
+ '%': '5',
+ '^': '6',
+ '&': '7',
+ '*': '8',
+ '(': '9',
+ ')': '0',
+ '_': '-',
+ '+': '=',
+ ':': ';',
+ '\"': '\'',
+ '<': ',',
+ '>': '.',
+ '?': '/',
+ '|': '\\'
+ },
+
+ /**
+ * this is a list of special strings you can use to map
+ * to modifier keys when you specify your keyboard shortcuts
+ *
+ * @type {Object}
+ */
+ _SPECIAL_ALIASES = {
+ 'option': 'alt',
+ 'command': 'meta',
+ 'return': 'enter',
+ 'escape': 'esc',
+ 'mod': /Mac|iPod|iPhone|iPad/.test(navigator.platform) ? 'meta' : 'ctrl'
+ },
+
+ /**
+ * variable to store the flipped version of _MAP from above
+ * needed to check if we should use keypress or not when no action
+ * is specified
+ *
+ * @type {Object|undefined}
+ */
+ _REVERSE_MAP,
+
+ /**
+ * a list of all the callbacks setup via Mousetrap.bind()
+ *
+ * @type {Object}
+ */
+ _callbacks = {},
+
+ /**
+ * direct map of string combinations to callbacks used for trigger()
+ *
+ * @type {Object}
+ */
+ _directMap = {},
+
+ /**
+ * keeps track of what level each sequence is at since multiple
+ * sequences can start out with the same sequence
+ *
+ * @type {Object}
+ */
+ _sequenceLevels = {},
+
+ /**
+ * variable to store the setTimeout call
+ *
+ * @type {null|number}
+ */
+ _resetTimer,
+
+ /**
+ * temporary state where we will ignore the next keyup
+ *
+ * @type {boolean|string}
+ */
+ _ignoreNextKeyup = false,
+
+ /**
+ * temporary state where we will ignore the next keypress
+ *
+ * @type {boolean}
+ */
+ _ignoreNextKeypress = false,
+
+ /**
+ * are we currently inside of a sequence?
+ * type of action ("keyup" or "keydown" or "keypress") or false
+ *
+ * @type {boolean|string}
+ */
+ _nextExpectedAction = false;
+
+ /**
+ * loop through the f keys, f1 to f19 and add them to the map
+ * programatically
+ */
+ for (var i = 1; i < 20; ++i) {
+ _MAP[111 + i] = 'f' + i;
+ }
+
+ /**
+ * loop through to map numbers on the numeric keypad
+ */
+ for (i = 0; i <= 9; ++i) {
+ _MAP[i + 96] = i;
+ }
+
+ /**
+ * cross browser add event method
+ *
+ * @param {Element|HTMLDocument} object
+ * @param {string} type
+ * @param {Function} callback
+ * @returns void
+ */
+ function _addEvent(object, type, callback) {
+ if (object.addEventListener) {
+ object.addEventListener(type, callback, false);
+ return;
+ }
+
+ object.attachEvent('on' + type, callback);
+ }
+
+ /**
+ * takes the event and returns the key character
+ *
+ * @param {Event} e
+ * @return {string}
+ */
+ function _characterFromEvent(e) {
+
+ // for keypress events we should return the character as is
+ if (e.type == 'keypress') {
+ var character = String.fromCharCode(e.which);
+
+ // if the shift key is not pressed then it is safe to assume
+ // that we want the character to be lowercase. this means if
+ // you accidentally have caps lock on then your key bindings
+ // will continue to work
+ //
+ // the only side effect that might not be desired is if you
+ // bind something like 'A' cause you want to trigger an
+ // event when capital A is pressed caps lock will no longer
+ // trigger the event. shift+a will though.
+ if (!e.shiftKey) {
+ character = character.toLowerCase();
+ }
+
+ return character;
+ }
+
+ // for non keypress events the special maps are needed
+ if (_MAP[e.which]) {
+ return _MAP[e.which];
+ }
+
+ if (_KEYCODE_MAP[e.which]) {
+ return _KEYCODE_MAP[e.which];
+ }
+
+ // if it is not in the special map
+
+ // with keydown and keyup events the character seems to always
+ // come in as an uppercase character whether you are pressing shift
+ // or not. we should make sure it is always lowercase for comparisons
+ return String.fromCharCode(e.which).toLowerCase();
+ }
+
+ /**
+ * checks if two arrays are equal
+ *
+ * @param {Array} modifiers1
+ * @param {Array} modifiers2
+ * @returns {boolean}
+ */
+ function _modifiersMatch(modifiers1, modifiers2) {
+ return modifiers1.sort().join(',') === modifiers2.sort().join(',');
+ }
+
+ /**
+ * resets all sequence counters except for the ones passed in
+ *
+ * @param {Object} doNotReset
+ * @returns void
+ */
+ function _resetSequences(doNotReset) {
+ doNotReset = doNotReset || {};
+
+ var activeSequences = false,
+ key;
+
+ for (key in _sequenceLevels) {
+ if (doNotReset[key]) {
+ activeSequences = true;
+ continue;
+ }
+ _sequenceLevels[key] = 0;
+ }
+
+ if (!activeSequences) {
+ _nextExpectedAction = false;
+ }
+ }
+
+ /**
+ * finds all callbacks that match based on the keycode, modifiers,
+ * and action
+ *
+ * @param {string} character
+ * @param {Array} modifiers
+ * @param {Event|Object} e
+ * @param {string=} sequenceName - name of the sequence we are looking for
+ * @param {string=} combination
+ * @param {number=} level
+ * @returns {Array}
+ */
+ function _getMatches(character, modifiers, e, sequenceName, combination, level) {
+ var i,
+ callback,
+ matches = [],
+ action = e.type;
+
+ // if there are no events related to this keycode
+ if (!_callbacks[character]) {
+ return [];
+ }
+
+ // if a modifier key is coming up on its own we should allow it
+ if (action == 'keyup' && _isModifier(character)) {
+ modifiers = [character];
+ }
+
+ // loop through all callbacks for the key that was pressed
+ // and see if any of them match
+ for (i = 0; i < _callbacks[character].length; ++i) {
+ callback = _callbacks[character][i];
+
+ // if a sequence name is not specified, but this is a sequence at
+ // the wrong level then move onto the next match
+ if (!sequenceName && callback.seq && _sequenceLevels[callback.seq] != callback.level) {
+ continue;
+ }
+
+ // if the action we are looking for doesn't match the action we got
+ // then we should keep going
+ if (action != callback.action) {
+ continue;
+ }
+
+ // if this is a keypress event and the meta key and control key
+ // are not pressed that means that we need to only look at the
+ // character, otherwise check the modifiers as well
+ //
+ // chrome will not fire a keypress if meta or control is down
+ // safari will fire a keypress if meta or meta+shift is down
+ // firefox will fire a keypress if meta or control is down
+ if ((action == 'keypress' && !e.metaKey && !e.ctrlKey) || _modifiersMatch(modifiers, callback.modifiers)) {
+
+ // when you bind a combination or sequence a second time it
+ // should overwrite the first one. if a sequenceName or
+ // combination is specified in this call it does just that
+ //
+ // @todo make deleting its own method?
+ var deleteCombo = !sequenceName && callback.combo == combination;
+ var deleteSequence = sequenceName && callback.seq == sequenceName && callback.level == level;
+ if (deleteCombo || deleteSequence) {
+ _callbacks[character].splice(i, 1);
+ }
+
+ matches.push(callback);
+ }
+ }
+
+ return matches;
+ }
+
+ /**
+ * takes a key event and figures out what the modifiers are
+ *
+ * @param {Event} e
+ * @returns {Array}
+ */
+ function _eventModifiers(e) {
+ var modifiers = [];
+
+ if (e.shiftKey) {
+ modifiers.push('shift');
+ }
+
+ if (e.altKey) {
+ modifiers.push('alt');
+ }
+
+ if (e.ctrlKey) {
+ modifiers.push('ctrl');
+ }
+
+ if (e.metaKey) {
+ modifiers.push('meta');
+ }
+
+ return modifiers;
+ }
+
+ /**
+ * prevents default for this event
+ *
+ * @param {Event} e
+ * @returns void
+ */
+ function _preventDefault(e) {
+ if (e.preventDefault) {
+ e.preventDefault();
+ return;
+ }
+
+ e.returnValue = false;
+ }
+
+ /**
+ * stops propogation for this event
+ *
+ * @param {Event} e
+ * @returns void
+ */
+ function _stopPropagation(e) {
+ if (e.stopPropagation) {
+ e.stopPropagation();
+ return;
+ }
+
+ e.cancelBubble = true;
+ }
+
+ /**
+ * actually calls the callback function
+ *
+ * if your callback function returns false this will use the jquery
+ * convention - prevent default and stop propogation on the event
+ *
+ * @param {Function} callback
+ * @param {Event} e
+ * @returns void
+ */
+ function _fireCallback(callback, e, combo, sequence) {
+
+ // if this event should not happen stop here
+ if (Mousetrap.stopCallback(e, e.target || e.srcElement, combo, sequence)) {
+ return;
+ }
+
+ if (callback(e, combo) === false) {
+ _preventDefault(e);
+ _stopPropagation(e);
+ }
+ }
+
+ /**
+ * handles a character key event
+ *
+ * @param {string} character
+ * @param {Array} modifiers
+ * @param {Event} e
+ * @returns void
+ */
+ function _handleKey(character, modifiers, e) {
+ var callbacks = _getMatches(character, modifiers, e),
+ i,
+ doNotReset = {},
+ maxLevel = 0,
+ processedSequenceCallback = false;
+
+ // Calculate the maxLevel for sequences so we can only execute the longest callback sequence
+ for (i = 0; i < callbacks.length; ++i) {
+ if (callbacks[i].seq) {
+ maxLevel = Math.max(maxLevel, callbacks[i].level);
+ }
+ }
+
+ // loop through matching callbacks for this key event
+ for (i = 0; i < callbacks.length; ++i) {
+
+ // fire for all sequence callbacks
+ // this is because if for example you have multiple sequences
+ // bound such as "g i" and "g t" they both need to fire the
+ // callback for matching g cause otherwise you can only ever
+ // match the first one
+ if (callbacks[i].seq) {
+
+ // only fire callbacks for the maxLevel to prevent
+ // subsequences from also firing
+ //
+ // for example 'a option b' should not cause 'option b' to fire
+ // even though 'option b' is part of the other sequence
+ //
+ // any sequences that do not match here will be discarded
+ // below by the _resetSequences call
+ if (callbacks[i].level != maxLevel) {
+ continue;
+ }
+
+ processedSequenceCallback = true;
+
+ // keep a list of which sequences were matches for later
+ doNotReset[callbacks[i].seq] = 1;
+ _fireCallback(callbacks[i].callback, e, callbacks[i].combo, callbacks[i].seq);
+ continue;
+ }
+
+ // if there were no sequence matches but we are still here
+ // that means this is a regular match so we should fire that
+ if (!processedSequenceCallback) {
+ _fireCallback(callbacks[i].callback, e, callbacks[i].combo);
+ }
+ }
+
+ // if the key you pressed matches the type of sequence without
+ // being a modifier (ie "keyup" or "keypress") then we should
+ // reset all sequences that were not matched by this event
+ //
+ // this is so, for example, if you have the sequence "h a t" and you
+ // type "h e a r t" it does not match. in this case the "e" will
+ // cause the sequence to reset
+ //
+ // modifier keys are ignored because you can have a sequence
+ // that contains modifiers such as "enter ctrl+space" and in most
+ // cases the modifier key will be pressed before the next key
+ //
+ // also if you have a sequence such as "ctrl+b a" then pressing the
+ // "b" key will trigger a "keypress" and a "keydown"
+ //
+ // the "keydown" is expected when there is a modifier, but the
+ // "keypress" ends up matching the _nextExpectedAction since it occurs
+ // after and that causes the sequence to reset
+ //
+ // we ignore keypresses in a sequence that directly follow a keydown
+ // for the same character
+ var ignoreThisKeypress = e.type == 'keypress' && _ignoreNextKeypress;
+ if (e.type == _nextExpectedAction && !_isModifier(character) && !ignoreThisKeypress) {
+ _resetSequences(doNotReset);
+ }
+
+ _ignoreNextKeypress = processedSequenceCallback && e.type == 'keydown';
+ }
+
+ /**
+ * handles a keydown event
+ *
+ * @param {Event} e
+ * @returns void
+ */
+ function _handleKeyEvent(e) {
+
+ // normalize e.which for key events
+ // @see http://stackoverflow.com/questions/4285627/javascript-keycode-vs-charcode-utter-confusion
+ if (typeof e.which !== 'number') {
+ e.which = e.keyCode;
+ }
+
+ var character = _characterFromEvent(e);
+
+ // no character found then stop
+ if (!character) {
+ return;
+ }
+
+ // need to use === for the character check because the character can be 0
+ if (e.type == 'keyup' && _ignoreNextKeyup === character) {
+ _ignoreNextKeyup = false;
+ return;
+ }
+
+ Mousetrap.handleKey(character, _eventModifiers(e), e);
+ }
+
+ /**
+ * determines if the keycode specified is a modifier key or not
+ *
+ * @param {string} key
+ * @returns {boolean}
+ */
+ function _isModifier(key) {
+ return key == 'shift' || key == 'ctrl' || key == 'alt' || key == 'meta';
+ }
+
+ /**
+ * called to set a 1 second timeout on the specified sequence
+ *
+ * this is so after each key press in the sequence you have 1 second
+ * to press the next key before you have to start over
+ *
+ * @returns void
+ */
+ function _resetSequenceTimer() {
+ clearTimeout(_resetTimer);
+ _resetTimer = setTimeout(_resetSequences, 1000);
+ }
+
+ /**
+ * reverses the map lookup so that we can look for specific keys
+ * to see what can and can't use keypress
+ *
+ * @return {Object}
+ */
+ function _getReverseMap() {
+ if (!_REVERSE_MAP) {
+ _REVERSE_MAP = {};
+ for (var key in _MAP) {
+
+ // pull out the numeric keypad from here cause keypress should
+ // be able to detect the keys from the character
+ if (key > 95 && key < 112) {
+ continue;
+ }
+
+ if (_MAP.hasOwnProperty(key)) {
+ _REVERSE_MAP[_MAP[key]] = key;
+ }
+ }
+ }
+ return _REVERSE_MAP;
+ }
+
+ /**
+ * picks the best action based on the key combination
+ *
+ * @param {string} key - character for key
+ * @param {Array} modifiers
+ * @param {string=} action passed in
+ */
+ function _pickBestAction(key, modifiers, action) {
+
+ // if no action was picked in we should try to pick the one
+ // that we think would work best for this key
+ if (!action) {
+ action = _getReverseMap()[key] ? 'keydown' : 'keypress';
+ }
+
+ // modifier keys don't work as expected with keypress,
+ // switch to keydown
+ if (action == 'keypress' && modifiers.length) {
+ action = 'keydown';
+ }
+
+ return action;
+ }
+
+ /**
+ * binds a key sequence to an event
+ *
+ * @param {string} combo - combo specified in bind call
+ * @param {Array} keys
+ * @param {Function} callback
+ * @param {string=} action
+ * @returns void
+ */
+ function _bindSequence(combo, keys, callback, action) {
+
+ // start off by adding a sequence level record for this combination
+ // and setting the level to 0
+ _sequenceLevels[combo] = 0;
+
+ /**
+ * callback to increase the sequence level for this sequence and reset
+ * all other sequences that were active
+ *
+ * @param {string} nextAction
+ * @returns {Function}
+ */
+ function _increaseSequence(nextAction) {
+ return function() {
+ _nextExpectedAction = nextAction;
+ ++_sequenceLevels[combo];
+ _resetSequenceTimer();
+ };
+ }
+
+ /**
+ * wraps the specified callback inside of another function in order
+ * to reset all sequence counters as soon as this sequence is done
+ *
+ * @param {Event} e
+ * @returns void
+ */
+ function _callbackAndReset(e) {
+ _fireCallback(callback, e, combo);
+
+ // we should ignore the next key up if the action is key down
+ // or keypress. this is so if you finish a sequence and
+ // release the key the final key will not trigger a keyup
+ if (action !== 'keyup') {
+ _ignoreNextKeyup = _characterFromEvent(e);
+ }
+
+ // weird race condition if a sequence ends with the key
+ // another sequence begins with
+ setTimeout(_resetSequences, 10);
+ }
+
+ // loop through keys one at a time and bind the appropriate callback
+ // function. for any key leading up to the final one it should
+ // increase the sequence. after the final, it should reset all sequences
+ //
+ // if an action is specified in the original bind call then that will
+ // be used throughout. otherwise we will pass the action that the
+ // next key in the sequence should match. this allows a sequence
+ // to mix and match keypress and keydown events depending on which
+ // ones are better suited to the key provided
+ for (var i = 0; i < keys.length; ++i) {
+ var isFinal = i + 1 === keys.length;
+ var wrappedCallback = isFinal ? _callbackAndReset : _increaseSequence(action || _getKeyInfo(keys[i + 1]).action);
+ _bindSingle(keys[i], wrappedCallback, action, combo, i);
+ }
+ }
+
+ /**
+ * Converts from a string key combination to an array
+ *
+ * @param {string} combination like "command+shift+l"
+ * @return {Array}
+ */
+ function _keysFromString(combination) {
+ if (combination === '+') {
+ return ['+'];
+ }
+
+ return combination.split('+');
+ }
+
+ /**
+ * Gets info for a specific key combination
+ *
+ * @param {string} combination key combination ("command+s" or "a" or "*")
+ * @param {string=} action
+ * @returns {Object}
+ */
+ function _getKeyInfo(combination, action) {
+ var keys,
+ key,
+ i,
+ modifiers = [];
+
+ // take the keys from this pattern and figure out what the actual
+ // pattern is all about
+ keys = _keysFromString(combination);
+
+ for (i = 0; i < keys.length; ++i) {
+ key = keys[i];
+
+ // normalize key names
+ if (_SPECIAL_ALIASES[key]) {
+ key = _SPECIAL_ALIASES[key];
+ }
+
+ // if this is not a keypress event then we should
+ // be smart about using shift keys
+ // this will only work for US keyboards however
+ if (action && action != 'keypress' && _SHIFT_MAP[key]) {
+ key = _SHIFT_MAP[key];
+ modifiers.push('shift');
+ }
+
+ // if this key is a modifier then add it to the list of modifiers
+ if (_isModifier(key)) {
+ modifiers.push(key);
+ }
+ }
+
+ // depending on what the key combination is
+ // we will try to pick the best event for it
+ action = _pickBestAction(key, modifiers, action);
+
+ return {
+ key: key,
+ modifiers: modifiers,
+ action: action
+ };
+ }
+
+ /**
+ * binds a single keyboard combination
+ *
+ * @param {string} combination
+ * @param {Function} callback
+ * @param {string=} action
+ * @param {string=} sequenceName - name of sequence if part of sequence
+ * @param {number=} level - what part of the sequence the command is
+ * @returns void
+ */
+ function _bindSingle(combination, callback, action, sequenceName, level) {
+
+ // store a direct mapped reference for use with Mousetrap.trigger
+ _directMap[combination + ':' + action] = callback;
+
+ // make sure multiple spaces in a row become a single space
+ combination = combination.replace(/\s+/g, ' ');
+
+ var sequence = combination.split(' '),
+ info;
+
+ // if this pattern is a sequence of keys then run through this method
+ // to reprocess each pattern one key at a time
+ if (sequence.length > 1) {
+ _bindSequence(combination, sequence, callback, action);
+ return;
+ }
+
+ info = _getKeyInfo(combination, action);
+
+ // make sure to initialize array if this is the first time
+ // a callback is added for this key
+ _callbacks[info.key] = _callbacks[info.key] || [];
+
+ // remove an existing match if there is one
+ _getMatches(info.key, info.modifiers, {type: info.action}, sequenceName, combination, level);
+
+ // add this call back to the array
+ // if it is a sequence put it at the beginning
+ // if not put it at the end
+ //
+ // this is important because the way these are processed expects
+ // the sequence ones to come first
+ _callbacks[info.key][sequenceName ? 'unshift' : 'push']({
+ callback: callback,
+ modifiers: info.modifiers,
+ action: info.action,
+ seq: sequenceName,
+ level: level,
+ combo: combination
+ });
+ }
+
+ /**
+ * binds multiple combinations to the same callback
+ *
+ * @param {Array} combinations
+ * @param {Function} callback
+ * @param {string|undefined} action
+ * @returns void
+ */
+ function _bindMultiple(combinations, callback, action) {
+ for (var i = 0; i < combinations.length; ++i) {
+ _bindSingle(combinations[i], callback, action);
+ }
+ }
+
+ // start!
+ _addEvent(document, 'keypress', _handleKeyEvent);
+ _addEvent(document, 'keydown', _handleKeyEvent);
+ _addEvent(document, 'keyup', _handleKeyEvent);
+
+ var Mousetrap = {
+
+ /**
+ * binds an event to mousetrap
+ *
+ * can be a single key, a combination of keys separated with +,
+ * an array of keys, or a sequence of keys separated by spaces
+ *
+ * be sure to list the modifier keys first to make sure that the
+ * correct key ends up getting bound (the last key in the pattern)
+ *
+ * @param {string|Array} keys
+ * @param {Function} callback
+ * @param {string=} action - 'keypress', 'keydown', or 'keyup'
+ * @returns void
+ */
+ bind: function(keys, callback, action) {
+ keys = keys instanceof Array ? keys : [keys];
+ _bindMultiple(keys, callback, action);
+ return this;
+ },
+
+ /**
+ * unbinds an event to mousetrap
+ *
+ * the unbinding sets the callback function of the specified key combo
+ * to an empty function and deletes the corresponding key in the
+ * _directMap dict.
+ *
+ * TODO: actually remove this from the _callbacks dictionary instead
+ * of binding an empty function
+ *
+ * the keycombo+action has to be exactly the same as
+ * it was defined in the bind method
+ *
+ * @param {string|Array} keys
+ * @param {string} action
+ * @returns void
+ */
+ unbind: function(keys, action) {
+ return Mousetrap.bind(keys, function() {}, action);
+ },
+
+ /**
+ * triggers an event that has already been bound
+ *
+ * @param {string} keys
+ * @param {string=} action
+ * @returns void
+ */
+ trigger: function(keys, action) {
+ if (_directMap[keys + ':' + action]) {
+ _directMap[keys + ':' + action]({}, keys);
+ }
+ return this;
+ },
+
+ /**
+ * resets the library back to its initial state. this is useful
+ * if you want to clear out the current keyboard shortcuts and bind
+ * new ones - for example if you switch to another page
+ *
+ * @returns void
+ */
+ reset: function() {
+ _callbacks = {};
+ _directMap = {};
+ return this;
+ },
+
+ /**
+ * should we stop this event before firing off callbacks
+ *
+ * @param {Event} e
+ * @param {Element} element
+ * @return {boolean}
+ */
+ stopCallback: function(e, element) {
+
+ // if the element has the class "mousetrap" then no need to stop
+ if ((' ' + element.className + ' ').indexOf(' mousetrap ') > -1) {
+ return false;
+ }
+
+ // stop for input, select, and textarea
+ return element.tagName == 'INPUT' || element.tagName == 'SELECT' || element.tagName == 'TEXTAREA' || element.isContentEditable;
+ },
+
+ /**
+ * exposes _handleKey publicly so it can be overwritten by extensions
+ */
+ handleKey: _handleKey
+ };
+
+ // expose mousetrap to the global object
+ window.Mousetrap = Mousetrap;
+
+ // expose mousetrap as an AMD module
+ if (typeof define === 'function' && define.amd) {
+ define(Mousetrap);
+ }
+}) (window, document);
diff --git a/debian/missing-sources/tinycon.js b/debian/missing-sources/tinycon.js
new file mode 100644
index 0000000..3955fb3
--- /dev/null
+++ b/debian/missing-sources/tinycon.js
@@ -0,0 +1,279 @@
+/*!
+ * Tinycon - A small library for manipulating the Favicon
+ * Tom Moor, http://tommoor.com
+ * Copyright (c) 2012 Tom Moor
+ * @license MIT Licensed
+ * @version 0.6.3
+ */
+
+(function(){
+
+ var Tinycon = {};
+ var currentFavicon = null;
+ var originalFavicon = null;
+ var faviconImage = null;
+ var canvas = null;
+ var options = {};
+ var r = window.devicePixelRatio || 1;
+ var size = 16 * r;
+ var defaults = {
+ width: 7,
+ height: 9,
+ font: 10 * r + 'px arial',
+ colour: '#ffffff',
+ background: '#F03D25',
+ fallback: true,
+ crossOrigin: true,
+ abbreviate: true
+ };
+
+ var ua = (function () {
+ var agent = navigator.userAgent.toLowerCase();
+ // New function has access to 'agent' via closure
+ return function (browser) {
+ return agent.indexOf(browser) !== -1;
+ };
+ }());
+
+ var browser = {
+ ie: ua('msie'),
+ chrome: ua('chrome'),
+ webkit: ua('chrome') || ua('safari'),
+ safari: ua('safari') && !ua('chrome'),
+ mozilla: ua('mozilla') && !ua('chrome') && !ua('safari')
+ };
+
+ // private methods
+ var getFaviconTag = function(){
+
+ var links = document.getElementsByTagName('link');
+
+ for(var i=0, len=links.length; i < len; i++) {
+ if ((links[i].getAttribute('rel') || '').match(/\bicon\b/)) {
+ return links[i];
+ }
+ }
+
+ return false;
+ };
+
+ var removeFaviconTag = function(){
+
+ var links = document.getElementsByTagName('link');
+ var head = document.getElementsByTagName('head')[0];
+
+ for(var i=0, len=links.length; i < len; i++) {
+ var exists = (typeof(links[i]) !== 'undefined');
+ if (exists && (links[i].getAttribute('rel') || '').match(/\bicon\b/)) {
+ head.removeChild(links[i]);
+ }
+ }
+ };
+
+ var getCurrentFavicon = function(){
+
+ if (!originalFavicon || !currentFavicon) {
+ var tag = getFaviconTag();
+ originalFavicon = currentFavicon = tag ? tag.getAttribute('href') : '/favicon.ico';
+ }
+
+ return currentFavicon;
+ };
+
+ var getCanvas = function (){
+
+ if (!canvas) {
+ canvas = document.createElement("canvas");
+ canvas.width = size;
+ canvas.height = size;
+ }
+
+ return canvas;
+ };
+
+ var setFaviconTag = function(url){
+ removeFaviconTag();
+
+ var link = document.createElement('link');
+ link.type = 'image/x-icon';
+ link.rel = 'icon';
+ link.href = url;
+ document.getElementsByTagName('head')[0].appendChild(link);
+ };
+
+ var log = function(message){
+ if (window.console) window.console.log(message);
+ };
+
+ var drawFavicon = function(label, colour) {
+
+ // fallback to updating the browser title if unsupported
+ if (!getCanvas().getContext || browser.ie || browser.safari || options.fallback === 'force') {
+ return updateTitle(label);
+ }
+
+ var context = getCanvas().getContext("2d");
+ var colour = colour || '#000000';
+ var src = getCurrentFavicon();
+
+ faviconImage = document.createElement('img');
+ faviconImage.onload = function() {
+
+ // clear canvas
+ context.clearRect(0, 0, size, size);
+
+ // draw the favicon
+ context.drawImage(faviconImage, 0, 0, faviconImage.width, faviconImage.height, 0, 0, size, size);
+
+ // draw bubble over the top
+ if ((label + '').length > 0) drawBubble(context, label, colour);
+
+ // refresh tag in page
+ refreshFavicon();
+ };
+
+ // allow cross origin resource requests if the image is not a data:uri
+ // as detailed here: https://github.com/mrdoob/three.js/issues/1305
+ if (!src.match(/^data/) && options.crossOrigin) {
+ faviconImage.crossOrigin = 'anonymous';
+ }
+
+ faviconImage.src = src;
+ };
+
+ var updateTitle = function(label) {
+
+ if (options.fallback) {
+ // Grab the current title that we can prefix with the label
+ var originalTitle = document.title;
+
+ // Strip out the old label if there is one
+ if (originalTitle[0] === '(') {
+ originalTitle = originalTitle.slice(originalTitle.indexOf(' '));
+ }
+
+ if ((label + '').length > 0) {
+ document.title = '(' + label + ') ' + originalTitle;
+ } else {
+ document.title = originalTitle;
+ }
+ }
+ };
+
+ var drawBubble = function(context, label, colour) {
+
+ // automatic abbreviation for long (>2 digits) numbers
+ if (typeof label == 'number' && label > 99 && options.abbreviate) {
+ label = abbreviateNumber(label);
+ }
+
+ // bubble needs to be larger for double digits
+ var len = (label + '').length-1;
+
+ var width = options.width * r + (6 * r * len),
+ height = options.height * r;
+
+ var top = size - height,
+ left = size - width - r,
+ bottom = 16 * r,
+ right = 16 * r,
+ radius = 2 * r;
+
+ // webkit seems to render fonts lighter than firefox
+ context.font = (browser.webkit ? 'bold ' : '') + options.font;
+ context.fillStyle = options.background;
+ context.strokeStyle = options.background;
+ context.lineWidth = r;
+
+ // bubble
+ context.beginPath();
+ context.moveTo(left + radius, top);
+ context.quadraticCurveTo(left, top, left, top + radius);
+ context.lineTo(left, bottom - radius);
+ context.quadraticCurveTo(left, bottom, left + radius, bottom);
+ context.lineTo(right - radius, bottom);
+ context.quadraticCurveTo(right, bottom, right, bottom - radius);
+ context.lineTo(right, top + radius);
+ context.quadraticCurveTo(right, top, right - radius, top);
+ context.closePath();
+ context.fill();
+
+ // bottom shadow
+ context.beginPath();
+ context.strokeStyle = "rgba(0,0,0,0.3)";
+ context.moveTo(left + radius / 2.0, bottom);
+ context.lineTo(right - radius / 2.0, bottom);
+ context.stroke();
+
+ // label
+ context.fillStyle = options.colour;
+ context.textAlign = "right";
+ context.textBaseline = "top";
+
+ // unfortunately webkit/mozilla are a pixel different in text positioning
+ context.fillText(label, r === 2 ? 29 : 15, browser.mozilla ? 7*r : 6*r);
+ };
+
+ var refreshFavicon = function(){
+ // check support
+ if (!getCanvas().getContext) return;
+
+ setFaviconTag(getCanvas().toDataURL());
+ };
+
+ var abbreviateNumber = function(label) {
+ var metricPrefixes = [
+ ['G', 1000000000],
+ ['M', 1000000],
+ ['k', 1000]
+ ];
+
+ for(var i = 0; i < metricPrefixes.length; ++i) {
+ if (label >= metricPrefixes[i][1]) {
+ label = round(label / metricPrefixes[i][1]) + metricPrefixes[i][0];
+ break;
+ }
+ }
+
+ return label;
+ };
+
+ var round = function (value, precision) {
+ var number = new Number(value);
+ return number.toFixed(precision);
+ };
+
+ // public methods
+ Tinycon.setOptions = function(custom){
+ options = {};
+
+ for(var key in defaults){
+ options[key] = custom.hasOwnProperty(key) ? custom[key] : defaults[key];
+ }
+ return this;
+ };
+
+ Tinycon.setImage = function(url){
+ currentFavicon = url;
+ refreshFavicon();
+ return this;
+ };
+
+ Tinycon.setBubble = function(label, colour) {
+ label = label || '';
+ drawFavicon(label, colour);
+ return this;
+ };
+
+ Tinycon.reset = function(){
+ setFaviconTag(originalFavicon);
+ };
+
+ Tinycon.setOptions(defaults);
+ window.Tinycon = Tinycon;
+
+ if(typeof define === 'function' && define.amd) {
+ define(Tinycon);
+ }
+
+})();
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-mozext/cryptocat.git
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